Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
270 B.C. Colt(Anti-Roman Alliance) vs Hum
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“What a wrestling pit I now leave for Rome and Carthage to fight over!” -Pyrrhus of Epirus as he departed Sicily in 275 B.C., correctly predicting that Rome and Carthage would end up entangled over the island of Sicily.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 3 biremes, 1 city, 1 spearman and 1 trireme; Remaining resources: 2 PUs;Non Combat Move - Carthage
1 hoplite and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
2 spearmen moved from Carthago to SZ 32
2 biremes and 2 spearmen moved from SZ 32 to SZ 33
2 cavalrys moved from Carthago to SZ 36
1 spearman moved from Thapsus to SZ 36
1 bireme, 2 cavalrys, 1 spearman and 1 trireme moved from SZ 36 to SZ 33
2 cavalrys, 1 hoplite, 3 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
1 swordman moved from Acci to Carthago Nova
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Carthago Nova
1 spearman moved from Gades to Acci
2 spearmen and 1 swordman moved from Hispatis to Corduba
2 spearmen moved from Thapsus to CarthagoPlace Units - Carthage
1 city placed in Lilybaeum
3 biremes and 1 trireme placed in SZ 32
1 spearman placed in CarthagoTurn Complete - Carthage
Carthage collect 53 PUs; end with 55 PUs totalTerritory Summary for Carthage :
Caralis : 3 spearmen
Aleria : 2 spearmen
Carthago Nova : 2 cavalrys, 8 spearmen and 7 swordmen
Carthago : 1 cavalry, 1 city and 5 spearmen
SZ 33 : 3 biremes and 2 triremes
SZ 32 : 3 biremes and 1 trireme
Acci : 1 spearman
Palma : 1 spearman
Lilybaeum : 2 cavalrys, 1 city, 1 hoplite, 11 spearmen and 2 warelephants
Melita : 1 spearman
SZ 15 : 2 biremes
Corduba : 2 spearmen and 1 swordman -
TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Corduba: 1 swordman
EDIT: Adding units owned by Carthage to Acci: 1 swordman
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 2 slingerss moved from Athens to Corinth
3 biremes and 2 triremes moved from SZ 67 to SZ 68
2 slingerss moved from Delphi to Athens
2 hoplites moved from Delphi to Athens
1 archer moved from Delphi to AthensPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 3 cavalrys, 1 city and 1 slingers; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 5 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 6 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 5 hoplites and 5 slingerssNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
1 archer, 3 cavalrys and 1 slingers placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
2 hoplites and 2 peltastss moved from Dodona to Delphi
2 cavalrys moved from Thessalonica to Athens
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
3 hoplites and 2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites and 2 swordmen moved from SZ 69 to Athens
1 cavalry moved from Pella to DelphiPurchase Units - Macedonia
Macedonia buy 2 biremes and 1 city; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Athens
Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 16
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
Battle in Delphi
Macedonia attack with 1 cavalry, 2 hoplites and 2 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 2 hoplites and 2 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingersNon Combat Move - Macedonia
2 peltastss moved from Dodona to Larissa
4 peltastss moved from Thessalonica to Larissa
1 cavalry moved from Philippopolis to Larissa
2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
1 hoplite and 3 peltastss moved from Pella to ThessalonicaPlace Units - Macedonia
2 biremes placed in SZ 69
1 city placed in LarissaTurn Complete - Macedonia
Macedonia collect 33 PUs; end with 33 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 3 hoplites and 7 peltastss
