Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Domination 1914 Game 3
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TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Turkey
Turkey rolls : 0/1 hitsCombat Move - Turkey
2 infantry moved from Palestine to Hejaz
1 field_gun moved from Palestine to Hejaz
4 infantry moved from Sinai to Hejaz
1 field_gun and 2 infantry moved from Kurdistan to Armenia
2 infantry moved from Baghdad to Kurdistan
4 field_guns moved from Dardanelles to Bulgaria
1 field_gun and 5 infantry moved from Constantinople to Dardanelles
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
4 fighters moved from Constantinople to Palestine
2 infantry moved from Damascus to PalestinePurchase Units - Turkey
Turkey buy 21 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
6 infantry placed in Baghdad
6 infantry placed in Damascus
5 infantry placed in Tobruk
4 infantry placed in Constantinople
Turkey undo move 1.
Turkey undo move 2.
Turkey undo move 1.
Turkey undo move 1.
5 infantry placed in Baghdad
5 infantry placed in Damascus
5 infantry placed in Tobruk
6 infantry placed in ConstantinopleTurn Complete - Turkey
Turkey collect 64 PUs; end with 64 PUs -
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover propagandaCombat Move - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Kamerun: 1 infantry
EDIT: Adding units owned by Britain to Middle Congo: 1 colonial
EDIT: Turning off Edit Mode
2 infantry moved from Cape Town to Cape Colony
1 field_gun and 2 infantry moved from Sindh to Baluchistan
1 colonial and 3 infantry moved from Baluchistan to Sistan
1 cruiser and 2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
1 battlecruiser, 2 battleships, 2 cruisers and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 61 Ionian Sea
2 cruisers and 2 destroyers moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea
3 battlecruisers, 2 battleships, 5 cruisers and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
1 field_gun moved from Missouri to Great Plains
3 colonials moved from Chihuahua to Baja-Sonora
2 colonials and 1 field_gun moved from Texas to Monterrey
2 battlecruisers, 6 cruisers and 3 destroyers moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian SeaPurchase Units - Britain
Britain buy 4 destroyers, 3 field_guns, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat - Britain
Battle in Sea Zone 61 Ionian Sea
Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers
Austria defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Britain
Britain win with 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers remaining. Battle score for attacker is 14
Casualties for Austria: 1 destroyer and 1 submarine
Battle in Baja-Sonora
Britain attack with 3 colonials
Neutral defend with 2 infantry
Neutral win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Neutral: 1 infantry
Casualties for Britain: 3 colonials
Battle in Monterrey
Britain attack with 2 colonials and 1 field_gun
Neutral defend with 2 infantry
Neutral win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Neutral: 1 infantry
Casualties for Britain: 2 colonials and 1 field_gun
Battle in Sistan
Britain attack with 1 colonial and 3 infantry
Neutral defend with 2 infantry
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 1 colonial and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 2 infantry
Casualties for Britain: 2 infantryNon Combat Move - Britain
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
1 colonial moved from New South Wales to South Australia
1 cavalry moved from Sydney-Canberra to South Australia
1 cavalry moved from Queensland to Western AustraliaPlace Units - Britain
2 destroyers placed in Sea Zone 16 North Sea
2 destroyers placed in Sea Zone 70 Eastern Mediterranean
3 transports placed in Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry placed in Bombay
3 infantry placed in Cairo-Suez
1 field_gun, 1 fighter and 2 infantry placed in Cape Town
Britain undo move 6.
