Need a short introduction for a new player


  • That sounds quite good. Wish me luck

  • '16 '15 '10

    If you can both get on the TripleA lobby at the same time, you can start a game and explain the game as you go on skype or in the chat log.  Or your buddy can just observe the game the first time.

    Best way to learn is to play.  A nice bonus about TripleA is it interprets the rules for you.

  • '19 '17 '16

    @Private:

    Or start with 1941?

    Sorry - probably not what you wanted to hear.

    But 1940 is a beast and I would start with 1941, which gives the basic rule set and build from there.

    Or 1942. I don’t know, I kind of think 1941 is too simplified and not a good base to go to 1940 from. Perhaps for one game or if time is short.


  • Yes 1942 is a better variant to play, because you have more options without the added complexity of 1940.


  • Welcome to the Forum Fatespinner.
    You would like to introduce him to a G40 match?
    I recommend starting with europe only.
    You could have him explained most of the rules plus a few techniques and gameplay drive.
    After that you could Set up a G40 allready with the mongolian rule set and explanaition of NB’s.


  • Well the problem is the async communication. We can only play by mail, so if I write the rules down for him, then I could also give him a PDF document containing most of the basic rules. And by basic rules I mean only the rules that are really required to play the game. If you start with a nation with nearly no sea units (basically only Russia and China…maybe UK), then you don’t need most rules and can simply start playing. At least that is m hope.

  • '19 '17 '16

    I think the idea of introducing a new player with play by email is heroic. Is there that significant a distance between you that you would want to do that?


  • Sadly the player moved away a few countries and a few thousand kilometers, so there s no chance to meet him IRL.


  • Send him a link to this forum, we all take care of him.  :-D


  • Well that is some pretty good idea.


  • Here’s a slightly loopy suggestion that I’m making just in case it has any practical value.  Since playing together in the same room is a physical impossibility because of the distance, and since playing by forum has problems from an interactivity/tutorial viewpoint…would it be possible to split the diffrence by having the players who live close to each other play physically in the same room and having the remote players play along on their own duplicate map board, with a Skype video-conferencing link being used to connect everyone?  As long as the various locations make sure that they replicate accurately on their local map the moves and actions being made at the other locations, it shouldn’t be too hard to keep everyone properly synchronized.  And any questions that come up duirng play could be answered in real time.  The time zone difference, in a worse-case scenario (i.e. the other side of the planet), can’t be more than twelve hours, so in principle playing on a weekend should make it possible to pick a time that’s, let’s say, in the morning for one group and in the evening for the other group, with the morning group being free for the day and the evening group being able to sleep in the next morning.


  • Well that might be a possibility, but a complicate. I will just send him the rule book and let him play against the computer to get a feeling for the game. I think that should be sufficient. All other questions can be answered directly.


  • Now we have our game running. This is what I did:

    I mailed him the first turn and explained how to start the game. He then made his turn and started to play a solo game. I will also send him turn two and three and hope that will show him how the game works. Afterall he still has to move the units and conduct combat. Until now it works quite well.

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