270 B.C. Colt(Anti-Roman Alliance) vs Hum


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - GreekCityStates
                2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                2 archers, 1 cavalry, 5 hoplites and 2 slingerss moved from Athens to Corinth
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                2 slingerss moved from Delphi to Athens
                2 hoplites moved from Delphi to Athens
                1 archer moved from Delphi to Athens

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 3 cavalrys, 1 city and 1 slingers; Remaining resources: 1 PUs;

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 5 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 6 hoplites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers, 1 cavalry, 5 hoplites and 5 slingerss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 city placed in Pergamum
                1 archer, 3 cavalrys and 1 slingers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 42 PUs total

    triplea_40168_Gre1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Macedonia
                2 hoplites and 2 peltastss moved from Dodona to Delphi
                2 cavalrys moved from Thessalonica to Athens
                1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
                3 hoplites and 2 swordmen moved from Thessalonica to SZ 70
                2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
                3 hoplites and 2 swordmen moved from SZ 69 to Athens
                1 cavalry moved from Pella to Delphi

    Purchase Units - Macedonia
                Macedonia buy 2 biremes and 1 city; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
                    GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
                    Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 16
                    Casualties for Macedonia: 2 peltastss
                    Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
                Battle in Delphi
                    Macedonia attack with 1 cavalry, 2 hoplites and 2 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 2 hoplites and 2 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - Macedonia
                2 peltastss moved from Dodona to Larissa
                4 peltastss moved from Thessalonica to Larissa
                1 cavalry moved from Philippopolis to Larissa
                2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
                1 hoplite and 3 peltastss moved from Pella to Thessalonica

    Place Units - Macedonia
                2 biremes placed in SZ 69
                1 city placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 33 PUs; end with 33 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city, 3 hoplites and 7 peltastss
        Larissa : 1 cavalry, 1 city and 6 peltastss
        Athens : 1 flag, 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen
        Delphi : 1 flag, 1 cavalry, 2 hoplites and 2 peltastss
        SZ 69 : 4 biremes and 1 trireme

    triplea_40168_Mac1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Egypt
                5 spearmen moved from Sidon to Damascus
                3 axemen moved from Sidon to Damascus
                2 chariots moved from Sidon to Damascus
                2 axemen and 1 chariot moved from Jerusalem to Damascus
                5 spearmen moved from Jerusalem to Damascus
                1 axeman and 1 chariot moved from Memphis to SZ 58
                1 axeman, 1 chariot and 1 trireme moved from SZ 58 to SZ 59
                1 axeman and 1 chariot moved from SZ 59 to Jerusalem
                1 archer, 1 axeman and 5 spearmen moved from Memphis to Pharan
                1 axeman and 1 chariot moved from Alexandria to SZ 57
                1 archer moved from Alexandria to SZ 57
                1 archer, 1 axeman, 3 biremes, 1 chariot and 1 trireme moved from SZ 57 to SZ 63
                1 archer, 2 axemen, 1 chariot and 4 spearmen moved from Alexandria to Paraetonium
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium

    Purchase Units - Egypt
                Egypt buy 1 archer, 1 axeman, 2 chariots, 1 city and 4 spearmen; Remaining resources: 1 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 10 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 2 spearmen remaining. Battle score for attacker is 4
                    Casualties for Egypt: 8 spearmen
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                Battle in Paraetonium
                    Egypt attack with 4 archers, 6 axemen, 1 chariot and 6 spearmen
                    Neutral defend with 3 spearmen
                    Egypt loses 0 PUs for violating Paraetoniums neutrality.
                    Egypt win, taking Paraetonium from Neutral with 4 archers, 6 axemen, 1 chariot and 4 spearmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Egypt: 2 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                1 city placed in Memphis
                1 archer, 1 axeman, 2 chariots and 4 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 53 PUs total

    triplea_40168_Egy1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Seleucid
                1 legionaire and 2 peltastss moved from Antioch to Sidon
                1 hoplite moved from Tarsus to SZ 61
                2 hoplites moved from Attalia to SZ 61
                1 peltasts moved from Tarsus to SZ 61
                3 hoplites and 1 peltasts moved from SZ 61 to Salamis
                1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Susa
                2 cataphracts, 2 cavalrys, 4 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Susa
                1 hoplite moved from Seleucia to Susa

