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Mallery29 Allies+19 VS dawgoneit Axis

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from France to Holland Belgium
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                16 armour, 5 artilleries and 1 mech_infantry moved from Bryansk to Russia
                3 bombers, 2 fighters and 4 tactical_bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Russia
                    Germans attack with 16 armour, 5 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major and 16 infantry; British defend with 2 fighters
                        AA fire in Russia :  0/9 hits
                        Germans roll dice for 16 armour, 5 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 :  20/31 hits
                        Russians roll dice for 3 aaGuns, 1 armour, 6 artilleries, 2 fighters and 16 infantry in Russia, round 2 :  12/25 hits
                        1 mech_infantry owned by the Germans, 3 aaGuns owned by the Russians, 1 artillery owned by the Russians, 6 armour owned by the Germans, 5 artilleries owned by the Germans and 16 infantry owned by the Russians lost in Russia
                        Germans roll dice for 10 armour, 3 bombers, 2 fighters and 4 tactical_bombers in Russia, round 3 :  15/19 hits
                        Russians roll dice for 1 armour, 5 artilleries and 2 fighters in Russia, round 3 :  4/8 hits
                        2 fighters owned by the British, 1 armour owned by the Russians, 5 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 10 armour, 5 artilleries and 1 mech_infantry
                    Casualties for Russians: 3 aaGuns, 1 armour, 6 artilleries and 16 infantry
                    Casualties for British: 2 fighters
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  4/10 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Poland to Romania
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                3 aaGuns moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Finland
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                3 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Western Ukraine
                3 bombers moved from Western Ukraine to Romania

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour placed in Novgorod
                1 mech_infantry placed in Novgorod
                3 infantry placed in France
                Germans undo move 4.
                1 armour and 9 infantry placed in Germany
                Germans undo move 4.
                3 infantry placed in France
                2 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 infantry placed in France
                2 armour and 1 fighter placed in Western Germany
                1 mech_infantry placed in Novgorod
                Germans undo move 2.
                2 armour and 6 infantry placed in Germany
                1 fighter placed in Germany
                Germans undo move 4.
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_40722_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - Russians

    triplea_40722_Rus6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 cruisers, 3 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Shensi
                3 fighters and 3 tactical_bombers moved from Suiyuyan to Kansu
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Kansu

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sikang
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 mech_infantry in Sikang, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 8 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 8 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Kansu, round 2 :  8/13 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 :  5/10 hits
                        8 infantry owned by the Chinese, 3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Kansu, round 3 :  5/8 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 1 fighter and 9 infantry
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan
                2 bombers moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Burma to India
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Jehol
                1 tactical_bomber moved from Suiyuyan to Jehol
                1 tactical_bomber moved from Suiyuyan to Jehol
                1 fighter moved from Suiyuyan to Jehol
                1 tactical_bomber moved from Suiyuyan to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 infantry placed in India
                2 cruisers, 3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
                Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_40722_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Amur to Aleutian Islands
                3 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40722_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Amur to Aleutian Islands
                3 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 bomber, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Tunisia
                1 armour, 1 artillery and 5 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Tunisia
                    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 :  3/12 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 :  3/6 hits
                        1 mech_infantry owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 3 :  5/9 hits
                        Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 :  0/3 hits
                        1 armour owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in West India
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in West India, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 11 infantry moved from Eastern Persia to Persia
                1 bomber, 3 fighters and 1 tactical_bomber moved from Tunisia to Algeria
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                1 bomber and 1 tactical_bomber placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Northern Italy to Romania
                1 fighter moved from Western Germany to Ukraine

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40722_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40722_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone

    Turn Complete - French

    triplea_40722_Fre6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 24 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Finland to Norway
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Russia to Urals
                1 armour moved from Russia to Novosibirsk
                1 armour moved from Russia to Kazakhstan
                2 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
                3 bombers moved from Romania to Western Germany
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Romania to Yugoslavia
                2 armour moved from Germany to France
                1 armour, 3 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
                3 fighters moved from Southern Italy to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Denmark
                2 infantry moved from Germany to 113 Sea Zone
                4 infantry moved from Germany to Western Germany

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                1 infantry and 2 mech_infantrys placed in Novgorod
                10 infantry placed in Western Germany
                10 infantry placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_40722_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                1 submarine moved from 105 Sea Zone to 109 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40722_Rus7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from India to West India
                3 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 bombers moved from Hopei to French Indo China
                2 fighters and 3 tactical_bombers moved from Jehol to French Indo China
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 8 :  1/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 8 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in West India
                    Japanese attack with 2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in West India, round 2 :  4/14 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 2 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 infantry placed in India
                4 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40722_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                2 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery moved from Eastern United States to Quebec
                2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States
                1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                3 carriers, 6 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Aleutian Islands to 10 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40722_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                2 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery moved from Eastern United States to Quebec
                2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States
                1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                3 carriers, 6 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Aleutian Islands to 10 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Egypt
                1 infantry moved from Iraq to Persia
                2 armour and 6 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 7 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 1 mech_infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Samara to Kansu
                      Italians take Kansu from Chinese
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Ukraine
                2 infantry moved from Ukraine to Rostov
                1 armour moved from Romania to Ukraine
                1 artillery and 6 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 3 infantry moved from Southern France to Northern Italy
                7 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Volgograd
                1 infantry placed in Ukraine
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_40722_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Celebes
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40722_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Celebes
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40722_Fre7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Urals to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 armour moved from Kazakhstan to Shensi
                      Germans take Shensi from Chinese
                2 armour moved from Novosibirsk to Suiyuyan
                1 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                      Germans take Eastern Persia from British
                1 artillery and 3 infantry moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Russia to Rostov
                1 mech_infantry moved from Finland to Norway
                1 infantry moved from Vyborg to Finland
                2 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Smolensk to Belarus

    Combat - Germans
                Battle in Suiyuyan
                    Germans attack with 2 armour
                    Chinese defend with 3 infantry
                        Germans roll dice for 2 armour in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  2/3 hits
                        2 armour owned by the Germans lost in Suiyuyan
                    Chinese win with 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 armour

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
                2 armour and 3 infantry moved from France to Northern Italy
                1 aaGun moved from France to Southern France
                3 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                4 fighters moved from Normandy Bordeaux to Southern France
                4 tactical_bombers moved from Western Germany to Southern France
                2 fighters moved from Western Germany to Southern France
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                10 infantry moved from Germany to Western Germany
                5 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                10 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Russia
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_40722_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Buryatia to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 18 infantry moved from Amur to Korea

    Turn Complete - Russians

    triplea_40722_Rus8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from India to West India
                3 mech_infantrys moved from Burma to West India
                2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 battleship, 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                2 fighters and 3 tactical_bombers moved from French Indo China to 19 Sea Zone
                3 bombers moved from French Indo China to Suiyuyan
                1 mech_infantry moved from Tsinghai to Suiyuyan
                3 mech_infantrys moved from French Indo China to Burma
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 3 bombers and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 bombers and 1 mech_infantry in Suiyuyan, round 2 :  3/4 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Chahar
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                3 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan
                2 infantry placed in India
                2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40722_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 5 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
                3 mech_infantrys moved from Algeria to Tunisia
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Quebec to Eastern United States
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                3 destroyers and 1 submarine placed in 101 Sea Zone
                1 armour and 5 infantry placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40722_Ame8.tsvg

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