@simon33:
@Charles:
The idea is to force Japanese ships to come down to you. Once they are in range, then you strike. Don’t send yourself in first.
I agree with this. What do you do if the IJN camps out in SZ42 (Java) with a superior fleet? Just sit in Qld and build up?
If you are diverting so mNy Japanese ships as ANZAC, great! I usually find that if Japan is putting a big enough fleet outside Java to halt ANZAC, there are other openings in the Pacific that can be hit. The US could move to Japan or the Caroline Island or help Far East Russia. Alternatively, you could ask the US to come down and scare the Japanese fleet back to air cover. Also, don’t be afraid of fighting a more or less even naval battle with Japan as ANZAC. If the smaller Allies can get Japan into fifty-fifty fights, the US can probably overwhelm them. Of course, there is always that one Japanese player who buys a yon of ships and just settles with a smaller portion of mainland conquest. In such case, be happy that Japan is focusing on you and not the Allies that count (China, Russia, UK).
@Caesar:
Very rarely do I have ANZAC go for the Dutch Territories outside their own NO. Usually with the starting transport, I take the New Zealand infantry and have them capture Brazil and leave the Dutch Islands for UK. Mostly because I have to deal with a Japan that likes to keep the peace but keep a fleet too far south to allow a loose transport to convert these islands and I have not going to risk 8 dollars of worth against earning 5 if Japan is within striking distance of Queensland.
I often see Japanese assaults on Australia to be a worthwhile trap to set. As long as you hold Sydney, you are fine. Besides, the US can hit the fleet (of even be outside Queensland from the start) and ANZAC should always be buying land units to fight with and send on transports.
I agree with HandGrenade. The UK Pacific needs a land war. If you want to fight as sea as the UK, you need to take from Europe. It is ANZAC’s job to contest the South Pacific, possibly with US help.