G40L BM3 Snigg (Axis) vs. Csaw (Allies)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
                Americans buy 6 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 10 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Sweden to Finland
                3 infantry and 1 mech_infantry moved from Norway to Finland
                3 bombers moved from Spain to Finland
                2 armour moved from Norway to Finland
                1 armour moved from Norway to Finland
                2 bombers moved from Spain to 99 Sea Zone
                4 fighters moved from 92 Sea Zone to 99 Sea Zone
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                1 armour moved from Trans-Jordan to Syria
                      Americans take Syria from Italians
                1 armour moved from Syria to Iraq
                2 fighters moved from Egypt to Iraq
                1 armour moved from Trans-Jordan to Iraq
                6 fighters moved from Egypt to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                3 fighters moved from Spain to Southern France
                3 fighters moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 infantry moved from Spain to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Germans
                1 armour, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
                1 bomber moved from Soviet Far East to Manchuria
                4 fighters moved from 4 Sea Zone to Manchuria
                1 infantry moved from Spain to Southern France
                1 artillery moved from Spain to Southern France
                3 infantry moved from Spain to Normandy Bordeaux

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                        Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports in 99 Sea Zone, round 2 :  9/13 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 :  4/6 hits
                        1 battleship owned by the Italians, 1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 2 bombers, 1 destroyer, 8 fighters and 2 transports remaining. Battle score for attacker is 54
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in Crete
                Battle in Cyprus
                Battle in Finland
                    Americans attack with 3 armour, 3 bombers, 4 infantry and 1 mech_infantry
                    Germans defend with 3 armour and 6 infantry
                        Americans roll dice for 3 armour, 3 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 :  3/11 hits
                        Germans roll dice for 3 armour and 6 infantry in Finland, round 2 :  5/9 hits
                        1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
                        Americans roll dice for 3 armour and 3 bombers in Finland, round 3 :  5/6 hits
                        Germans roll dice for 3 armour and 3 infantry in Finland, round 3 :  4/6 hits
                        1 bomber owned by the Americans, 3 armour owned by the Americans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
                        Americans roll dice for 2 bombers in Finland, round 4 :  2/2 hits
                        Germans roll dice for 1 armour in Finland, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Finland
                    Americans win, taking Crete from Italians, taking Cyprus from Italians with 2 bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 armour and 6 infantry
                    Casualties for Americans: 3 armour, 1 bomber, 4 infantry and 1 mech_infantry
                Battle in Iraq
                    Americans attack with 3 armour and 2 fighters
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 3 armour and 2 fighters in Iraq, round 2 :  4/5 hits
                        Germans roll dice for 3 mech_infantrys in Iraq, round 2 :  2/3 hits
                        3 mech_infantrys owned by the Germans and 2 armour owned by the Americans lost in Iraq
                    Americans win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 2 armour
                Battle in Manchuria
                    Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 :  2/8 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 :  2/3 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                        Americans roll dice for 1 armour, 1 bomber and 4 fighters in Manchuria, round 3 :  3/6 hits
                        Japanese roll dice for 1 armour in Manchuria, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 :  5/5 hits
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 5 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 :  0/8 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Finland to Norway
                2 fighters moved from Normandy Bordeaux to Gibraltar
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Normandy Bordeaux to Norway
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Southern France to Norway
                1 fighter moved from Southern France to Norway
                1 fighter moved from Southern France to Gibraltar
                3 artilleries and 2 mech_infantrys moved from Spain to 92 Sea Zone
                5 infantry moved from Spain to 92 Sea Zone
                2 bombers moved from 99 Sea Zone to Trans-Jordan
                6 fighters moved from 99 Sea Zone to Trans-Jordan
                15 armour moved from Egypt to Trans-Jordan
                3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 99 Sea Zone to 98 Sea Zone
                5 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                3 artilleries moved from 98 Sea Zone to Trans-Jordan
                1 bomber and 4 fighters moved from Manchuria to Korea
                2 transports moved from 4 Sea Zone to 1 Sea Zone
                1 bomber moved from Western United States to Korea
                2 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                2 infantry moved from Soviet Far East to Siberia
                1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier and 4 destroyers moved from 4 Sea Zone to 3 Sea Zone
                1 carrier and 2 destroyers moved from 4 Sea Zone to 1 Sea Zone
                2 fighters moved from Iraq to Trans-Jordan