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts, 1 city, 1 hoplite, 2 legionaires and 6 peltastss; Remaining resources: 1 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 cataphract, 3 cavalrys, 5 hoplites, 2 legionaires and 6 peltastss
                    Egypt defend with 5 axemen, 3 chariots and 2 spearmen
                    Seleucid win, taking Damascus from Egypt with 1 cataphract, 3 cavalrys, 5 hoplites and 2 legionaires remaining. Battle score for attacker is 27
                    Casualties for Egypt: 5 axemen, 3 chariots and 2 spearmen
                    Casualties for Seleucid: 6 peltastss
                Battle in Susa
                    Seleucid attack with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
                    Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                    5 hoplites owned by the Seleucid, 2 legionaires owned by the Seleucid, 3 cavalrys owned by the Seleucid and 3 cataphracts owned by the Seleucid retreated to Seleucia
                    Parthia win with 3 archers, 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 15
                    Casualties for Parthia: 1 cavalry and 7 spearmen
                    Casualties for Seleucid: 5 peltastss
                Battle in Salamis
                    Seleucid attack with 3 hoplites and 1 peltasts
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 spearmen
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                1 hoplite and 1 peltasts moved from Tarsus to Antioch
                2 peltastss moved from Hatra to Seleucia

    Place Units - Seleucid
                1 city placed in Emesa
                2 cataphracts, 1 hoplite, 2 legionaires and 6 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 70 PUs; end with 71 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 cataphract, 3 cavalrys, 5 hoplites and 2 legionaires
        Edessa : 3 hoplites, 2 legionaires and 3 peltastss
        Salamis : 1 flag, 3 hoplites and 1 peltasts
        Antioch : 2 cataphracts, 1 city, 2 hoplites, 2 legionaires and 7 peltastss
        SZ 61 : 1 bireme and 1 trireme
        Sardis : 4 hoplites and 3 peltastss
        Seleucia : 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 2 peltastss
        Sidon : 1 flag, 1 legionaire and 1 peltasts
        Emesa : 1 city
        Attalia : 1 peltasts

    triplea_40168_Sel1.tsvg

  • '20

    Such a difficult nation to play… nothing on the east front is a good play

  • '20

    TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Edessa: 3 hoplites, 1 legionaire and 3 peltastss
                EDIT: Removing units owned by Seleucid from Edessa: 1 legionaire
                EDIT: Removing units owned by Seleucid from Attalia: 1 peltasts
                EDIT: Adding units owned by Seleucid to Sardis: 1 peltasts
                EDIT: Adding units owned by Seleucid to Hatra: 3 hoplites and 3 legionaires
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Hatra: 2 legionaires
                EDIT: Adding units owned by Seleucid to Hatra: 3 peltastss
                EDIT: Turning off Edit Mode

    triplea_40168_Par1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Edessa: 3 hoplites, 1 legionaire and 3 peltastss
                EDIT: Removing units owned by Seleucid from Edessa: 1 legionaire
                EDIT: Removing units owned by Seleucid from Attalia: 1 peltasts
                EDIT: Adding units owned by Seleucid to Sardis: 1 peltasts
                EDIT: Adding units owned by Seleucid to Hatra: 3 hoplites and 3 legionaires
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Hatra: 2 legionaires
                EDIT: Adding units owned by Seleucid to Hatra: 3 peltastss
                EDIT: Turning off Edit Mode
                1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                3 archers, 1 cataphract and 1 horsearcher moved from Susa to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                2 archers and 4 spearmen moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 7 cavalrys; Remaining resources: 2 PUs;

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers, 3 cataphracts, 2 cavalrys, 5 horsearchers and 7 spearmen
                    Seleucid defend with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 2 peltastss
                    Parthia win, taking Seleucia from Seleucid with 2 cataphracts remaining. Battle score for attacker is -20
                    Casualties for Parthia: 6 archers, 1 cataphract, 2 cavalrys, 5 horsearchers and 7 spearmen
                    Casualties for Seleucid: 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 2 peltastss