1 field_gun, 1 fighter and 2 infantry placed in BelgiumActivate Technology - Britain
Britain activating propaganda
Trigger BritainP: Britain has 3 infantry placed in LondonTurn Complete - Britain
Britain collect 102 PUs; end with 102 PUs total
1 unit repaired. -
Clearly, the UK wasn’t meant to invade Mexico :|
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TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 3,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover railwayGunsCombat Move - Russia
3 infantry moved from Odessa to Galicia
3 infantry moved from Kiev to Odessa
4 conscripts moved from Belarus to Galicia
1 infantry moved from Eastern Poland to Belarus
1 conscript moved from Belarus to Eastern Poland
1 infantry moved from Lithuania to Belarus
1 conscript moved from Belarus to Lithuania
5 field_guns moved from Belarus to Galicia
7 infantry moved from Belarus to Galicia
1 conscript moved from Belarus to Galicia
4 heavy_guns moved from Belarus to Galicia
3 cavalrys moved from Belarus to Galicia
2 field_guns moved from Minsk to Belarus
2 field_guns, 1 heavy_gun and 7 infantry moved from Pskov to St. Petersburg
1 field_gun moved from Moscow to Smolensk
2 infantry moved from Moscow to Smolensk
3 infantry moved from Smolensk to Belarus
3 conscripts moved from Chukotka to Koryak
1 infantry moved from St. Petersburg to Finland
1 field_gun moved from St. Petersburg to Finland
1 infantry moved from St. Petersburg to FinlandPurchase Units - Russia
Russia buy 1 cavalry, 3 field_guns, 7 heavy_guns, 8 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;Combat - Russia
Battle in Finland
Russia attack with 1 field_gun and 2 infantry
Germany defend with 1 field_gun
Russia roll dice for 1 field_gun and 2 infantry in Finland, round 2 : 0/3 hits
Germany roll dice for 1 field_gun in Finland, round 2 : 0/1 hits
Russia roll dice for 1 field_gun and 2 infantry in Finland, round 3 : 2/3 hits
Germany roll dice for 1 field_gun in Finland, round 3 : 0/1 hits
1 field_gun owned by the Germany lost in Finland
Russia win, taking Finland from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 field_gun
Battle in Galicia
Russia attack with 3 cavalrys, 5 conscripts, 5 field_guns, 4 heavy_guns and 10 infantry
Austria defend with 1 cavalry and 10 infantry
Russia roll dice for 3 cavalrys, 5 conscripts, 5 field_guns, 4 heavy_guns and 10 infantry in Galicia, round 2 : 8/27 hits
Austria roll dice for 1 cavalry and 10 infantry in Galicia, round 2 : 6/11 hits
1 infantry owned by the Russia, 1 cavalry owned by the Austria, 5 conscripts owned by the Russia and 7 infantry owned by the Austria lost in Galicia
Russia roll dice for 3 cavalrys, 5 field_guns, 4 heavy_guns and 9 infantry in Galicia, round 3 : 10/21 hits
Austria roll dice for 3 infantry in Galicia, round 3 : 0/3 hits
3 infantry owned by the Austria lost in Galicia
Russia win, taking Galicia from Austria with 3 cavalrys, 5 field_guns, 4 heavy_guns and 9 infantry remaining. Battle score for attacker is 21
Casualties for Austria: 1 cavalry and 10 infantry
Casualties for Russia: 5 conscripts and 1 infantryNon Combat Move - Russia
Place Units - Russia
3 heavy_guns placed in Irkutsk
3 trenchs placed in Primorsky
1 field_gun and 2 infantry placed in Vladivostok
1 heavy_gun and 3 trenchs placed in St. Petersburg
1 field_gun and 2 infantry placed in Minsk
1 field_gun and 2 infantry placed in Kiev
1 cavalry and 1 infantry placed in Moscow
Russia undo move 5.