Larissa : 1 cavalry, 1 city and 6 peltastss
Athens : 1 flag, 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen
Delphi : 1 flag, 1 cavalry, 2 hoplites and 2 peltastss
SZ 69 : 4 biremes and 1 trireme -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
5 spearmen moved from Sidon to Damascus
3 axemen moved from Sidon to Damascus
2 chariots moved from Sidon to Damascus
2 axemen and 1 chariot moved from Jerusalem to Damascus
5 spearmen moved from Jerusalem to Damascus
1 axeman and 1 chariot moved from Memphis to SZ 58
1 axeman, 1 chariot and 1 trireme moved from SZ 58 to SZ 59
1 axeman and 1 chariot moved from SZ 59 to Jerusalem
1 archer, 1 axeman and 5 spearmen moved from Memphis to Pharan
1 axeman and 1 chariot moved from Alexandria to SZ 57
1 archer moved from Alexandria to SZ 57
1 archer, 1 axeman, 3 biremes, 1 chariot and 1 trireme moved from SZ 57 to SZ 63
1 archer, 2 axemen, 1 chariot and 4 spearmen moved from Alexandria to Paraetonium
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to ParaetoniumPurchase Units - Egypt
Egypt buy 1 archer, 1 axeman, 2 chariots, 1 city and 4 spearmen; Remaining resources: 1 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 10 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 2 spearmen remaining. Battle score for attacker is 4
Casualties for Egypt: 8 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Battle in Paraetonium
Egypt attack with 4 archers, 6 axemen, 1 chariot and 6 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 4 archers, 6 axemen, 1 chariot and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Egypt: 2 spearmenNon Combat Move - Egypt
Place Units - Egypt
1 city placed in Memphis
1 archer, 1 axeman, 2 chariots and 4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
1 legionaire and 2 peltastss moved from Antioch to Sidon
1 hoplite moved from Tarsus to SZ 61
2 hoplites moved from Attalia to SZ 61
1 peltasts moved from Tarsus to SZ 61
3 hoplites and 1 peltasts moved from SZ 61 to Salamis
1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cavalry moved from Edessa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Susa
2 cataphracts, 2 cavalrys, 4 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Susa
1 hoplite moved from Seleucia to SusaPurchase Units - Seleucid
Seleucid buy 2 cataphracts, 1 city, 1 hoplite, 2 legionaires and 6 peltastss; Remaining resources: 1 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 cataphract, 3 cavalrys, 5 hoplites, 2 legionaires and 6 peltastss
Egypt defend with 5 axemen, 3 chariots and 2 spearmen
Seleucid win, taking Damascus from Egypt with 1 cataphract, 3 cavalrys, 5 hoplites and 2 legionaires remaining. Battle score for attacker is 27
Casualties for Egypt: 5 axemen, 3 chariots and 2 spearmen
Casualties for Seleucid: 6 peltastss
Battle in Susa
Seleucid attack with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
5 hoplites owned by the Seleucid, 2 legionaires owned by the Seleucid, 3 cavalrys owned by the Seleucid and 3 cataphracts owned by the Seleucid retreated to Seleucia
Parthia win with 3 archers, 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 15
Casualties for Parthia: 1 cavalry and 7 spearmen
Casualties for Seleucid: 5 peltastss
Battle in Salamis
Seleucid attack with 3 hoplites and 1 peltasts
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 6
Casualties for Egypt: 2 spearmen
Battle in Sidon
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Seleucid
1 hoplite and 1 peltasts moved from Tarsus to Antioch
2 peltastss moved from Hatra to SeleuciaPlace Units - Seleucid
1 city placed in Emesa
2 cataphracts, 1 hoplite, 2 legionaires and 6 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 70 PUs; end with 71 PUs totalTerritory Summary for Seleucid :
Damascus : 1 cataphract, 3 cavalrys, 5 hoplites and 2 legionaires
Edessa : 3 hoplites, 2 legionaires and 3 peltastss
Salamis : 1 flag, 3 hoplites and 1 peltasts
Antioch : 2 cataphracts, 1 city, 2 hoplites, 2 legionaires and 7 peltastss
SZ 61 : 1 bireme and 1 trireme
Sardis : 4 hoplites and 3 peltastss
Seleucia : 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 2 peltastss
Sidon : 1 flag, 1 legionaire and 1 peltasts
Emesa : 1 city
Attalia : 1 peltasts -
Such a difficult nation to play… nothing on the east front is a good play
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TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Edessa: 3 hoplites, 1 legionaire and 3 peltastss
EDIT: Removing units owned by Seleucid from Edessa: 1 legionaire
EDIT: Removing units owned by Seleucid from Attalia: 1 peltasts
EDIT: Adding units owned by Seleucid to Sardis: 1 peltasts
EDIT: Adding units owned by Seleucid to Hatra: 3 hoplites and 3 legionaires
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Hatra: 2 legionaires
EDIT: Adding units owned by Seleucid to Hatra: 3 peltastss
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Edessa: 3 hoplites, 1 legionaire and 3 peltastss
EDIT: Removing units owned by Seleucid from Edessa: 1 legionaire
EDIT: Removing units owned by Seleucid from Attalia: 1 peltasts
EDIT: Adding units owned by Seleucid to Sardis: 1 peltasts
EDIT: Adding units owned by Seleucid to Hatra: 3 hoplites and 3 legionaires
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Hatra: 2 legionaires
EDIT: Adding units owned by Seleucid to Hatra: 3 peltastss
EDIT: Turning off Edit Mode
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
3 archers, 1 cataphract and 1 horsearcher moved from Susa to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
2 archers and 4 spearmen moved from Persepolis to SusaPurchase Units - Parthia
Parthia buy 7 cavalrys; Remaining resources: 2 PUs;Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 2 cavalrys, 5 horsearchers and 7 spearmen
Seleucid defend with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 2 peltastss
Parthia win, taking Seleucia from Seleucid with 2 cataphracts remaining. Battle score for attacker is -20
Casualties for Parthia: 6 archers, 1 cataphract, 2 cavalrys, 5 horsearchers and 7 spearmen
Casualties for Seleucid: 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 2 peltastssNon Combat Move - Parthia
Place Units - Parthia
7 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
1 cavalry moved from Berenice to Oea
2 spearmen moved from Leptis Magna to Oea
2 cavalrys moved from Leptis Magna to OeaPurchase Units - Numidia
Numidia buy 4 swordmen; Remaining resources: 1 PUs;Combat - Numidia
Battle in Oea
Numidia attack with 3 cavalrys and 2 spearmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
2 archers and 3 spearmen moved from Siwa to Berenice
1 cavalry and 1 spearman moved from Paliurus to Berenice
1 spearman moved from Leptis Magna to Berenice
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Capsa
2 spearmen moved from Theveste to Capsa
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Zama
1 spearman moved from Igilgili to Zama
2 cavalrys moved from Igilgili to Zama
1 cavalry moved from Theveste to Zama
2 cavalrys moved from Cirta to Zama
2 cavalrys moved from Hippo Regius to Zama
2 biremes moved from SZ 29 to SZ 30Place Units - Numidia
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 18 PUs; end with 19 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 3 cavalrys and 2 spearmen
Siwa : 1 spearman
Berenice : 2 archers, 1 cavalry and 6 spearmen
SZ 30 : 2 biremes
Capsa : 1 archer and 6 spearmen
Zama : 2 archers, 9 cavalrys, 9 spearmen and 3 swordmen
Leptis Magna : 1 city and 4 swordmen
Paliurus : 1 spearman -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys, 8 spearmen and 7 swordmen moved from Carthago Nova to Castulo
2 spearmen moved from Corduba to Castulo
3 biremes and 2 triremes moved from SZ 33 to SZ 34Purchase Units - Carthage
Carthage buy 2 biremes, 7 swordmen and 1 trireme; Remaining resources: 1 PUs;Combat - Carthage
Battle in SZ 34
Carthage attack with 3 biremes and 2 triremes
RomanRepublic defend with 2 biremes and 2 triremes
Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 31
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 2 biremes and 2 triremes
Battle in Castulo
Carthage attack with 2 cavalrys, 10 spearmen and 7 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 2 cavalrys, 8 spearmen and 7 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
1 spearman and 1 swordman moved from Acci to Carthago Nova
2 biremes moved from SZ 15 to SZ 16
5 spearmen moved from Carthago to SZ 32
1 spearman moved from Caralis to SZ 32
3 biremes, 6 spearmen and 1 trireme moved from SZ 32 to SZ 33Place Units - Carthage
2 biremes and 1 trireme placed in SZ 36
7 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 50 PUs; end with 51 PUs totalTerritory Summary for Carthage :
Caralis : 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 2 cavalrys, 8 spearmen and 7 swordmen
Carthago Nova : 1 spearman and 1 swordman
Carthago : 1 cavalry, 1 city and 7 swordmen
SZ 36 : 2 biremes and 1 trireme
SZ 33 : 3 biremes, 6 spearmen and 1 trireme
SZ 34 : 2 biremes and 2 triremes
Palma : 1 spearman
Melita : 1 spearman
SZ 16 : 2 biremes -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
2 triremes moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Genua to Massilia
1 legionaire and 5 velitess moved from Arretium to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 2 forts, 1 legionaire and 3 triremes; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in SZ 34
RomanRepublic attack with 1 bireme and 2 triremes
Carthage defend with 2 biremes and 2 triremes
Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is -31
Casualties for RomanRepublic: 1 bireme and 2 triremes
Battle in Massilia
RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic loses 0 PUs for violating Massilias neutrality.
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess remaining. Battle score for attacker is 20
Casualties for Neutral: 1 archer and 4 swordmenNon Combat Move - RomanRepublic
Place Units - RomanRepublic
3 triremes placed in SZ 28
2 forts and 1 legionaire placed in LilybaeumTurn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
6 hoplites moved from Corinth to Athens
3 cavalrys moved from Sparta to Athens
1 archer and 1 slingers moved from Sparta to CorinthPurchase Units - GreekCityStates
GreekCityStates buy 2 archers, 2 biremes and 4 hoplites; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 3 cavalrys, 7 hoplites and 1 slingers
Macedonia defend with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen
Macedonia win with 5 hoplites and 3 swordmen remaining. Battle score for attacker is -31
Casualties for Macedonia: 3 cavalrys and 3 peltastss
Casualties for GreekCityStates: 3 cavalrys, 7 hoplites and 1 slingersNon Combat Move - GreekCityStates
Place Units - GreekCityStates
2 biremes placed in SZ 70
2 archers and 4 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Macedonia
5 hoplites and 3 swordmen moved from Athens to Corinth
1 cavalry moved from Larissa to Corinth
1 cavalry moved from Delphi to CorinthPurchase Units - Macedonia
Macedonia buy 8 cavalrys; Remaining resources: 1 PUs;Combat - Macedonia
Battle in Corinth
Macedonia attack with 2 cavalrys, 5 hoplites and 3 swordmen
GreekCityStates defend with 1 archer and 1 slingers
Macedonia win, taking Corinth from GreekCityStates with 1 cavalry, 5 hoplites and 3 swordmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 cavalry
Casualties for GreekCityStates: 1 archer and 1 slingersNon Combat Move - Macedonia
2 hoplites and 2 peltastss moved from Delphi to Athens
6 peltastss moved from Larissa to Athens
3 hoplites and 2 peltastss moved from Thessalonica to Larissa
1 peltasts moved from Thessalonica to LarissaPlace Units - Macedonia
6 cavalrys placed in Larissa
2 cavalrys placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 40 PUs; end with 41 PUs totalTerritory Summary for Macedonia :
Thessalonica : 2 cavalrys, 1 city and 4 peltastss
Larissa : 6 cavalrys, 1 city, 3 hoplites and 3 peltastss
Corinth : 1 cavalry, 5 hoplites and 3 swordmen
Athens : 1 flag, 2 hoplites and 8 peltastss
Delphi : 1 flag
SZ 69 : 4 biremes and 1 trireme -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
1 archer, 1 axeman, 3 biremes, 1 chariot and 1 trireme moved from SZ 63 to SZ 60
1 trireme moved from SZ 59 to SZ 60
1 archer, 1 axeman and 1 chariot moved from SZ 60 to Sidon
1 axeman and 1 chariot moved from Jerusalem to Sidon
1 archer, 1 axeman and 5 spearmen moved from Pharan to Jerusalem
4 archers, 6 axemen, 1 chariot and 4 spearmen moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Siwa
1 archer, 1 axeman and 4 spearmen moved from Alexandria to ParaetoniumPurchase Units - Egypt
Egypt buy 17 spearmen; Remaining resources: 2 PUs;Combat - Egypt
Battle in Siwa
Egypt attack with 4 archers, 6 axemen, 3 chariots and 4 spearmen
Numidia defend with 1 spearman
Egypt win, taking Siwa from Numidia with 4 archers, 6 axemen, 3 chariots and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Sidon
Egypt attack with 1 archer, 2 axemen and 2 chariots
Seleucid defend with 1 legionaire and 1 peltasts
Egypt win, taking Sidon from Seleucid with 1 archer, 2 axemen and 2 chariots remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 legionaire and 1 peltastsNon Combat Move - Egypt
Place Units - Egypt
8 spearmen placed in Memphis
9 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 43 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
1 legionaire and 3 peltastss moved from Hatra to Seleucia
2 hoplites, 2 legionaires and 7 peltastss moved from Antioch to Sidon
1 legionaire moved from Damascus to Sidon
1 cataphract, 3 cavalrys, 5 hoplites and 1 legionaire moved from Damascus to Jerusalem
1 cataphract moved from Antioch to JerusalemPurchase Units - Seleucid
Seleucid buy 5 cataphracts, 8 legionaires and 2 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire
Egypt defend with 1 archer, 1 axeman and 5 spearmen
Seleucid win, taking Jerusalem from Egypt with 2 cataphracts, 1 cavalry, 5 hoplites and 1 legionaire remaining. Battle score for attacker is 14
Casualties for Egypt: 1 archer, 1 axeman and 5 spearmen
Casualties for Seleucid: 2 cavalrys
Battle in Sidon
Seleucid attack with 2 hoplites, 3 legionaires and 7 peltastss
Egypt defend with 1 archer, 2 axemen and 2 chariots
Seleucid win, taking Sidon from Egypt with 2 hoplites, 3 legionaires and 5 peltastss remaining. Battle score for attacker is 18
Casualties for Egypt: 1 archer, 2 axemen and 2 chariots
Casualties for Seleucid: 2 peltastss
Battle in Seleucia
Seleucid attack with 1 legionaire and 3 peltastss
Parthia defend with 2 cataphracts
1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid retreated to Hatra
Parthia win with 2 cataphracts remaining. Battle score for attacker is -4
Casualties for Seleucid: 2 peltastssNon Combat Move - Seleucid
3 hoplites moved from Hatra to Emesa
1 cataphract moved from Antioch to Damascus
3 hoplites and 1 peltasts moved from Salamis to SZ 61
3 hoplites moved from SZ 61 to Antioch
1 peltasts moved from SZ 61 to AntiochPlace Units - Seleucid
1 cataphract and 3 legionaires placed in Emesa
Seleucid undo move 1.