    Non Combat Move - Parthia

    Place Units - Parthia
                7 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 42 PUs total

    triplea_40168_Par1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Numidia
                1 cavalry moved from Berenice to Oea
                2 spearmen moved from Leptis Magna to Oea
                2 cavalrys moved from Leptis Magna to Oea

    Purchase Units - Numidia
                Numidia buy 4 swordmen; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 3 cavalrys and 2 spearmen
                    Neutral defend with 1 spearman
                    Numidia loses 0 PUs for violating Oeas neutrality.
                    Numidia win, taking Oea from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia
                2 archers and 3 spearmen moved from Siwa to Berenice
                1 cavalry and 1 spearman moved from Paliurus to Berenice
                1 spearman moved from Leptis Magna to Berenice
                1 archer and 3 spearmen moved from Hippo Regius to Zama
                1 archer and 1 spearman moved from Zama to Capsa
                2 spearmen moved from Theveste to Capsa
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Zama
                1 spearman moved from Igilgili to Zama
                2 cavalrys moved from Igilgili to Zama
                1 cavalry moved from Theveste to Zama
                2 cavalrys moved from Cirta to Zama
                2 cavalrys moved from Hippo Regius to Zama
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                4 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 18 PUs; end with 19 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 3 cavalrys and 2 spearmen
        Siwa : 1 spearman
        Berenice : 2 archers, 1 cavalry and 6 spearmen
        SZ 30 : 2 biremes
        Capsa : 1 archer and 6 spearmen
        Zama : 2 archers, 9 cavalrys, 9 spearmen and 3 swordmen
        Leptis Magna : 1 city and 4 swordmen
        Paliurus : 1 spearman

    triplea_40168_Num1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                2 cavalrys, 8 spearmen and 7 swordmen moved from Carthago Nova to Castulo
                2 spearmen moved from Corduba to Castulo
                3 biremes and 2 triremes moved from SZ 33 to SZ 34

    Purchase Units - Carthage
                Carthage buy 2 biremes, 7 swordmen and 1 trireme; Remaining resources: 1 PUs;

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 3 biremes and 2 triremes
                    RomanRepublic defend with 2 biremes and 2 triremes
                    Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 31
                    Casualties for Carthage: 1 bireme
                    Casualties for RomanRepublic: 2 biremes and 2 triremes
                Battle in Castulo
                    Carthage attack with 2 cavalrys, 10 spearmen and 7 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage loses 0 PUs for violating Castulos neutrality.
                    Carthage win, taking Castulo from Neutral with 2 cavalrys, 8 spearmen and 7 swordmen remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage
                1 spearman and 1 swordman moved from Acci to Carthago Nova
                2 biremes moved from SZ 15 to SZ 16
                5 spearmen moved from Carthago to SZ 32
                1 spearman moved from Caralis to SZ 32
                3 biremes, 6 spearmen and 1 trireme moved from SZ 32 to SZ 33

    Place Units - Carthage
                2 biremes and 1 trireme placed in SZ 36
                7 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 50 PUs; end with 51 PUs total

    Territory Summary for Carthage :

    Caralis : 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 2 cavalrys, 8 spearmen and 7 swordmen
        Carthago Nova : 1 spearman and 1 swordman
        Carthago : 1 cavalry, 1 city and 7 swordmen
        SZ 36 : 2 biremes and 1 trireme
        SZ 33 : 3 biremes, 6 spearmen and 1 trireme
        SZ 34 : 2 biremes and 2 triremes
        Palma : 1 spearman
        Melita : 1 spearman
        SZ 16 : 2 biremes

    triplea_40168_Car2.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - RomanRepublic
                2 triremes moved from SZ 28 to SZ 34
                1 bireme moved from SZ 35 to SZ 34
                1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Genua to Massilia
                1 legionaire and 5 velitess moved from Arretium to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 forts, 1 legionaire and 3 triremes; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in SZ 34
                    RomanRepublic attack with 1 bireme and 2 triremes
                    Carthage defend with 2 biremes and 2 triremes
                    Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is -31
                    Casualties for RomanRepublic: 1 bireme and 2 triremes
                Battle in Massilia
                    RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic loses 0 PUs for violating Massilias neutrality.
                    RomanRepublic win, taking Massilia from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess remaining. Battle score for attacker is 20
                    Casualties for Neutral: 1 archer and 4 swordmen

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                3 triremes placed in SZ 28
                2 forts and 1 legionaire placed in Lilybaeum

    Turn Complete - RomanRepublic
                RomanRepublic collect 56 PUs; end with 56 PUs total

    triplea_40168_Rom2.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 hoplite and 1 slingers moved from SZ 68 to Athens
                6 hoplites moved from Corinth to Athens
                3 cavalrys moved from Sparta to Athens
                1 archer and 1 slingers moved from Sparta to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 2 biremes and 4 hoplites; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Athens
                    GreekCityStates attack with 3 cavalrys, 7 hoplites and 1 slingers
                    Macedonia defend with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen
                    Macedonia win with 5 hoplites and 3 swordmen remaining. Battle score for attacker is -31
                    Casualties for Macedonia: 3 cavalrys and 3 peltastss
                    Casualties for GreekCityStates: 3 cavalrys, 7 hoplites and 1 slingers

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                2 biremes placed in SZ 70
                2 archers and 4 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 30 PUs; end with 30 PUs total

    triplea_40168_Gre2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Macedonia
                5 hoplites and 3 swordmen moved from Athens to Corinth
                1 cavalry moved from Larissa to Corinth
                1 cavalry moved from Delphi to Corinth

    Purchase Units - Macedonia
                Macedonia buy 8 cavalrys; Remaining resources: 1 PUs;

    Combat - Macedonia
                Battle in Corinth
                    Macedonia attack with 2 cavalrys, 5 hoplites and 3 swordmen
                    GreekCityStates defend with 1 archer and 1 slingers
                    Macedonia win, taking Corinth from GreekCityStates with 1 cavalry, 5 hoplites and 3 swordmen remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 cavalry
                    Casualties for GreekCityStates: 1 archer and 1 slingers

    Non Combat Move - Macedonia
                2 hoplites and 2 peltastss moved from Delphi to Athens
                6 peltastss moved from Larissa to Athens
                3 hoplites and 2 peltastss moved from Thessalonica to Larissa
                1 peltasts moved from Thessalonica to Larissa

    Place Units - Macedonia
                6 cavalrys placed in Larissa
                2 cavalrys placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 40 PUs; end with 41 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 2 cavalrys, 1 city and 4 peltastss
        Larissa : 6 cavalrys, 1 city, 3 hoplites and 3 peltastss
        Corinth : 1 cavalry, 5 hoplites and 3 swordmen
        Athens : 1 flag, 2 hoplites and 8 peltastss
        Delphi : 1 flag
        SZ 69 : 4 biremes and 1 trireme

    triplea_40168_Mac2.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Egypt
                1 archer, 1 axeman, 3 biremes, 1 chariot and 1 trireme moved from SZ 63 to SZ 60
                1 trireme moved from SZ 59 to SZ 60
                1 archer, 1 axeman and 1 chariot moved from SZ 60 to Sidon
                1 axeman and 1 chariot moved from Jerusalem to Sidon
                1 archer, 1 axeman and 5 spearmen moved from Pharan to Jerusalem
                4 archers, 6 axemen, 1 chariot and 4 spearmen moved from Paraetonium to Siwa
                2 chariots moved from Alexandria to Siwa
                1 archer, 1 axeman and 4 spearmen moved from Alexandria to Paraetonium

    Purchase Units - Egypt
                Egypt buy 17 spearmen; Remaining resources: 2 PUs;

    Combat - Egypt
                Battle in Siwa
                    Egypt attack with 4 archers, 6 axemen, 3 chariots and 4 spearmen
                    Numidia defend with 1 spearman
                    Egypt win, taking Siwa from Numidia with 4 archers, 6 axemen, 3 chariots and 4 spearmen remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman
                Battle in Sidon
                    Egypt attack with 1 archer, 2 axemen and 2 chariots
                    Seleucid defend with 1 legionaire and 1 peltasts
                    Egypt win, taking Sidon from Seleucid with 1 archer, 2 axemen and 2 chariots remaining. Battle score for attacker is 6
                    Casualties for Seleucid: 1 legionaire and 1 peltasts

    Non Combat Move - Egypt

    Place Units - Egypt
                8 spearmen placed in Memphis
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 43 PUs; end with 45 PUs total

    triplea_40168_Egy2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Seleucid
                1 legionaire and 3 peltastss moved from Hatra to Seleucia
                2 hoplites, 2 legionaires and 7 peltastss moved from Antioch to Sidon
                1 legionaire moved from Damascus to Sidon
                1 cataphract, 3 cavalrys, 5 hoplites and 1 legionaire moved from Damascus to Jerusalem
                1 cataphract moved from Antioch to Jerusalem

    Purchase Units - Seleucid
                Seleucid buy 5 cataphracts, 8 legionaires and 2 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Jerusalem
                    Seleucid attack with 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire
                    Egypt defend with 1 archer, 1 axeman and 5 spearmen
                    Seleucid win, taking Jerusalem from Egypt with 2 cataphracts, 1 cavalry, 5 hoplites and 1 legionaire remaining. Battle score for attacker is 14
                    Casualties for Egypt: 1 archer, 1 axeman and 5 spearmen
                    Casualties for Seleucid: 2 cavalrys
                Battle in Sidon
                    Seleucid attack with 2 hoplites, 3 legionaires and 7 peltastss
                    Egypt defend with 1 archer, 2 axemen and 2 chariots
                    Seleucid win, taking Sidon from Egypt with 2 hoplites, 3 legionaires and 5 peltastss remaining. Battle score for attacker is 18
                    Casualties for Egypt: 1 archer, 2 axemen and 2 chariots
                    Casualties for Seleucid: 2 peltastss
                Battle in Seleucia
                    Seleucid attack with 1 legionaire and 3 peltastss
                    Parthia defend with 2 cataphracts
                    1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid retreated to Hatra
                    Parthia win with 2 cataphracts remaining. Battle score for attacker is -4
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Seleucid
                3 hoplites moved from Hatra to Emesa
                1 cataphract moved from Antioch to Damascus
                3 hoplites and 1 peltasts moved from Salamis to SZ 61
                3 hoplites moved from SZ 61 to Antioch
                1 peltasts moved from SZ 61 to Antioch

    Place Units - Seleucid
                1 cataphract and 3 legionaires placed in Emesa
                Seleucid undo move 1.
                4 legionaires placed in Emesa
                5 cataphracts, 4 legionaires and 2 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 68 PUs; end with 68 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 2 cataphracts, 1 cavalry, 5 hoplites and 1 legionaire
        Damascus : 1 cataphract
        Salamis : 1 flag
        Antioch : 5 cataphracts, 1 city, 3 hoplites, 4 legionaires and 3 peltastss
        SZ 61 : 1 bireme and 1 trireme
        Sardis : 4 hoplites and 4 peltastss
        Hatra : 1 legionaire and 1 peltasts
        Sidon : 1 flag, 2 hoplites, 3 legionaires and 5 peltastss
        Emesa : 1 city, 3 hoplites and 4 legionaires

    triplea_40168_Sel2.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Parthia
                7 cavalrys moved from Persepolis to Seleucia
                2 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 archers and 4 spearmen moved from Susa to Seleucia
                2 cataphracts moved from Seleucia to Hatra

    Purchase Units - Parthia
                Parthia buy 6 cavalrys and 1 city; Remaining resources: 3 PUs;

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 2 cataphracts
                    Seleucid defend with 1 legionaire and 1 peltasts
                    Parthia win, taking Hatra from Seleucid with 1 cataphract remaining. Battle score for attacker is -1
                    Casualties for Parthia: 1 cataphract
                    Casualties for Seleucid: 1 legionaire and 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                6 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 45 PUs; end with 48 PUs total

    triplea_40168_Par2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Numidia
                9 cavalrys moved from Zama to Thenae
                1 archer and 6 spearmen moved from Capsa to Thenae

    Purchase Units - Numidia
                Numidia buy 4 swordmen; Remaining resources: 3 PUs;