2 heavy_guns and 1 infantry placed in Minsk
1 heavy_gun placed in St. Petersburg
2 infantry and 3 trenchs placed in Omsk
1 field_gun placed in St. PetersburgActivate Technology - Russia
Russia activating railwayGunsTurn Complete - Russia
Russia collect 102 PUs; end with 102 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Combat Move - Communists
1 fighter and 2 gass moved from Aldan to Primorsky
1 field_gun, 2 heavy_guns and 2 infantry moved from Khabarovsk to Primorsky
1 conscript, 8 field_guns and 11 infantry moved from Bratsk to Novosibirsk
1 conscript moved from Sakhe to Chukotka
Communists take Chukotka from Russia
3 field_guns, 1 fighter and 4 infantry moved from Yakutsk to Aldan
1 infantry moved from Aldan to BratskPurchase Units - Communists
Communists buy 3 cavalrys, 2 field_guns, 1 gas and 3 infantry; Remaining resources: 0 PUs;Combat - Communists
Battle in Novosibirsk
Communists attack with 1 conscript, 8 field_guns and 11 infantry
Russia defend with 1 conscript
Communists roll dice for 1 conscript, 8 field_guns and 11 infantry in Novosibirsk, round 2 : 4/20 hits
Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits
1 conscript owned by the Russia lost in Novosibirsk
Communists win, taking Novosibirsk from Russia with 1 conscript, 8 field_guns and 11 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Primorsky
Communists attack with 1 field_gun, 1 fighter, 2 gass, 2 heavy_guns and 2 infantry
Russia defend with 1 field_gun, 2 infantry and 4 trenchs
Communists roll dice for 2 gass in Primorsky, round 2 : 0/2 hits
2 gass owned by the Communists lost in Primorsky
Communists roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry in Primorsky, round 2 : 0/6 hits
Russia roll dice for 1 field_gun, 2 infantry and 4 trenchs in Primorsky, round 2 : 1/3 hits
1 infantry owned by the Communists lost in Primorsky
Communists roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 1 infantry in Primorsky, round 3 : 1/5 hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 field_gun, 2 infantry and 4 trenchs in Primorsky, round 3 : 0/3 hits
Communists roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 1 infantry in Primorsky, round 4 : 1/5 hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 field_gun, 2 infantry and 4 trenchs in Primorsky, round 4 : 1/3 hits
1 infantry owned by the Communists lost in Primorsky
2 heavy_guns owned by the Communists and 1 field_gun owned by the Communists retreated to Khabarovsk
Russia win with 1 field_gun, 2 infantry and 4 trenchs remaining. Battle score for attacker is -14
Casualties for Communists: 2 gass and 2 infantryNon Combat Move - Communists
1 infantry moved from Aldan to Khabarovsk
1 fighter moved from Primorsky to Khabarovsk
1 infantry moved from Aldan to Khabarovsk
1 field_gun moved from Aldan to KhabarovskPlace Units - Communists
3 cavalrys, 2 field_guns, 1 gas and 3 infantry placed in YakutskTurn Complete - Communists
Communists collect 35 PUs; end with 35 PUs
2 units repaired.Territory Summary for Communists :
Aldan : 1 flag, 3 field_guns, 1 fighter, 1 heavy_gun and 4 infantry
Amur : 1 flag
Bratsk : 1 flag, 1 infantry
Buryatia : 1 flag, 1 conscript
Chita : 1 flag
Chukotka : 1 flag, 1 conscript
Evenkia : 1 flag, 1 cavalry
Khabarovsk : 1 flag, 2 field_guns, 1 fighter, 2 heavy_guns and 2 infantry
Magadan : 1 flag, 1 conscript
Norilsk : 1 flag, 1 conscript
Novosibirsk : 1 flag, 1 conscript, 8 field_guns and 11 infantry
Sakhe : 1 flag
Tiksi : 1 flag
Yakutsk : 1 Factory, 3 cavalrys, 2 field_guns, 1 gas and 3 infantryProduction/PUs Summary :
Germany : 99 / 111
France : 80 / 83
Serbia : 12 / 12
Austria : 85 / 97
Italy : 21 / 21
Arabia : 4 / 4
Turkey : 64 / 64
Britain : 102 / 102
Russia : 100 / 102
Communists : 35 / 35
USA : 79 / 79 -
Game History
Round: 6
Research Technology - USA
USA spend 0 on tech rolls
USA rolls : 1/1 hits
USA removing all Technology Tokens after successful research.
