No scramble
BSD (Axis +3) vs Mallery29 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 9 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 armour and 1 mech_infantry moved from British Columbia to Central United StatesPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits
3 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 bomber moved from French Guiana to United Kingdom
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Alexandria to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,1,1,2,2,1
British collect 25 PUs (8 lost to blockades); end with 25 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Libya to Gibraltar
2 infantry moved from Tobruk to Alexandria
3 fighters moved from Libya to Alexandria
1 artillery moved from Tobruk to Alexandria
3 armour moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 3 armour
British defend with 1 infantry
Italians roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from French with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Alexandria, round 2 : 2/6 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 2 : 4/5 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bulgaria to Bessarabia
1 aaGun and 3 infantry moved from Bulgaria to Yugoslavia
3 fighters moved from Alexandria to Libya
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Tobruk to LibyaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
1 artillery and 2 infantry moved from Russia to Tambov
9 armour and 61 infantry moved from Russia to Samara
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Northwest Persia
Russians attack with 5 fighters and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 5 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits
Italians roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 armour owned by the Italians lost in Northwest Persia
Russians win with 4 fighters remaining. Battle score for attacker is -9
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 armour
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 9 armour and 61 infantry
Germans defend with 1 infantry
Russians roll dice for 9 armour and 61 infantry in Samara, round 2 : 14/70 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 9 armour and 61 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
2 aaGuns and 18 infantry moved from Amur to Buryatia
4 fighters moved from Northwest Persia to IraqPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
6 infantry moved from Philippines to 35 Sea Zone
6 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
5 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 3/10 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Eastern Persia, round 2 : 2/5 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
5 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Yunnan to Shensi
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
4 fighters moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to India
3 fighters and 3 tactical_bombers moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shensi
3 fighters moved from Manchuria to Japan
2 infantry moved from Manchuria to Jehol
1 aaGun and 8 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 infantry placed in Kiangsu
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
I’d like to offer you a draw since you don’t seem to have much time to take your turns lately.
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Bump
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I’ll just give it to you….
There is a lot going on…
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