    Combat - Numidia
                Battle in Thenae
                    Numidia attack with 1 archer, 9 cavalrys and 6 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Numidia loses 0 PUs for violating Thenaes neutrality.
                    Numidia win, taking Thenae from Neutral with 1 archer, 9 cavalrys and 6 spearmen remaining. Battle score for attacker is 10
                    Casualties for Neutral: 1 archer and 2 spearmen

    Non Combat Move - Numidia
                2 archers, 9 spearmen and 3 swordmen moved from Zama to Thapsus
                4 swordmen moved from Leptis Magna to Berenice
                3 cavalrys moved from Oea to Berenice
                2 spearmen moved from Oea to Leptis Magna
                2 biremes moved from SZ 30 to SZ 31

    Place Units - Numidia
                4 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 18 PUs; end with 21 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Thenae : 1 flag, 1 archer, 9 cavalrys and 6 spearmen
        Berenice : 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen
        Thapsus : 2 archers, 9 spearmen and 3 swordmen
        SZ 31 : 2 biremes
        Leptis Magna : 1 city, 2 spearmen and 4 swordmen
        Paliurus : 1 spearman

    triplea_40168_Num2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Carthage
                1 spearman moved from Melita to SZ 36
                1 bireme and 1 spearman moved from SZ 36 to SZ 38
                1 spearman moved from SZ 38 to Syracuse
                      Carthage take Syracuse from GreekCityStates
                1 spearman and 1 swordman moved from Carthago Nova to Valentia
                2 cavalrys, 8 spearmen and 7 swordmen moved from Castulo to Valentia
                1 bireme moved from SZ 16 to SZ 17
                1 spearman moved from Palma to SZ 17
                1 spearman moved from SZ 17 to Valentia
                2 biremes and 2 triremes moved from SZ 34 to SZ 28

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 2 PUs;

    Combat - Carthage
                Battle in SZ 28
                    Carthage attack with 2 biremes and 2 triremes
                    RomanRepublic defend with 3 triremes
                    Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 36
                    Casualties for RomanRepublic: 3 triremes
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 10 spearmen and 8 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 8 spearmen and 8 swordmen remaining. Battle score for attacker is 15
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage
                1 bireme moved from SZ 16 to SZ 29
                4 swordmen moved from Carthago to SZ 36
                1 bireme, 4 swordmen and 1 trireme moved from SZ 36 to SZ 33
                3 biremes, 6 spearmen and 1 trireme moved from SZ 33 to SZ 34
                2 spearmen moved from Caralis to SZ 31

    Place Units - Carthage
                1 bireme and 2 triremes placed in SZ 36
                1 swordman and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 59 PUs; end with 61 PUs total

    Territory Summary for Carthage :

    Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 1 cavalry, 1 city, 4 swordmen and 1 warelephant
        Syracuse : 1 flag, 1 spearman
        SZ 31 : 2 spearmen
        SZ 36 : 1 bireme and 2 triremes
        SZ 38 : 1 bireme
        SZ 33 : 1 bireme, 4 swordmen and 1 trireme
        SZ 34 : 3 biremes, 6 spearmen and 1 trireme
        SZ 29 : 1 bireme
        SZ 28 : 2 biremes and 2 triremes
        Valentia : 1 flag, 2 cavalrys, 8 spearmen and 8 swordmen
        SZ 17 : 1 bireme

    triplea_40168_Car3.tsvg

  • '20

    Everything is going Anti-Romans’ way except for that bloody island!  :mrgreen:


  • You have way too many boats.


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 legionaire and 5 velitess moved from Genua to Massilia
                1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Massilia to Narbo

    Purchase Units - RomanRepublic
                RomanRepublic buy 7 biremes and 1 fort; Remaining resources: 1 PUs;

    Combat - RomanRepublic
                Battle in Narbo
                    RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
                    Neutral defend with 1 cavalry and 2 swordmen
                    RomanRepublic loses 0 PUs for violating Narbos neutrality.
                    RomanRepublic win, taking Narbo from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 fort placed in Lilybaeum
                7 biremes placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 59 PUs; end with 60 PUs total

    triplea_40168_Rom3.tsvg

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