USA discover propagandaCombat Move - USA
2 field_guns and 2 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
1 battlecruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic
2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 battleship, 2 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
2 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
2 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Morocco
2 infantry moved from Sea Zone 53 Mid Atlantic to MoroccoPurchase Units - USA
USA buy 1 Factory, 4 gass, 2 heavy_guns, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat - USA
Battle in Morocco
USA attack with 2 field_guns and 6 infantry
Neutral defend with 6 cavalrys
USA roll dice for 1 battlecruiser and 1 battleship in Morocco, round 2 : 1/2 hits
USA roll dice for 2 field_guns and 6 infantry in Morocco, round 2 : 1/8 hits
Neutral roll dice for 6 cavalrys in Morocco, round 2 : 1/6 hits
2 cavalrys owned by the Neutral and 1 infantry owned by the USA lost in Morocco
USA roll dice for 2 field_guns and 5 infantry in Morocco, round 3 : 0/7 hits
Neutral roll dice for 4 cavalrys in Morocco, round 3 : 1/4 hits
1 infantry owned by the USA lost in Morocco
USA roll dice for 2 field_guns and 4 infantry in Morocco, round 4 : 1/6 hits
Neutral roll dice for 4 cavalrys in Morocco, round 4 : 1/4 hits
1 cavalry owned by the Neutral and 1 infantry owned by the USA lost in Morocco
USA roll dice for 2 field_guns and 3 infantry in Morocco, round 5 : 0/5 hits
Neutral roll dice for 3 cavalrys in Morocco, round 5 : 1/3 hits
1 infantry owned by the USA lost in Morocco
USA roll dice for 2 field_guns and 2 infantry in Morocco, round 6 : 0/4 hits
Neutral roll dice for 3 cavalrys in Morocco, round 6 : 2/3 hits
2 infantry owned by the USA lost in Morocco
USA roll dice for 2 field_guns in Morocco, round 7 : 2/2 hits
Neutral roll dice for 3 cavalrys in Morocco, round 7 : 0/3 hits
2 cavalrys owned by the Neutral lost in Morocco
USA roll dice for 2 field_guns in Morocco, round 8 : 0/2 hits
Neutral roll dice for 1 cavalry in Morocco, round 8 : 1/1 hits
1 field_gun owned by the USA lost in Morocco
USA roll dice for 1 field_gun in Morocco, round 9 : 0/1 hits
Neutral roll dice for 1 cavalry in Morocco, round 9 : 0/1 hits
USA roll dice for 1 field_gun in Morocco, round 10 : 1/1 hits
Neutral roll dice for 1 cavalry in Morocco, round 10 : 1/1 hits
1 cavalry owned by the Neutral and 1 field_gun owned by the USA lost in Morocco
Neutral win with no units remaining. Battle score for attacker is -2
Casualties for Neutral: 6 cavalrys
Casualties for USA: 2 field_guns and 6 infantryNon Combat Move - USA
2 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 52 Mid Atlantic
1 destroyer moved from Sea Zone 33 Mid Atlantic to Sea Zone 51 Mid Atlantic
1 destroyer moved from Sea Zone 33 Mid Atlantic to Sea Zone 48 Mid Atlantic
3 destroyers moved from Sea Zone 33 Mid Atlantic to Sea Zone 52 Mid Atlantic
2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 cruiser, 2 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
2 infantry moved from New York to Sea Zone 29 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
1 battlecruiser and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 145 Pacific Ocean
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 destroyer, 2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 147 Gulf of California
2 infantry moved from San Francisco to Sea Zone 147 Gulf of California
2 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean
1 infantry moved from Puerto Vallarta to Guadalahara
1 field_gun moved from Puerto Vallarta to Guadalahara
2 cavalrys moved from Puerto Vallarta to Guadalahara
1 cavalry moved from Mexico City to Acapulco
2 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
1 infantry moved from Chihuahua to Mexico CityPlace Units - USA
1 Factory placed in Honolulu
2 submarines and 2 transports placed in Sea Zone 30 Mid Atlantic
1 gas, 1 heavy_gun and 1 infantry placed in Charleston
1 transport placed in Sea Zone 153 Pacific Ocean
1 heavy_gun placed in San Francisco
3 gass placed in Mexico CityActivate Technology - USA
USA activating propaganda
Trigger USAP: USA has 3 infantry placed in Washington D.C.Turn Complete - USA
USA collect 79 PUs; end with 79 PUs totalProduction/PUs Summary :
Germany : 99 / 111
France : 80 / 83
Serbia : 12 / 12
Austria : 85 / 97
Italy : 21 / 21
Arabia : 4 / 4
Turkey : 64 / 64
Britain : 102 / 102
Russia : 100 / 102
Communists : 35 / 35
USA : 79 / 79 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Germany
Germany spend 5 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover armourCombat Move - Germany
4 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
1 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
1 field_gun moved from Pomerania to Sea Zone 11 Baltic Sea
1 field_gun moved from Pomerania to Sea Zone 11 Baltic Sea
1 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
1 cavalry and 1 infantry moved from East Prussia to Sea Zone 11 Baltic Sea
1 cavalry and 1 infantry moved from East Prussia to Sea Zone 11 Baltic Sea
2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
3 stormtruppens moved from East Prussia to Sea Zone 11 Baltic Sea
2 cavalrys, 2 field_guns, 4 infantry, 3 stormtruppens and 6 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 cavalrys, 2 field_guns, 4 infantry and 3 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to St. Petersburg
2 infantry moved from Wurttemburg to Rhine
2 infantry moved from Champagne to Picardy
1 fighter moved from Champagne to Picardy
1 fighter moved from Bavaria to Rhine
1 infantry moved from Champagne to Franche-Comte
1 fighter moved from Champagne to Franche-ComtePurchase Units - Germany
Germany buy 8 cavalrys, 7 field_guns, 5 infantry, 3 stormtruppens and 7 trenchs; Remaining resources: 0 techTokens; 1 PUs;Combat - Germany
Battle in St. Petersburg
Germany attack with 2 cavalrys, 2 field_guns, 4 infantry and 3 stormtruppens
Russia defend with 1 Factory, 3 field_guns, 5 heavy_guns, 7 infantry and 3 trenchs
Units damaged: 2 trenchs owned by the Russia
Russia win with 3 field_guns, 5 heavy_guns and 3 infantry remaining. Battle score for attacker is -16
Casualties for Germany: 2 cavalrys, 2 field_guns, 4 infantry and 3 stormtruppens
Casualties for Russia: 4 infantry and 3 trenchs
Battle in Picardy
Germany attack with 1 fighter and 2 infantry
France defend with 1 infantry
Germany win, taking Picardy from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Battle in Franche-Comte
Germany attack with 1 fighter and 1 infantry
France defend with 1 infantry
retreated to Franche-Comte
France win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germany: 1 infantry
Battle in Rhine
Germany attack with 1 fighter and 2 infantry
France defend with 1 infantry
Germany win, taking Rhine from France with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantryNon Combat Move - Germany
1 fighter moved from Picardy to Champagne
1 fighter moved from Rhine to Champagne
1 fighter moved from Franche-Comte to Champagne
5 field_guns moved from Alsace to Champagne
6 infantry and 8 stormtruppens moved from Wurttemburg to Alsace
4 infantry moved from Bavaria to Wurttemburg
1 cavalry moved from Bavaria to Alsace
1 infantry moved from Western Poland to Silesia
1 infantry moved from Warsaw to Western Poland
2 cavalrys moved from Mecklenburg to West Prussia
1 battlecruiser, 3 destroyers and 5 submarines moved from Sea Zone 94 South Atlantic to Sea Zone 92 Mozambique Channel
2 cruisers moved from Sea Zone 94 South Atlantic to Sea Zone 92 Mozambique Channel
1 transport moved from Sea Zone 97 South Atlantic to Sea Zone 94 South Atlantic
1 submarine moved from Sea Zone 84 Andaman Sea to Sea Zone 89 Indian Ocean
1 infantry moved from British East Africa to German East Africa
1 infantry moved from Rwanda to German East Africa
1 cavalry, 2 field_guns and 3 infantry moved from German East Africa to Dar es SalaamPlace Units - Germany
3 infantry and 3 trenchs placed in Dar es Salaam
2 infantry and 1 trench placed in Warsaw
6 field_guns placed in Wurttemburg
4 cavalrys placed in Bavaria
1 trench placed in Holstein
1 trench placed in Hanover
1 trench placed in Champagne
4 cavalrys and 1 field_gun placed in Mecklenburg
3 stormtruppens placed in Berlin
Germany undo move 9.
