Hi all, boyz (and girlz)! 8-)
Here’s the second part of my rules, that i call Sergeant’s Rules, because my nickname means “Sergeant in the snow”…. :lol:
Today we talk about…
Training units:
Every Nation can now upgrade their Artillery or Infantry units by “training”. In every round of play, it can be trained only one unit per territory, and this territory must have a minimum IPC value of 1. A trained infantry becomes an artillery, and an artillery becomes a tank: when trained, simply replace that unit with the correspondant “upgraded” unit. This rule represents the progressive “mechanization” of an army during WW2. In my mind, i think that an artillery piece on the board doesn’t represent an “artillery armee” (this can be unhistorical), but it’s rather an “elite” unit, as German Panzergrenadiers, Soviet Guards, US Rangers, UK Desert Rats, Japanese Sendai and so on. Training costs 1 IPC per unit, that must be payed during Phase 2 - Purchasing units. An unit “in training” can’t participate in combat neither non-combat phase: simply it’s just an “unactive unit” for this turn. To remind this, it could be useful to place that unit on its side. At the end of the round, during Phase 6 - Mobilize new units, the trained unit is finally replaced with the correspondant upgraded unit.
Please excuse me if my english isn’t good, but… What do you think about this rule? :-D
Stay tuned, nextly i will post more Sergeant’s Rules…! :mrgreen: