2016 Championship Game: Me1945 (Allies +45) vs Rubioton (Axis)

  • '19 '18 '17 '16 '15

    According to the statistics of the game, I believe they don’t, LL in them would be definitive in my view too. Even with a disaster for Japan on both attacks, Rubi still has what I believe is an unstoppable europe win option, but I think he prefers seeking a global win. I think given it is a final, ME is doing what most of us would do, fight till the end.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 destroyer and 7 fighters; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                7 fighters moved from Egypt to Saudi Arabia
                1 bomber moved from West India to Ukraine
                5 fighters moved from Russia to Ukraine
                1 bomber moved from Russia to Novgorod
                2 fighters moved from 50 Sea Zone to Queensland

    Combat - Americans
                Air Battle in Ukraine
                    Americans attacks with 6 units heading to Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                    Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Sumatra
                Battle in Saudi Arabia
                    Americans attack with 7 fighters
                    Germans defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 7 fighters in Saudi Arabia, round 2 : 4/7 hits, 3.50 expected hits
                        Germans roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Saudi Arabia
                    Americans win, taking Sumatra from Japanese with 7 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Queensland
                    Americans attack with 2 fighters
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 fighters in Queensland, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Queensland
                        Americans roll dice for 2 fighters in Queensland, round 3 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Queensland
                    Americans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Ukraine to Russia
                5 fighters moved from Ukraine to Russia
                2 fighters moved from Russia to West India
                7 fighters moved from Saudi Arabia to Egypt
                1 aaGun moved from Trans-Jordan to Egypt
                1 artillery moved from Tsinghai to Kazakhstan
                1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from West India to 41 Sea Zone
                1 tactical_bomber moved from West India to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 51 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 submarine moved from 88 Sea Zone to 104 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 aaGun moved from Eastern United States to Central United States
                2 mech_infantrys moved from Central United States to Central America
                1 bomber moved from Western United States to French Central Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
                1 fighter moved from West India to India
                1 fighter moved from Kansu to West India
                1 fighter moved from West India to India
                1 tactical_bomber moved from West India to India
                1 fighter moved from India to West India
                1 infantry moved from India to West India
                1 infantry moved from French West Africa to French Central Africa
                1 carrier moved from 51 Sea Zone to 11 Sea Zone
                1 fighter moved from Queensland to South Australia
                1 fighter moved from Queensland to Northern Territory
                1 fighter moved from India to West India

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                5 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 1.50
        AA fire in Ukraine : : -0.17
        Japanese : -1.00
        AA fire in Novgorod : : -0.17

    Territory Summary for Americans :

    Manchuria : 1 infantry
        India : 1 tactical_bomber
        Northern Territory : 1 fighter
        South Australia : 1 fighter
        New Guinea : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Kazakhstan : 1 artillery
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        11 Sea Zone : 1 carrier
        10 Sea Zone : 1 destroyer
        Central United States : 1 aaGun and 1 factory_major
        Central America : 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
        West India : 6 fighters, 1 infantry and 5 tactical_bombers
        Egypt : 1 aaGun and 10 fighters
        French Central Africa : 1 bomber and 1 infantry
        French West Africa : 1 fighter and 1 infantry
        Libya : 1 flag
        Russia : 2 bombers, 5 fighters and 1 tactical_bomber
        119 Sea Zone : 1 flag
        Chile : 1 flag
        80 Sea Zone : 1 submarine
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 infantry and 1 mech_infantry
        93 Sea Zone : 1 flag
        85 Sea Zone : 1 transport
        Argentina : 1 flag
        109 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Venezuela : 1 flag
        Colombia : 1 flag
        Bolivia : 1 flag
        68 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport

    Production/PUs Summary :

    Germans : 69 / 100
        Russians : 17 / 19
        Japanese : 36 / 75
        Americans : 63 / 89
        Chinese : 23 / 30
        British : 22 / 0
        UK_Pacific : 16 / 21
        Italians : 26 / 38
        ANZAC : 6 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    triplea_41259_Ame16.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 artilleries and 17 infantry moved from Kwangsi to Kiangsi
                5 infantry moved from Yunnan to Burma
                1 artillery and 8 infantry moved from Yunnan to Kwangsi
                2 fighters moved from Anhwe to Manchuria
                2 infantry moved from Anhwe to Jehol
                1 artillery and 5 infantry moved from Kansu to Shensi
                1 artillery and 6 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                10 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 8 infantry
        Kiangsi : 7 artilleries and 17 infantry
        Jehol : 2 infantry
        Manchuria : 1 artillery, 2 fighters and 24 infantry
        Shensi : 2 artilleries and 11 infantry
        Yunnan : 7 infantry
        Anhwe : 6 artilleries and 2 infantry
        Burma : 5 infantry

    Production/PUs Summary :

    Germans : 69 / 100
        Russians : 17 / 19
        Japanese : 36 / 75
        Americans : 63 / 89
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 16 / 21
        Italians : 26 / 38
        ANZAC : 6 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    triplea_41259_Chi16.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Afghanistan to Persia
                1 infantry moved from Trans-Jordan to Saudi Arabia
                      British take Saudi Arabia from Germans
                3 fighters moved from Trans-Jordan to Persia

    Combat - British
                British creates battle in territory 41 Sea Zone
                Battle in Persia
                    British attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 3 fighters and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 aaGun, 2 armour, 4 artilleries, 14 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt
                3 fighters moved from Persia to West India
                1 infantry moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from India to Afghanistan
                1 tactical_bomber moved from 41 Sea Zone to West India
                1 mech_infantry moved from Kenya to Egypt
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
                1 infantry moved from West India to Afghanistan
                1 aaGun moved from West India to Afghanistan
                1 aaGun moved from West India to India
                1 tactical_bomber moved from Russia to West India
                1 infantry moved from West India to Eastern Persia

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                1 fighter placed in India
                1 infantry placed in French Indo China

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 16 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in French Indo China change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.67

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Ceylon : 1 infantry
        Burma : 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Malaya : 1 airfield and 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        Kazakhstan : 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        West India : 1 aaGun, 1 airfield, 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 11 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters
        Afghanistan : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
        Mozambique : 1 flag
        Saudi Arabia : 1 flag, 1 factory_minor and 1 infantry
        Eastern Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        68 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 65 / 100
        Russians : 17 / 19
        Japanese : 36 / 75
        Americans : 63 / 89
        Chinese : 23 / 29
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 26 / 38
        ANZAC : 6 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    triplea_41259_UK_16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Saudi Arabia
                1 infantry and 1 mech_infantry moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Persia
                4 fighters moved from Iraq to Kazakhstan
                3 bombers moved from Iraq to Kazakhstan
                3 artilleries moved from Iraq to Saudi Arabia
                24 mech_infantrys moved from Iraq to Saudi Arabia

    Combat - Italians
                Battle in Saudi Arabia
                    Italians attack with 1 armour, 3 artilleries and 24 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour, 3 artilleries and 24 mech_infantrys in Saudi Arabia, round 2 : 11/28 hits, 6,00 expected hits
                        British roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Saudi Arabia
                    Italians win, taking Saudi Arabia from British with 1 armour, 3 artilleries and 24 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1,50 expected hits
                        British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Italians attack with 3 bombers and 4 fighters
                    British defend with 1 infantry; Americans defend with 1 artillery; Russians defend with 1 infantry
                        Italians roll dice for 3 bombers and 4 fighters in Kazakhstan, round 2 : 4/7 hits, 4,00 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Kazakhstan
                    Italians win with 3 bombers and 4 fighters remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 bombers and 4 fighters moved from Kazakhstan to Turkey
                1 fighter and 1 tactical_bomber moved from Persia to Turkey
                6 mech_infantrys moved from Turkey to Saudi Arabia
                1 mech_infantry moved from Turkey to Saudi Arabia
                3 mech_infantrys moved from Greece to Turkey
                1 fighter moved from Southern Italy to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia

    Place Units - Italians
                3 armour placed in Greece
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Italians collect 29 PUs (2 lost to blockades); end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Italians : 5,50
        British : -0,67
        Russians : -1,00

    triplea_41259_Ita16.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                      French take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Egypt to French Madagascar

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Egypt : 1 infantry
        French Madagascar : 1 fighter

    Production/PUs Summary :

    Germans : 65 / 100
        Russians : 17 / 19
        Japanese : 34 / 75
        Americans : 63 / 89
        Chinese : 23 / 29
        British : 21 / 0
        UK_Pacific : 16 / 21
        Italians : 30 / 43
        ANZAC : 8 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    triplea_41259_Fre16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 destroyer and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Bryansk to Tambov
                3 mech_infantrys moved from Ukraine to Volgograd
                2 bombers moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 bomber moved from Iraq to Tambov
                4 bombers moved from Iraq to Volgograd
                1 bomber moved from Iraq to Volgograd
                2 infantry moved from Iraq to Trans-Jordan
                10 bombers moved from Gibraltar to Trans-Jordan

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,17 expected hits
                        Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Germans attack with 5 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 5 bombers and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 3,83 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 10 bombers and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 10 bombers and 2 infantry in Trans-Jordan, round 2 : 6/12 hits, 7,00 expected hits
                        French roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from French with 10 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                5 armour, 6 infantry and 7 mech_infantrys moved from Iraq to Persia
                3 bombers moved from Trans-Jordan to Saudi Arabia
                7 bombers moved from Trans-Jordan to Persia
                4 fighters and 5 tactical_bombers moved from Greece to Persia
                1 fighter moved from Southern Italy to Persia
                5 bombers moved from Volgograd to Persia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 bombers moved from Archangel to Bryansk
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Eire to Scotland

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 bomber placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany
                8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Germans : -1,67
        French : 0,67
        Russians : 0,67

    triplea_41259_Ger17.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                3 mech_infantrys moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 2 fighters and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : 0.67

    Territory Summary for Russians :

    India : 2 infantry
        Evenkiyskiy : 1 infantry
        Egypt : 1 mech_infantry
        Russia : 7 aaGuns, 1 airfield, 4 armour, 18 artilleries, 1 factory_major, 3 fighters and 81 infantry
        Tambov : 1 infantry

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 15 / 16
        Japanese : 33 / 75
        Americans : 63 / 89
        Chinese : 23 / 29
        British : 21 / 0
        UK_Pacific : 16 / 21
        Italians : 30 / 43
        ANZAC : 8 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    triplea_41259_Rus17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from New South Wales to Queensland
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Northern Territory
                2 tactical_bombers moved from 62 Sea Zone to Queensland
                3 fighters moved from 54 Sea Zone to Queensland
                4 fighters and 3 tactical_bombers moved from 62 Sea Zone to South Australia
                2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia

    Combat - Japanese
                Battle in Western Australia
                Battle in Queensland
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 armour and 1 harbour
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 3/6 hits, 3,00 expected hits
                        ANZAC roll dice for 1 armour in Queensland, round 2 : 1/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
                    Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 armour
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Northern Territory
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 fighter
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/4 hits, 2,33 expected hits
                        ANZAC roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Northern Territory
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 fighter
                Battle in South Australia
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    Americans defend with 1 fighter
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in South Australia, round 2 : 3/7 hits, 4,00 expected hits
                        ANZAC roll dice for 1 fighter in South Australia, round 2 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in South Australia
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 battleship, 5 carriers and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                3 destroyers moved from 35 Sea Zone to 56 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 56 Sea Zone
                1 fighter and 2 tactical_bombers moved from Northern Territory to 56 Sea Zone
                3 fighters and 3 tactical_bombers moved from South Australia to 56 Sea Zone
                2 carriers moved from 54 Sea Zone to 56 Sea Zone
                1 fighter moved from Philippines to 56 Sea Zone
                1 tactical_bomber moved from Queensland to New South Wales
                1 battleship and 1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 carriers, 2 infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to 33 Sea Zone
                4 fighters moved from Yakut S.S.R. to 6 Sea Zone
                5 bombers moved from Korea to Philippines
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Yakut S.S.R. to Korea
                1 infantry moved from Amur to Korea
                2 aaGuns, 4 artilleries and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 fighters placed in Japan
                3 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    ANZAC : 1,17
        Japanese : -1,33