Turning on Edit Mode
EDIT: Removing units owned by Germany from Berlin: 8 stormtruppens
EDIT: Adding units owned by Germany to Brandenburg: 8 stormtruppens
EDIT: Removing units owned by Germany from Berlin: 2 cavalrys
EDIT: Adding units owned by Germany to West Prussia: 2 cavalrys
EDIT: Turning off Edit Mode
3 stormtruppens placed in BerlinActivate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokensTurn Complete - Germany
Germany collect 105 PUs; end with 106 PUs -
Can someone please check the odds on that St Pete battle? Each time i plugged it in I got 70% chance to win but results and numbers arent really adding up for that :? not sure if it’s this map’s issue or something on my end.
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If it is a flaw in the engine, I’m glad I can point it out so my failure isn’t completely in vain :lol:
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I don’t know about yours , but my attack on Morocco was supposed to be 100% with six surviving units…and it didn’t go that way. Maybe there is a flaw in calculator…
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When I run Germany’s attack on St Pete it’s telling me 0% chance…even with six shore bombard.
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@Colt45:
Can someone please check the odds on that St Pete battle? Each time i plugged it in I got 70% chance to win but results and numbers arent really adding up for that :? not sure if it’s this map’s issue or something on my end.
Had a look Colt. According to the game history G had 11 HPs & 18 attack power vs R’s 21 HPs & 45 defense power in St P. So you had nothing like a 70% chance!
Battle calc does not allow for bombards. But even if I remove 6 R inf G still has 0% chance. Remove the 7th R inf and G begins to have a tiny 2%.
@captain:
I don’t know about yours , but my attack on Morocco was supposed to be 100% with six surviving units…and it didn’t go that way. Maybe there is a flaw in calculator…
Without allowing for bombards US had 8 HPs & 12 attack power vs Neutral 6 HPs & 6 defense power. 97% with 6 survivors, as you say! Bad luck Steve! :-(
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TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - France
France spend 0 on tech rolls
France rolls : 0/1 hitsCombat Move - France
2 cavalrys, 10 field_guns, 1 fighter, 14 heavy_guns and 25 infantry moved from Paris to Champagne
1 field_gun, 1 fighter and 10 infantry moved from Belgium to Champagne
1 infantry moved from Franche-Comte to Champagne
2 infantry moved from Burgundy to Champagne
1 field_gun and 2 infantry moved from Marseilles to Piedmont
3 field_guns and 7 infantry moved from Rhone to Piedmont
1 fighter moved from Tuscany to Piedmont
2 colonials, 2 field_guns and 3 infantry moved from Tuscany to Venice
1 field_gun and 2 infantry moved from Normandy to Picardy
2 colonials moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
2 colonials, 2 cruisers and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
2 colonials moved from Sea Zone 112 Pacific Ocean to Samoa
France take Samoa from GermanyPurchase Units - France
France buy 4 colonials, 1 field_gun, 20 infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat - France
Battle in Picardy
France attack with 1 field_gun and 2 infantry
Germany defend with 1 infantry
France roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 0/3 hits
Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits
France roll dice for 1 field_gun and 2 infantry in Picardy, round 3 : 1/3 hits
Germany roll dice for 1 infantry in Picardy, round 3 : 1/1 hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
France win, taking Picardy from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Battle in Piedmont
France attack with 4 field_guns, 1 fighter and 9 infantry
Austria defend with 1 Factory, 2 field_guns and 1 infantry
France roll dice for 4 field_guns, 1 fighter and 9 infantry in Piedmont, round 2 : 6/14 hits
Austria roll dice for 2 field_guns and 1 infantry in Piedmont, round 2 : 1/3 hits
2 field_guns owned by the Austria, 1 infantry owned by the Austria and 1 infantry owned by the France lost in Piedmont
France win, taking Piedmont from Austria with 4 field_guns, 1 fighter and 8 infantry remaining. Battle score for attacker is 8
Casualties for Austria: 2 field_guns and 1 infantry
Casualties for France: 1 infantry
Battle in Venice
France attack with 2 colonials, 2 field_guns and 3 infantry
Austria defend with 1 Factory and 5 field_guns
France roll dice for 2 colonials, 2 field_guns and 3 infantry in Venice, round 2 : 1/7 hits
Austria roll dice for 5 field_guns in Venice, round 2 : 1/5 hits
1 field_gun owned by the Austria and 1 infantry owned by the France lost in Venice
France roll dice for 2 colonials, 2 field_guns and 2 infantry in Venice, round 3 : 4/6 hits
Austria roll dice for 4 field_guns in Venice, round 3 : 1/4 hits
4 field_guns owned by the Austria and 1 infantry owned by the France lost in Venice
France win, taking Venice from Austria with 2 colonials, 2 field_guns and 1 infantry remaining. Battle score for attacker is 14
Casualties for Austria: 5 field_guns
Casualties for France: 2 infantry
Battle in Champagne
France attack with 2 cavalrys, 11 field_guns, 2 fighters, 14 heavy_guns and 38 infantry
Germany defend with 3 cavalrys, 12 field_guns, 3 fighters, 9 heavy_guns, 32 infantry, 1 stormtruppen and 1 trench
France roll dice for 2 cavalrys, 11 field_guns, 2 fighters, 14 heavy_guns and 38 infantry in Champagne, round 2 : 18/67 hits
Germany roll dice for 3 cavalrys, 12 field_guns, 3 fighters, 9 heavy_guns, 32 infantry, 1 stormtruppen and 1 trench in Champagne, round 2 : 24/60 hits
13 infantry owned by the Germany, 1 trench owned by the Germany, 3 cavalrys owned by the Germany and 24 infantry owned by the France lost in Champagne
France roll dice for 2 cavalrys, 11 field_guns, 2 fighters, 14 heavy_guns and 14 infantry in Champagne, round 3 : 17/43 hits
Germany roll dice for 12 field_guns, 3 fighters, 9 heavy_guns, 19 infantry and 1 stormtruppen in Champagne, round 3 : 20/44 hits
17 infantry owned by the Germany, 4 field_guns owned by the France, 14 infantry owned by the France and 2 cavalrys owned by the France lost in Champagne
France roll dice for 7 field_guns, 2 fighters and 14 heavy_guns in Champagne, round 4 : 5/23 hits
Germany roll dice for 12 field_guns, 3 fighters, 9 heavy_guns, 2 infantry and 1 stormtruppen in Champagne, round 4 : 13/27 hits
1 stormtruppen owned by the Germany, 2 field_guns owned by the Germany, 6 heavy_guns owned by the France, 2 infantry owned by the Germany and 7 field_guns owned by the France lost in Champagne
8 heavy_guns owned by the France retreated to Paris
Germany win with 10 field_guns, 3 fighters and 9 heavy_guns remaining. Battle score for attacker is -74
Casualties for France: 2 cavalrys, 11 field_guns, 6 heavy_guns and 38 infantry
Casualties for Germany: 3 cavalrys, 2 field_guns, 32 infantry, 1 stormtruppen and 1 trenchNon Combat Move - France
2 fighters moved from Champagne to Paris
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 field_gun and 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium
1 infantry moved from Brittany to Burgundy
1 fighter moved from Piedmont to Tuscany
1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