4 legionaires placed in Emesa
5 cataphracts, 4 legionaires and 2 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs totalTerritory Summary for Seleucid :
Jerusalem : 1 flag, 2 cataphracts, 1 cavalry, 5 hoplites and 1 legionaire
Damascus : 1 cataphract
Salamis : 1 flag
Antioch : 5 cataphracts, 1 city, 3 hoplites, 4 legionaires and 3 peltastss
SZ 61 : 1 bireme and 1 trireme
Sardis : 4 hoplites and 4 peltastss
Hatra : 1 legionaire and 1 peltasts
Sidon : 1 flag, 2 hoplites, 3 legionaires and 5 peltastss
Emesa : 1 city, 3 hoplites and 4 legionaires -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
7 cavalrys moved from Persepolis to Seleucia
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
2 cataphracts moved from Seleucia to HatraPurchase Units - Parthia
Parthia buy 6 cavalrys and 1 city; Remaining resources: 3 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 2 cataphracts
Seleucid defend with 1 legionaire and 1 peltasts
Parthia win, taking Hatra from Seleucid with 1 cataphract remaining. Battle score for attacker is -1
Casualties for Parthia: 1 cataphract
Casualties for Seleucid: 1 legionaire and 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
6 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 45 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
9 cavalrys moved from Zama to Thenae
1 archer and 6 spearmen moved from Capsa to ThenaePurchase Units - Numidia
Numidia buy 4 swordmen; Remaining resources: 3 PUs;Combat - Numidia
Battle in Thenae
Numidia attack with 1 archer, 9 cavalrys and 6 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia loses 0 PUs for violating Thenaes neutrality.
Numidia win, taking Thenae from Neutral with 1 archer, 9 cavalrys and 6 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 2 spearmenNon Combat Move - Numidia
2 archers, 9 spearmen and 3 swordmen moved from Zama to Thapsus
4 swordmen moved from Leptis Magna to Berenice
3 cavalrys moved from Oea to Berenice
2 spearmen moved from Oea to Leptis Magna
2 biremes moved from SZ 30 to SZ 31Place Units - Numidia
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 18 PUs; end with 21 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Thenae : 1 flag, 1 archer, 9 cavalrys and 6 spearmen
Berenice : 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen
Thapsus : 2 archers, 9 spearmen and 3 swordmen
SZ 31 : 2 biremes
Leptis Magna : 1 city, 2 spearmen and 4 swordmen
Paliurus : 1 spearman -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
1 spearman moved from Melita to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 38
1 spearman moved from SZ 38 to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 1 swordman moved from Carthago Nova to Valentia
2 cavalrys, 8 spearmen and 7 swordmen moved from Castulo to Valentia
1 bireme moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Valentia
2 biremes and 2 triremes moved from SZ 34 to SZ 28Purchase Units - Carthage
Carthage buy 1 bireme, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 2 PUs;Combat - Carthage
Battle in SZ 28
Carthage attack with 2 biremes and 2 triremes
RomanRepublic defend with 3 triremes
Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 36
Casualties for RomanRepublic: 3 triremes
Battle in Valentia
Carthage attack with 2 cavalrys, 10 spearmen and 8 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 cavalrys, 8 spearmen and 8 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
1 bireme moved from SZ 16 to SZ 29
4 swordmen moved from Carthago to SZ 36
1 bireme, 4 swordmen and 1 trireme moved from SZ 36 to SZ 33
3 biremes, 6 spearmen and 1 trireme moved from SZ 33 to SZ 34
2 spearmen moved from Caralis to SZ 31Place Units - Carthage
1 bireme and 2 triremes placed in SZ 36
1 swordman and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 59 PUs; end with 61 PUs totalTerritory Summary for Carthage :
Aleria : 2 spearmen
Castulo : 1 flag
Carthago : 1 cavalry, 1 city, 4 swordmen and 1 warelephant
Syracuse : 1 flag, 1 spearman
SZ 31 : 2 spearmen
SZ 36 : 1 bireme and 2 triremes
SZ 38 : 1 bireme
SZ 33 : 1 bireme, 4 swordmen and 1 trireme
SZ 34 : 3 biremes, 6 spearmen and 1 trireme
SZ 29 : 1 bireme
SZ 28 : 2 biremes and 2 triremes
Valentia : 1 flag, 2 cavalrys, 8 spearmen and 8 swordmen
SZ 17 : 1 bireme