DKs Hybrid Axis and Allies Map_ATO SZs reshaping


  • @Baron:

    @SS:

    Wow not much for sea zones in these maps. Germany or Italy could bomb from Azores.

    That’s the idea. Germany could planned to use long range bombers from Azores to SBR East Coast.

    The Coveted Azores Gap

    Both the Axis and the Allies wanted to get the Azores first, and each had their own ideas on how to do it. Operation Alacrity was Churchill’s; Roosevelt had Task Force Gray and Operation Lifebelt, and Operation Felix/Projekt Amerika was Hitler’s. Each side probably knew of the other’s plans, and each had the same goal in mind: to occupy the strategically located Azores archipelago by fair means or foul, by diplomacy, intimidation, or outright armed invasion.

    Controlling the islands with their strategic position in the middle of the Atlantic Ocean meant for the Allies protecting the important convoy routes of the central Atlantic. Failing to control them left a giant “black hole” in the Azores Gap for convoys headed to the Mediterranean and the United Kingdom, a gauntlet with waiting U-boat wolfpacks, an unhappy shooting gallery of Allied troop and supply ships. If an invasion of Europe was to take place, the Azores Gap had to have air cover. Only an Allied airfield in the mid-Atlantic could provide that cover.

    The Azores, a group of nine volcanic islands belonging to Portugal and lying in the central Atlantic, cover an area of 910 square miles (2,355 square km), or slightly less than Rhode Island. They stretch over 373 miles (600 km) from Corvo in the northwest to Santa Maria in the southeast, with Santa Maria closest to Europe, about 930 miles (1,500 km) from Lisbon. Flores, the farthest and considered the westernmost point of Europe, is 1,100 miles (1,770 km) from Labrador and 2,240 miles (3,600 km) from the East Coast of the United States. Even before America’s entry into the war, President Roosevelt thought he could justify American intervention in the Azores by calling them easternmost North America and thus falling under the protection of the Monroe Doctrine.

    For Germany, the Azores represented a base for U-boat operations plus air bases needed for Projekt Amerika, a Luftwaffe bombing campaign of America’s East Coast cities. With a base for provisioning in the middle of the Atlantic, U-boats would not waste so many days and precious diesel fuel sailing out of and returning to their pens in France. Their time in action would become almost unlimited.

    http://warfarehistorynetwork.com/daily/wwii/covering-the-azores-gap-in-world-war-ii/

    Also, from Greenland, it is also possible to SBR USA.
    This way, it makes sense that USA decided to guard these territories to protect US interests in WW2.

    It also allows a way to simulate how Germany can attack and destroy civilian merchant ships and affect USA economy, even if it is using SBR as the main game mechanics.

    I�m surprised that this wasn�t or isn�t more addressed in all global games. I know US in are games landed ground there because it couldn�t reach parts of Africa in a turn. But being said it may change the game a lot or little once it�s tested. I can see the US using early in game and axis later in game.

  • '17 '16

    @SS:

    I’m surprised that this wasn’t or isn’t more addressed in all global games. I know US in are games landed ground there because it couldn’t reach parts of Africa in a turn. But being said it may change the game a lot or little once it’s tested. I can see the US using early in game and axis later in game.

    It is IL which talked first about these islands in G40 Redesign thread.

    I hope this can provide more opportunities of strategy for both Axis and US.

    To increase the possibility this can goes both ways, I put Azores between SZ11 and SZ12.
    US can either land units in Azores or Gibraltar while Axis can amphib. assault with a fleet being more useful by blocking Gibraltar access in SZ12, than just sitting oddly in SZ11 (if Azores were put inside SZ11 only) and being easily passed by, moving from SZ10 to SZ12 via SZ9 (Nova Scotia SZ).


  • Yes  I remember the post from IL. Looking at my map I do have an airbase on Azores so my H. bombers M7 +1 can make it to US East Coast (8 spaces) and back.

    UK in game has a NA of Sub Hunters. Bombers M5 A4 against a sub only. Could be a sitting spot for UK if any Wolf Packs like to move South of Azores for escaping or convoy box attack without US UK spending more money on destroyers trying to chase down the subs. Subs get no return shot.

  • '17 '16

    I will not directly put AB on this map. But I will probably use my G40 cardboards AB (and NB?).


  • Has no Naval base. Just remembered. If  Japan gets there NA of Island Bases,  they don’t need to count the sea zone leaving and returning from an island. US has this NA but its used more in the pacific. Japan can bomb Washington with just Stg. Bombers from Azores too. Plus theres also a tech in game where all planes get a +1 move too.

    Thanks for bringing up Azores. Gives me some ideas now.

  • '17 '16

    @SS:

    Has no Naval base. Just remembered. If  Japan gets there NA of Island Bases,  they don’t need to count the sea zone leaving and returning from an island. US has this NA but its used more in the pacific. Japan can bomb Washington with just Stg. Bombers from Azores too. Plus theres also a tech in game where all planes get a +1 move too.

    Thanks for bringing up Azores. Gives me some ideas now.

    I also saw that if an AB was put into Greenland on your Global map, you would get the same possibility of SBR Eastern USA as my Greenland in the map above.

    I’m happy that this give new ideas, too.


  • @Baron:

    @SS:

    Has no Naval base. Just remembered. If  Japan gets there NA of Island Bases,  they don’t need to count the sea zone leaving and returning from an island. US has this NA but its used more in the pacific. Japan can bomb Washington with just Stg. Bombers from Azores too. Plus theres also a tech in game where all planes get a +1 move too.

    Thanks for bringing up Azores. Gives me some ideas now.

    I also saw that if an AB was put into Greenland on your Global map, you would get the same possibility of SBR Eastern USA as my Greenland in the map above.

    I’m happy that this give new ideas, too.

    True. I’ll keep it in mind.


  • Also forgot Azores is a Strict Neutral. So any country would need to land ground there to control. No defending army. Only way Japan,  Germany or Italy from air would need the Tech Paratroopers. No body can attack from air unless they have Paratroopers Tech. This may change.

    Is your Azores on your map SN ?

  • '17 '16

    Nope, but because it is a Spring 1942, it should be a pro-Allies Neutral (same as Portugal).

    It is only around mid-to late 1943 that Allies went there and built Airfield.

    There was this treaty which can also explained which side was Azores

    Their strategy was to call upon the Anglo-Portuguese treaty of 1373 for “mutual friendship and defense” signed by Edward III, King of England and France, and Don Fernando, King of Portugal, and Queen Eleanor to argue the case for an Allied base.

    On October 12, 1943, Churchill revealed to the House of Commons that he had called upon the Windsor Treaty of Eternal Alliance with Portugal to authorize an operation to protect the Azores. The treaty, said Churchill, was invoked with the approval of Salazar, and Operation Alacrity was beginning. Churchill relished every moment of the historic event, taking great pleasure in springing on a surprised Parliament a treaty that few even knew existed and talking of places of which none had ever heard.

    http://warfarehistorynetwork.com/daily/wwii/covering-the-azores-gap-in-world-war-ii/


  • I must admit I’m not that an artist. What is ugly? Simply being larger? Or the picture in itself without a given dimension?

    based on the pictures im quite sure the roundels are much larger than .75 inch

    Also, the Azores were added because the game should have had them as a means for the axis to bomb the east coast, which incidentally was a German plan for the war latter.


  • @Imperious:

    I must admit I’m not that an artist. What is ugly? Simply being larger? Or the picture in itself without a given dimension?

    based on the pictures im quite sure the roundels are much larger than .75 inch

    Also, the Azores were added because the game should have had them as a means for the axis to bomb the east coast, which incidentally was a German plan for the war latter.

    The roundels are all the exact size of the game cardboard roundels - 3/4", except the capital roundels which I made bigger as a tribute to the original classic map.


  • Heres some pics of another map I have with less sea zones. Its IL’s map.

    image1(5).png


  • Just more info for your map design.

    image2(3).png


  • Also just to let you know I made the Gibralter sea zone two zones where I drew the line at. Other wise its 1 whole sea zone where Gibralter is.

  • '17 '16

    Thanks SS,
    too bad that China and USSR TTs names are hard to decrypt.
    But SZs are clear to see.


  • I’ll post pics from other side of map in a bit


  • This better ? I’m going to spray my Dull Coat on this map now to knock down the shine.

    image1(6).png


  • You want sprayed map pics let me know .

  • '17 '16

    Thanks,
    this pic allows me to read most China and all Soviet TTs.
    I’m fine with it.

    Did you play on this map?
    IMO, there seems to be too much SZs.
    It probably slowed down too much the game.
    Unless ships move 3 SZs and 4 with NBs…


  • Yes. It doesnt come with bases. It has more seazones but islands are closer together. I wouldn’t want a naval base in med. Move out of there on 4 turns. As far as ship 3 moves would have to check. I liked playing on it for the money that was involved.

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