• Bored with TripleA?  AI too dumb to be challenging?  Play as Germany and set all other countries, axis and allies alike, at war with you, all neutrals to unfriendly.  To level the playing field, give yourself every research technology and close research off to everyone else.  Defend the Reich from the hordes of human wave onslaughts coming from every direction.  I like to pretend they’re zombies.

  • '17

    Are you playing online against other players?


  • No, that would be impossible.  I meant bored with the AI.  It’s extremely stupid but still overwhelming, which is why it reminds me of fending off zombie waves.  In fact the only way to survive is to rely on the AI doing things no player would, like spending all cash to repair facilities even if it means there’s no cash left to buy units.  Or doing an unescorted SBR against a territory with 4 fighters hitting at 2 or less.

    Never really understood how online TripleA works.  Is it usually done in real time?  If not and if people do it by turns, such as one player goes one day and then his opponent goes the next, how do you manage which casualties to select?  I tried to do it by email once but there was some setback, I forget what it was - maybe I needed to register my address or something.

  • '17 '16 '15

    @eames57:

    …Never really understood how online TripleA works.  Is it usually done in real time?  If not and if people do it by turns, such as one player goes one day and then his opponent goes the next, how do you manage which casualties to select?  I tried to do it by email once but there was some setback, I forget what it was - maybe I needed to register my address or something.

    Not sure about “usually” but you can do both. I imagine most people on here do it by turns, but you can do multiple turns per day if you want. This is a good link for forum/pbem

    http://www.axisandallies.org/forums/index.php?topic=27127.0

    and here’s the new triplea site that explains live play as well

    https://forums.triplea-game.org/

  • '16

    Seems impossible to do.
    Have to deal with France turn 1.
    Kill Italy turn 3.

    But by then, Russia has a giant stack threatening to invade from the east, the Turks they activated from the Balkans,
    Western Allies are in Spain, and Japan sends its entire giantly inflated airforce to back up Russia.

    I noped right out of there.


  • Kill France turn 1
    Kill Italy turn 2
    Kill London turn 3
    Dig in

    Most of the challenge and fun of this game is figuring out how to take advantage of all the technologies that most people have no experience with.  Paratroopers are your best friend.  Turn on low luck to maximize the efficiency of your troop distribution.


  • eames57, I’ve been dappling with the AI on TripA for about the last month or so as well playing either hard or fast (fast seems a tiny bit better IMO). Really just trying to get up to speed playing on line before I jump into the deep end. I’m not having any trouble winning (pretty easy), but I do find myself missing little things that would make a major difference in a game with real players, and that is what I need to remedy. Its really just getting familiar with scrolling around seeing only parts of the map, instead of having the big picture laying in front of me.

    You’re right in your assessment that the AI’s plays like zombies lol, and the AI playing the US seems to be the worse. The AI US typically ignores the Pac side allowing my Japanese to become the “Orange Godzilla”. They build a pretty nice Euro force, only to hang out in South America sz’s or invade Africa south of the Sahara? When playing the Axis the AI Germans moves into Russia but, switch gears way too early to build up the Atlantic wall leaving the Eastern front lacking punch and are easily repelled. Too me it seems like the AI is programed to build very little high end units and defaults to mostly inf builds, which is pretty boring.

    A couple games I’ve played both sides just to make a game of it. Yea you kinda know what your other self is planning, but at least it isn’t zombie-ish lol. I have introduced TripA to a friend, and we are playing against each other on the same computer. This is pretty cool because we get together about once a week to play full around, and don’t have to leave a game set up at my house for long periods of time or scrap it altogether. I will say the one drawback is that I miss rolling dice. When we play FTF the dice kinda become their own entity, and it is hard to trash talk when using a dice server lol.

    Your idea sounds pretty cool though playing against the zombie hoards


  • Yea, there’s a certain ownership of your own fate when manually rolling the dice as opposed to having to submit to the caprice of the RNG gods.  And most of the fun of the game is trash talking.  The other drawback to TripleA is it’s hard to keep track of what’s going on on the board, and not just because you have to choose between seeing the whole board at once or seeing how many pieces are actually in any given territory.  I can’t really get immersed in the game like I can with the real thing in front of me, following my opponent’s every move so I can contemplate every possible permutation of reaction and counterreaction.

    The farthest I’ve gotten is round 12.  LHTR heavy bomber advantage is nullified by low luck, so I turned that off.  With a mini-dark skies strategy and a lot of super subs, I was able to keep America at bay.  Most of Italy’s and London’s troops had by this time been expended and weren’t replenishing, so I had almost secured the Balkans and was able to grind towards Moscow, controlling Novgorod.  But then I misread America’s fleet , left myself exposed, and threw the game away.  I thought he had 3 battleships when instead it was 9.

    12 rounds is the record to beat.


  • Hi eames57

    Interesting idea and certainly a laugh :-D

    As well as putting G at war with everyone did you also make them all allies of each other? Otherwise J still acts as G’s ally until your forces come into contact, which is a darn helpful distraction to the USA.

    And presumably you are talking about paying against hard AI?

    Cheers
    PP

  • '21 '20 '18 '17

    This is why TT sim and AAA are hard for me to use, I can’t really contextualize the ## of pieces and its too easy to miss something before you move on and dice get rolled.  There is just a huge amount of visual/virtual information in this type of game


  • They’re allies with each other and neutral territories are all neutral friendly.  The server still doesn’t recognize that quite right, though.  Sometimes they’ll take, say Saudi Arabia and control the territory, but there’ll still be 2 neutral troops sitting on there, so you have to change those to the controlling countries’.  And despite Finland and Bulgaria being unfriendly neutral, it’ll activate those troops, so you have to delete them and also roll dice to determine how many you’d have also lost in taking it.  By a weird quirk it treats the Allies as Axis, so Japan and Italy get all their bonuses.  Italy’s bonus would be convenient, since he only collects it once and it would go straight to my coffers.  But Japan’s bonus is annoying; he gets 25 bucks he doesn’t deserve each round - practically twice his base income, so that also needs to be routinely corrected.  Occasionally, one of the powers will declare war on each other at the most inopportune time for them to do so, like Russia doing it on Japan with Japanese troops uncontested in 2/3 of its territory.  His income immediately drops to half and all of his and Japan’s troops are distracted for a turn.  When you have control again, reset the diplomacy, return whichever territories to their original owner, and fix each country’s economy, but there’s nothing you can do about their troop movements.  And yes, I’ve been playing on hard, but based on Wild Bill’s experience, I might experiment with fast.

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