    triplea_41259_Jap17.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    My congratulations. Will post your win shortly.

  • '15 '14

    Wow. Gratz rubi, great job.  Frankly, I thought the Allies were winning after Moscow held and Japan was on the decline. But the sea lion imo sealed the deal.

    Well played by both. Always a pleasure to watch Me1945s crafty style with Allies.

  • '19 '18 '17 '16 '15

    Great Match, like any match vs the great ME. One of the best ever for sure, competitiveness and sportmanship at the highest. Winning a tournament has real value when the competitors have such a level. Any of both of you could have won.

    And what to say about my padawan, absolutelly proud of Jose, amazing speed to reach this level with such a fantastic output.

    Spain wins this final, soon another one to enjoy.

  • '19 '17 '16

    @JDOW:

    Wow. Gratz rubi, great job.  Frankly, I thought the Allies were winning after Moscow held and Japan was on the decline. But the sea lion imo sealed the deal.

    Well played by both. Always a pleasure to watch Me1945s crafty style with Allies.

    My read too.

    Now that the game is over, I was and remain confused by the neutral crush. There must be something I’m not seeing? I don’t think it cost Me1945 the game but I think it slowed the allied momentum that existed at that point.

  • '15 '14

    I didn’t check the game now but if I recall correctly, the neutral crush was necessary open an escape route through Turkey for the units that have been accumulated at Greece?

    But I might be totally wrong here.

  • '19 '17 '16

    @JDOW:

    I didn’t check the game now but if I recall correctly, the neutral crush was necessary open an escape route through Turkey for the units that have been accumulated at Greece?

    But I might be totally wrong here.

    To pong the units from NW Persia back to Greece and buy another round. Hmm, a high price.

  • '16 '15 '10

    My read was the declaration on the neutrals was necessary to fly 4 extra fighters from India to Russia on Round 8, which reduced Germany’s G9 odds from pretty good to 50/50.  So it “worked” in the sense that Moscow never fell.

    This (holding onto Moscow a few more turns) is probably the best possible justification for declaring on neutrals in a game where its usually suboptimal to do so.  It’s hard to say for sure if it was the right move–there’s a lot of factors to that need to be taken into account.  It would have been tough for Allies to win if Russia had fallen G9 but it’s also tough to win after declaring on neutrals, especially if USA doesn’t have the resources to open a new front in the Iberian Peninsula.

    Congrats to Rubioton on the win and the title!

  • '15 '14

    yep, that’s it Zhukov, thanks for clarifying!

  • '19 '17 '16

    So it was a difficult situation either way.

  • '19 '18 '17 '16 '15

    Yeah, when Rubi elaborated to put the pressure at the same time on Calc, Moscow and Greece, that was a key check to the king. When players are at so similar level, forcing a slight suboptimal decision can make the difference long term. Precisely because of that, I still believe that the apparently little step by that russian inf taking Korea first, helped a lot Japan long term, with a US factory there… Japan might not have resisted so long.

  • '21 '20 '18 '17 '16 '15 '14 '13

    The only reason for opening neutrals was to bring air from India and thus save Moscow. Supporting Greec is just a side affect.
    I am still confused why Axis didn’t pick up to guys in Switzerland? Same happened with my games with you. Any dislikes between Spain and Swiss? :-)

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