17L, BM, Pherman (Allies) vs Alex

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Politics - Japanese

    Combat Move - Japanese
                1 bomber moved from Chahar to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from Chahar to 20 Sea Zone
                2 armour moved from French Indo China to Shan State
                1 mech_infantry moved from Malaya to Shan State
                2 armour, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 11 fighters, 1 infantry, 1 mech_infantry, 12 submarines, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 3 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 3 transports
                Battle in Ceylon

    Non Combat Move - Japanese
                1 bomber moved from 19 Sea Zone to Kansu
                1 bomber moved from 20 Sea Zone to Shan State
                1 aaGun moved from French Indo China to Shan State
                2 fighters and 4 tactical_bombers moved from Northwest Persia to Iraq
                1 armour moved from Kazakhstan to Northwest Persia

    Turn Complete - Japanese

    triplea_39571_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 3 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from India to Persia
                1 bomber moved from India to Persia
                3 bombers moved from India to Eastern Persia
                1 bomber moved from India to Eastern Persia
                1 bomber moved from India to Persia
                1 bomber moved from Egypt to Persia
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Iceland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Morocco to Algeria
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Persia
                    Americans attack with 6 bombers
                    Italians defend with 2 armour and 1 factory_minor
                    Americans win with 6 bombers remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Gibraltar
                    Americans attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 mech_infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Algeria
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Americans win, taking Algeria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Philippines
                Battle in Eastern Persia
                    Americans attack with 4 bombers
                    Italians defend with 1 mech_infantry
                    Americans win, taking Philippines from Japanese with 3 bombers remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                6 bombers moved from Persia to Egypt
                3 bombers moved from Eastern Persia to Egypt
                8 bombers moved from Iwo Jima to Kweichow
                1 fighter moved from 6 Sea Zone to Kweichow
                7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kweichow
                1 transport moved from 6 Sea Zone to 22 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 12 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                3 fighters moved from 110 Sea Zone to United Kingdom
                9 fighters moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                3 bombers and 3 fighters placed in Western United States
                6 transports placed in 101 Sea Zone
                1 artillery, 7 infantry and 2 mech_infantrys placed in Eastern United States
                2 armour and 1 artillery placed in Central United States
                Americans undo move 1.
                3 bombers and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_39571_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_39571_Chi16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
                British buy 11 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x airfield; Remaining resources: 13 PUs;
                UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Egypt to Tunisia

    Combat - British
                Battle in Tunisia
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Tunisia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Tunisia to Morocco
                1 carrier and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 artillery and 14 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from India to Ethiopia

    Place Units - British
                3 infantry placed in Egypt
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 32 PUs (4 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,1,5,1,3,5,5,4,3,2,4,5,3,1,6,3,3,1,4,3,1,4,3,3,1,5,3,2,1,1,2,3,6,2,3,4,5,1,2,2,1,4,1,5,5,5,6,6,3,5,3,4,4,5,2,4,3,2,4,2,5,5,1,2,3,3,5,1
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 fighter and 1 infantry

    triplea_39571_UK_16.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 aaGun and 6 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                7 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs

    triplea_39571_Ita16.tsvg


  • Hi guys, I have a job that is commission based and I work in bursts.  Right now I’ve got an intense load so if you could let me have longer than the normal period of time between turns I would appreciate it.  Thank you!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Manchuria to Amur
                      ANZAC take Amur from Japanese
                1 artillery moved from Manchuria to Amur
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 carrier, 4 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 bombers moved from Queensland to India
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,1
                ANZAC collect 21 PUs (1 lost to blockades); end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_39571_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39571_Fre16.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                6 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                5 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 12 armour and 10 mech_infantrys
                    British defend with 4 infantry
                        Germans roll dice for 12 armour and 10 mech_infantrys in Trans-Jordan, round 2 :  8/22 hits
                        British roll dice for 4 infantry in Trans-Jordan, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 12 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 submarine moved from 63 Sea Zone to 52 Sea Zone
                13 bombers, 2 fighters and 6 tactical_bombers moved from Greece to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                3 submarines moved from 113 Sea Zone to 110 Sea Zone
                8 mech_infantrys moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                6 mech_infantrys moved from Western Germany to France
                3 mech_infantrys moved from Finland to Norway
                1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                3 armour placed in Iraq
                3 artilleries placed in France
                1 fighter, 2 infantry and 7 mech_infantrys placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                Germans undo move 3.
                1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_39571_Ger17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Turn Complete - Russians

    triplea_39571_Rus17.tsvg

  • '17 '16 '15 '12

    as promised (and sorry it took so long, the wireless was somewhat unreliable), congrats for your win! I will post it, finally. I admit I did not realize the new capital city VCs at first, and I think I really gave up Japan without any need. Irrespective, well played!

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