1 colonial moved from Algeria to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean
1 colonial moved from Algeria to Lower Algeria
2 colonials moved from Western Sudan to Chad
1 infantry moved from Western Sudan to Chad
2 colonials moved from Tripolitania to Fezzan
1 colonial and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 138 Sea of Japan
1 colonial and 1 infantry moved from Sea Zone 138 Sea of Japan to PrimorskyPlace Units - France
1 transport placed in Sea Zone 55 Western Mediterranean
4 colonials placed in Algiers
1 field_gun and 5 infantry placed in Marseilles
11 infantry placed in Paris
4 infantry placed in NormandyActivate Technology - France
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 2 techTokensTurn Complete - France
France collect 78 PUs; end with 78 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Combat Move - Serbia
1 infantry moved from Albania to Serbia
5 field_guns, 1 fighter, 3 heavy_guns and 18 infantry moved from Macedonia to SerbiaPurchase Units - Serbia
Serbia buy 3 infantry and 1 trench; Remaining resources: 0 PUs;Combat - Serbia
Battle in Serbia
Serbia attack with 5 field_guns, 1 fighter, 3 heavy_guns and 19 infantry
Austria defend with 4 cavalrys, 4 field_guns, 3 heavy_guns and 8 infantry
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 19 infantry in Serbia, round 2 : 10/28 hits
Austria roll dice for 4 cavalrys, 4 field_guns, 3 heavy_guns and 8 infantry in Serbia, round 2 : 9/19 hits
4 cavalrys owned by the Austria, 9 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Serbia
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 10 infantry in Serbia, round 3 : 10/19 hits
Austria roll dice for 4 field_guns, 3 heavy_guns and 2 infantry in Serbia, round 3 : 1/9 hits
1 infantry owned by the Serbia, 4 field_guns owned by the Austria, 2 infantry owned by the Austria and 3 heavy_guns owned by the Austria lost in Serbia
Serbia win, taking Serbia from Austria with 5 field_guns, 1 fighter, 3 heavy_guns and 9 infantry remaining. Battle score for attacker is 41
Casualties for Austria: 4 cavalrys, 4 field_guns, 3 heavy_guns and 8 infantry
Casualties for Serbia: 10 infantryNon Combat Move - Serbia
1 fighter moved from Serbia to GreecePlace Units - Serbia
3 infantry and 1 trench placed in GreeceTurn Complete - Serbia
Serbia collect 14 PUs; end with 14 PUs -
“Battle calc does not allow for bombards. But even if I remove 6 R inf G still has 0% chance. Remove the 7th R inf and G begins to have a tiny 2%.”
If you check the box that says “battle is amphibious” it will calculate with shore bombards.
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that was a good round for Serbia! On to Belgrade!
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@captain:
“Battle calc does not allow for bombards. But even if I remove 6 R inf G still has 0% chance. Remove the 7th R inf and G begins to have a tiny 2%.”
If you check the box that says “battle is amphibious” it will calculate with shore bombards.
Good to know! Thanks Steve.
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@captain:
that was a good round for Serbia! On to Belgrade!
Belgrade! Who cares about Belgrade? Vienna here I come!!! :-D
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While your filthy rag tailed ethnics march on an ancient capital, not captured since the heady days of Napoleon, beware losing Paris to the Prussian hordes for the second time in 50 years.
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It has been a lot of fun playing my brave Serbs. They have been making mincemeat of AH’s sorry cannon fodder. :-D
If G capture Paris I will :cry: