TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 39 Sea Zone to Persia
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Hunan to Kiangsu
1 bomber moved from Philippines to Kiangsu
1 bomber moved from Philippines to Manchuria
1 mech_infantry moved from Samara to Turkmenistan
Japanese take Turkmenistan from Russians
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 6 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Persia
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 1/5 hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour and 2 fighters in Persia, round 3 : 1/3 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
1 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour and 2 fighters in Persia, round 4 : 2/3 hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 3/11 hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Caroline Islands
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Caroline Islands from Americans, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 armour moved from India to Eastern Persia
3 artilleries and 1 infantry moved from India to West India
3 infantry moved from Volgograd to Caucasus
3 artilleries and 11 infantry moved from Samara to Kazakhstan
2 mech_infantrys moved from Kweichow to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Chahar to Buyant-Uhaa
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
3 tactical_bombers placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,4,5,6,5,4,3,6,6,1,3,3,1,1,3,1,5,5,6,2,5,5,1,1,6,6,3,2,6,2,3,4,4,6,6,4,5,6,5,1,2,3,1,1,6,5,2,1,2,3,6,3,3,6,5,4,5,3,6
Japanese collect 63 PUs (8 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
triplea_40321_Jap9.tsvg