    Place Units - Americans
                3 armour placed in Norway
                1 factory_minor placed in Sweden
                3 mech_infantrys placed in Korea
                1 armour and 1 mech_infantry placed in Western United States
                2 armour and 1 artillery placed in Spain
                1 transport placed in 101 Sea Zone
                10 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                Americans undo move 4.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to British Columbia: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Western United States
                Americans undo move 6.
                2 fighters and 8 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 98 PUs; end with 98 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 128 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 143 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 airfields, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                5 artilleries moved from Trans-Jordan to Saudi Arabia
                8 infantry moved from Trans-Jordan to Saudi Arabia
                14 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
                11 armour, 1 infantry and 21 mech_infantrys moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Saudi Arabia
                    British attack with 5 artilleries, 14 fighters, 8 infantry and 1 tactical_bomber
                    Japanese defend with 11 armour, 1 factory_minor and 9 mech_infantrys
                        British roll dice for 5 artilleries, 14 fighters, 8 infantry and 1 tactical_bomber in Saudi Arabia, round 2 :  10/28 hits
                        Japanese roll dice for 11 armour and 9 mech_infantrys in Saudi Arabia, round 2 :  5/20 hits
                        1 armour owned by the Japanese, 9 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 5 artilleries, 14 fighters, 3 infantry and 1 tactical_bomber in Saudi Arabia, round 3 :  5/23 hits
                        Japanese roll dice for 10 armour in Saudi Arabia, round 3 :  2/10 hits
                        5 armour owned by the Japanese and 2 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 5 artilleries, 14 fighters, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 4 :  10/21 hits
                        Japanese roll dice for 5 armour in Saudi Arabia, round 4 :  2/5 hits
                        5 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Japanese with 4 artilleries, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 74
                    Casualties for British: 1 artillery and 8 infantry
                    Casualties for Japanese: 11 armour and 9 mech_infantrys

    Non Combat Move - British
                3 fighters moved from Saudi Arabia to Egypt
                11 fighters moved from Saudi Arabia to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Saudi Arabia to Trans-Jordan

    Place Units - British
                1 airfield, 2 infantry and 1 mech_infantry placed in Egypt
                1 airfield placed in Trans-Jordan

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_41114_UK_29.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Turkey to Syria
                      Italians take Syria from Americans
                3 artilleries moved from Turkey to Iraq

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 2 transports
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 99 Sea Zone
                        2 transports owned by the Americans lost in 99 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Iraq
                    Italians attack with 3 artilleries
                    Americans defend with 1 armour and 1 factory_minor
                        Italians roll dice for 3 artilleries in Iraq, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Iraq
                    Italians win, taking Iraq from Americans with 3 artilleries remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Italians attack with 1 fighter and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 :  3/3 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,6,3,4
                Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 1 infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 18 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Turkey : 1 flag
        Greece : 1 flag, 1 harbour
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries and 1 factory_minor

    triplea_41114_Ita29.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                2 transports moved from 35 Sea Zone to 54 Sea Zone

    triplea_41114_ANZ29.tsvg

  • '17

    scramble?

  • '22 '21 '20 '17 '15

    Max scramble please

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                2 transports moved from 35 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Japanese scrambles 1 units out of Shan State to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 6 submarines
                    Japanese defend with 3 destroyers and 1 tactical_bomber
                        ANZAC roll dice for 6 submarines in 37 Sea Zone, round 2 :  1/6 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/4 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 5 submarines in 37 Sea Zone, round 3 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 3 destroyers and 1 tactical_bomber
                Battle in Kiangsu
                    ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 :  1/7 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 3 :  2/7 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 carrier and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41114_ANZ29.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                2 transports moved from 35 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Japanese scrambles 1 units out of Shan State to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 6 submarines
                    Japanese defend with 3 destroyers and 1 tactical_bomber
                        ANZAC roll dice for 6 submarines in 37 Sea Zone, round 2 :  1/6 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/4 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 5 submarines in 37 Sea Zone, round 3 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 3 destroyers and 1 tactical_bomber
                Battle in Kiangsu
                    ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 :  1/7 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 3 :  2/7 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 carrier and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_41114_Fre29.tsvg

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                8 artilleries and 36 infantry moved from France to Normandy Bordeaux
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                5 bombers, 5 fighters and 3 tactical_bombers moved from Turkey to 98 Sea Zone
                5 bombers moved from Western Germany to 98 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux

    triplea_41114_Ger30.tsvg

  • '22 '21 '20 '17 '15

    Scramble 98?

  • '17

    no scramble

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                8 artilleries and 36 infantry moved from France to Normandy Bordeaux
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                5 bombers, 5 fighters and 3 tactical_bombers moved from Turkey to 98 Sea Zone
                5 bombers moved from Western Germany to 98 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 8 artilleries, 2 fighters and 38 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 8 artilleries, 2 fighters and 38 infantry in Normandy Bordeaux, round 2 :  17/48 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 8 artilleries, 2 fighters and 37 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 10 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters and 5 transports
                        Germans roll dice for 10 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 :  12/19 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 5 transports in 98 Sea Zone, round 2 :  1/5 hits
                        1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 5 transports owned by the Americans lost in 98 Sea Zone
                    Germans win with 10 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 79
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 5 transports

    Non Combat Move - Germans
                3 aaGuns moved from Turkey to Iraq
                39 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                18 armour moved from Caucasus to Iraq
                1 armour and 2 mech_infantrys moved from Greece to Iraq
                1 armour and 1 mech_infantry moved from Yugoslavia to Greece
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                5 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
                10 bombers moved from 98 Sea Zone to Southern Italy
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                2 fighters moved from Normandy Bordeaux to Western Germany
                7 artilleries and 23 infantry moved from Western Germany to France
                2 aaGuns moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 mech_infantry moved from Western Germany to Yugoslavia

    Place Units - Germans
                3 armour placed in Caucasus
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                1 infantry placed in France
                Germans undo move 5.
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 2 aaGuns, 8 artilleries, 1 factory_minor, 1 harbour and 37 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor and 23 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Germany : 1 factory_major
        Southern Italy : 10 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 3 armour and 1 factory_minor
        Smolensk : 1 flag
        Samara : 1 flag
        Switzerland : 1 flag
        Bulgaria : 1 flag
        Greece : 1 armour and 1 mech_infantry
        97 Sea Zone : 2 destroyers
        Iraq : 3 aaGuns, 58 armour, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
        Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    triplea_41114_Ger30.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Japanese
                Japanese buy 3 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                4 infantry moved from Anhwe to Kiangsu
                2 fighters moved from Japan to Kiangsu
                2 artilleries and 1 infantry moved from Jehol to Manchuria
                1 bomber moved from Japan to 37 Sea Zone
                1 bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    Americans defend with 1 armour; Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Manchuria, round 2 :  3/4 hits
                        Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 4 infantry
                    ANZAC defend with 1 artillery, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 2 fighters and 4 infantry in Kiangsu, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kiangsu, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                        Japanese roll dice for 2 fighters and 3 infantry in Kiangsu, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Kiangsu
                        Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 4 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 5 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 5 :  0/2 hits
                        1 mech_infantry owned by the ANZAC lost in Kiangsu
                        Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 6 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 6 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer and 4 submarines
                        Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 destroyer and 4 submarines remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 bomber and 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Hunan to Anhwe
                2 fighters moved from Kiangsu to Anhwe
                1 bomber moved from Manchuria to Japan
                2 artilleries and 4 infantry moved from Shan State to Yunnan
                8 infantry moved from Shan State to Yunnan
                9 infantry moved from India to Burma
                2 armour and 1 infantry moved from Persia to Iraq

    Place Units - Japanese
                3 armour placed in Persia
                3 destroyers placed in 39 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,3,2,1,5,3,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,5,6,1,5,6,1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,2
                Japanese collect 32 PUs (18 lost to blockades); end with 32 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 20 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 artilleries
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 12 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 2 fighters
        Shan State : 1 flag, 1 airfield, 3 artilleries and 7 infantry
        Burma : 1 flag, 9 infantry
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        39 Sea Zone : 3 destroyers
        West India : 1 flag
        Turkmenistan : 1 flag
        Afghanistan : 1 flag
        Iraq : 2 armour and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 armour and 1 factory_minor

    triplea_41114_Jap30.tsvg

  • '17

    Hey, I am sorry about this but I am either going to have to place this game on hold for the foreseeable future or I will just have to concede.  It has been an epic game but unfortunately my father’s health has taken a drastic turn for the worse and I am not sure when I will be able to find the time to continue.

    Thank you very much for the game so far.  Let me know what you want to do.  Sorry again for this.

  • '22 '21 '20 '17 '15

    Oh wow.  I’m very sorry to hear that.  I wish you and yours the best, and hope things turn out ok. We can put it on hold for now, and when/if you feel like coming back, shoot me a message. In a couple months I may record it, just so it doesn’t get lost in the shuffle, but if you come back after that it can always be voided and we pick up where we left off.  I would like to see where this one ends up when life has settled down for you and you’re back interested.

    Sincerely,
    Snigg

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