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Mallery29 Allies+19 VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 5 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
                3 mech_infantrys moved from Algeria to Tunisia
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Quebec to Eastern United States
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                3 destroyers and 1 submarine placed in 101 Sea Zone
                1 armour and 5 infantry placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 airfield and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Egypt to Eastern Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in Eastern Persia
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Eastern Persia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Eastern Persia
                    British win, taking Eastern Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 bomber moved from Eastern Persia to Trans-Jordan
                2 armour and 6 mech_infantrys moved from Iraq to Persia
                3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Libya to Tobruk
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Morocco to Tunisia
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from Western Germany to United Kingdom

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Kansu to Kazakhstan
                2 infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Caucasus
                4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,3,4,3,1,6
                Italians collect 25 PUs (3 lost to blockades); end with 25 PUs

    triplea_40722_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Indo China
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                        ANZAC roll dice for 1 armour and 1 infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 :  2/2 hits
                        1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in French Indo China
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 bomber moved from 21 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40722_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Indo China
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                        ANZAC roll dice for 1 armour and 1 infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 :  2/2 hits
                        1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in French Indo China
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 bomber moved from 21 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_40722_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from France to Southern France
                5 infantry moved from Western Germany to Denmark
                2 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Finland to Norway
                1 infantry moved from Finland to Norway
                1 infantry moved from Karelia to Finland
                3 infantry moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 aaGuns moved from Western Ukraine to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Rostov
                3 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Shensi to Kazakhstan

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Germany
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry placed in France
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_40722_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Korea to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry in Amur, round 2 :  9/22 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Amur

    Turn Complete - Russians

    triplea_40722_Rus9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                2 bombers moved from Chahar to 20 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Amur
                2 artilleries, 2 fighters, 10 infantry and 4 tactical_bombers moved from Manchuria to Amur
                2 fighters moved from 6 Sea Zone to Amur
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Chahar to Amur
                2 infantry moved from India to West India
                2 mech_infantrys moved from Burma to Malaya
                1 mech_infantry moved from Burma to Malaya

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 bomber, 7 fighters, 10 infantry and 7 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry
                        AA fire in Amur :  2/6 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 1 bomber, 6 fighters, 10 infantry and 6 tactical_bombers in Amur, round 2 :  8/25 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry in Amur, round 2 :  6/22 hits
                        6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 6 tactical_bombers in Amur, round 3 :  9/19 hits
                        Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Amur, round 3 :  6/16 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 9 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in Amur, round 4 :  7/13 hits
                        Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Amur, round 4 :  5/7 hits
                        1 mech_infantry owned by the Russians, 3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Russians lost in Amur
                    Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -29
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 artilleries, 4 fighters, 10 infantry and 3 tactical_bombers
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers in 20 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Malaya
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 battleship, 3 carriers, 1 submarine and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 fighters and 4 tactical_bombers moved from Amur to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Suiyuyan to Jehol
                1 bomber moved from Amur to Manchuria
                1 bomber moved from 20 Sea Zone to Yunnan
                1 artillery and 1 mech_infantry moved from West India to India

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                3 destroyers and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_40722_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 22 Sea Zone to 18 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    retreated to 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 destroyers, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 5 infantry moved from Algeria to Tunisia
                3 mech_infantrys moved from Tunisia to Tobruk
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                3 infantry placed in Eastern United States
                1 infantry placed in Western United States
                3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40722_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 22 Sea Zone to 18 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    retreated to 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 destroyers, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 5 infantry moved from Algeria to Tunisia
                3 mech_infantrys moved from Tunisia to Tobruk
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                3 infantry placed in Eastern United States
                1 infantry placed in Western United States
                3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 3 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 tactical_bomber moved from United Kingdom to Gibraltar

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 bomber moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Persia to Northwest Persia
                3 aaGuns, 2 armour, 2 artilleries, 11 infantry and 6 mech_infantrys moved from Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Tunisia to Tobruk
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Caucasus to Northwest Persia
                3 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Eastern Persia
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Rostov
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 artillery moved from Southern Italy to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Northwest Persia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Eastern Persia, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Eastern Persia, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Eastern Persia, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Eastern Persia, round 4 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Eastern Persia
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus

    Place Units - Italians
                3 infantry placed in Volgograd
                2 infantry and 1 mech_infantry placed in Ukraine
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,6,6
                Italians collect 26 PUs (2 lost to blockades); end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_40722_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 21 Sea Zone to 34 Sea Zone
                1 bomber and 3 fighters moved from Caroline Islands to 34 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northwest Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Northwest Persia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Northwest Persia
                    ANZAC win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber and 3 fighters moved from 34 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 armour and 1 artillery placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40722_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 21 Sea Zone to 34 Sea Zone
                1 bomber and 3 fighters moved from Caroline Islands to 34 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northwest Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Northwest Persia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Northwest Persia
                    ANZAC win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber and 3 fighters moved from 34 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 armour and 1 artillery placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_40722_Fre9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
                Germans buy 4 armour, 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour and 2 mech_infantrys moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Rostov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Finland to Norway
                3 infantry moved from Karelia to Finland
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Buryatia to Siberia
                      Germans take Amur from Russians
                      Germans take Siberia from Russians
                1 armour moved from Buryatia to Sakha
                      Germans take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                4 infantry moved from France to Southern France
                4 infantry moved from Western Germany to Denmark
                2 fighters moved from Southern France to France
                1 tactical_bomber moved from Germany to Southern France
                1 fighter moved from Germany to Southern France
                7 infantry moved from Germany to Greater Southern Germany

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                3 armour placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 2 infantry placed in France
                2 artilleries, 5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,6,3
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40722_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40722_Rus10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Yunnan to Eastern Persia
                1 artillery and 3 infantry moved from India to West India
                1 mech_infantry moved from Jehol to Hunan
                1 bomber moved from Manchuria to India

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 cruiser moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                1 infantry placed in Manchuria
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_40722_Jap10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Yunnan to Eastern Persia
                1 artillery and 3 infantry moved from India to West India
                1 mech_infantry moved from Jehol to Hunan
                1 bomber moved from Manchuria to India

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 cruiser moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                1 infantry placed in Manchuria
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
                EDIT: Removing units owned by Japanese from Korea: 1 infantry
                EDIT: Adding units owned by Japanese to Japan: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_40722_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 12 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 submarine moved from 22 Sea Zone to 21 Sea Zone
                1 submarine moved from 17 Sea Zone to 22 Sea Zone
                1 submarine moved from 31 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 23 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 21 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Tobruk to Egypt
                2 artilleries and 5 infantry moved from Tunisia to Libya
                1 armour moved from Morocco to Tunisia
                1 aaGun, 1 artillery and 7 infantry moved from Morocco to Algeria
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                10 infantry placed in Eastern United States
                1 fighter and 2 infantry placed in Western United States
                3 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40722_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 12 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 submarine moved from 22 Sea Zone to 21 Sea Zone
                1 submarine moved from 17 Sea Zone to 22 Sea Zone
                1 submarine moved from 31 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 23 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 21 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Tobruk to Egypt
                2 artilleries and 5 infantry moved from Tunisia to Libya
                1 armour moved from Morocco to Tunisia
                1 aaGun, 1 artillery and 7 infantry moved from Morocco to Algeria
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                10 infantry placed in Eastern United States
                1 fighter and 2 infantry placed in Western United States
                3 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 8 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Iraq

    Non Combat Move - British
                10 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                3 submarines placed in 98 Sea Zone
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 fighter, 5 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Caucasus
                2 artilleries and 4 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 armour, 1 fighter, 5 infantry and 1 mech_infantry in Northwest Persia, round 2 :  4/9 hits
                        ANZAC roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from ANZAC with 2 armour, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Eastern Persia

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 infantry placed in Southern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,3,4
                Italians collect 18 PUs (10 lost to blockades); end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40722_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from 19 Sea Zone to Manchuria

    Combat - ANZAC
                Battle in Manchuria
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 aaGun and 1 factory_minor
                        1 aaGun owned by the Japanese lost in Manchuria
                    ANZAC win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Kwangtung
                Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - ANZAC
                1 submarine and 2 transports placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_40722_ANZ10.tsvg

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