@cwglee51 Moved your guys to rhodesia.
17L BM3.3 Giallo(x) vs Odonis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 104 Sea Zone to Scotland
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 armour
Americans win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to KoreaPlace Units - Americans
2 artilleries, 3 fighters and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
6 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 104 Sea Zone to Scotland
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 armour
Americans win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to KoreaPlace Units - Americans
2 artilleries, 3 fighters and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
6 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalPurchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 infantry moved from Burma to India
1 fighter moved from Yunnan to India
2 aaGuns moved from Burma to India
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 tactical_bomber moved from Persia to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Morocco
1 marine moved from Rhodesia to Belgian CongoPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in Egypt
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 3 artilleries and 2 infantry
EDIT: Adding units owned by British to Egypt: 3 artilleries and 2 infantry
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Southern ItalyPlace Units - Italians
1 cruiser placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Southern ItalyPlace Units - Italians
1 cruiser placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Southern ItalyPlace Units - Italians
1 cruiser placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 destroyer moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Karelia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 bomber and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
2 carriers and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Greece to BulgariaPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
2 carriers placed in 110 Sea Zone
Germans undo move 3.
2 carriers placed in 110 Sea Zone
Germans undo move 3.
2 carriers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield, 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
3 fighters moved from Russia to Novgorod
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from 25 Sea Zone to Korea
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Novgorod
Russians attack with 4 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Russians winGermans win with 1 submarine remaining, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 fighters
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun and 2 infantry
1 artillery owned by the Russians retreated to Bryansk
Italians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
7 artilleries and 2 mech_infantrys moved from Russia to Bryansk
7 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 airfield placed in KoreaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Shensi
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
1 submarine moved from 35 Sea Zone to 38 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 artillery, 1 battleship and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Jehol to Chahar
3 artilleries moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Battle in New Britain
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Philippines to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 aaGun moved from Jehol to Anhwe
3 infantry moved from Jehol to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from Japan to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo China
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone -
scramble in 6?
OOL for SZ 91?
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no scramble, tip car, loose car, loose tac, loose tac. If your still attacking ill have to check again BUT,
If your sub misses and you have one or 2 hits, loose 1 or 2 tacs! and then ask me again for next round
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Jehol
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Germans win with 2 carriers, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Tunisia
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
3 fighters moved from Western United States to Eastern United States
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from British Guiana to Brazil
1 fighter moved from Jehol to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Jehol
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Germans win with 2 carriers, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Tunisia
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
3 fighters moved from Western United States to Eastern United States
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from British Guiana to Brazil
1 fighter moved from Jehol to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 95 Sea Zone
British attack with 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
Units damaged: 1 battleship owned by the Italians
British win with 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarinesNon Combat Move - British
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 95 Sea Zone
1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 armour placed in Egypt
2 fighters placed in United Kingdom
1 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Belarus to Eastern PolandPlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from South Australia to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from South Australia to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French





