Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
G40 BM2 - Credulous (Allies) vs PP (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
5 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Novosibirsk to Smolensk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 fighter moved from Novosibirsk to SmolenskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
11 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Samara: 1 fighter
EDIT: Turning off Edit Mode -
Please ignore the edited game save and use the first one or the one I emailed you. I’m going mad in my old age….
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 artilleries, 15 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in India
Japanese attack with 10 artilleries, 15 infantry and 1 mech_infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 10 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Kwangsi
6 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 aaGun moved from Yunnan to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 carriers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 8 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer, 2 fighters, 2 submarines and 5 transports
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
4 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 airfield placed in Normandy BordeauxTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
24 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to 115 Sea Zone
7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to 115 Sea Zone
7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win, taking Greece from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 113 Sea Zone
British attack with 11 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 115 Sea Zone to Norway
10 fighters and 2 tactical_bombers moved from 113 Sea Zone to Norway
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 89 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 fighters
EDIT: Adding units owned by British to Samara: 2 fighters
EDIT: Removing units owned by British from West India: 3 aaGuns, 2 artilleries, 15 infantry and 5 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 2 artilleries, 15 infantry and 5 mech_infantrys
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Italian Somaliland: 1 infantry
EDIT: Adding units owned by British to Ethiopia: 1 infantry
EDIT: Removing units owned by British from French Equatorial Africa: 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
1 harbour placed in Iceland
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
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Mark - am getting the parsing error so presumably you posted that before it was fixed?
If you sent me the manual save file I have lost it!
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Hi Adam - I’ll resend it but think your wife just forwarded it….
M
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 mech_infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Tambov to Novgorod
1 fighter moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from France to GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6,4,2,1,2
Italians collect 10 PUs (7 lost to blockades); end with 11 PUs total -
Good attack on sz113.
Your UK planes are making things very difficult in Europe. I allowed the sheer number of them to take me by surprise when you landed them in Normandy. Clearly I was not paying enough attention! :roll:
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You’re c**p, Adam!
Fancy being beaten by a girl. Sorry, you’re playing Mark, Not Seb.
Is Mad Mark the better player now? And Adam is better than me. Doesn’t the world turn?
Hope you are both having fun. I am not really keeping up with this game; is a bug too much at the moment.
I am sorry that I might not get to see you until Autumn now. Presume I Will not be driving before then, Adam. June might be too early. -
I think he may be! Grr! :x
A girl. Not better than me! How could you suggest such a thing ……
You will be joining us in June even if you have to walk.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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I’m enjoying this - feels like a close game.
Adam must be the better player as he plays SOOO much more than I do.
But at least I give him a run for this money these days….
Thanks for the positive feedback on my move.
I thought attack on SZ113 and capture of Norway was a no-brainer. 11 IPC swing and I think you are going to be very hard pressed to capture it back…
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@Private:
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You will be joining us in June even if you have to walk.
I am Italian; I do not walk.
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Mark - you will have some G combat rolls, but can I start again?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
5 bombers moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
2 tactical_bombers moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
3 fighters moved from Southern Italy to Greece
3 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in 125 Sea Zone
Germans attack with 5 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine; Americans defend with 1 destroyer, 2 submarines and 5 transports
1 submarine owned by the Germans retreated to 112 Sea Zone
Americans win with 3 submarines and 1 transport remaining. Battle score for attacker is 36
Casualties for Americans: 1 destroyer and 4 transports
Battle in Greece
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Greece from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Novgorod to Finland
2 artilleries moved from France to Western Germany
10 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Greece to Western Germany
1 fighter moved from Greece to Western Germany
1 fighter moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 tactical_bomber moved from Greece to Western Germany
5 bombers moved from 125 Sea Zone to Western Germany
2 fighters moved from 125 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 bomber placed in Western Germany
2 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 2.
3 transports placed in 115 Sea Zone
2 armour and 3 mech_infantrys placed in Germany
Germans undo move 5.
2 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 5.
2 armour and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 10 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 10 mech_infantrys
EDIT: Removing units owned by Germans from Bryansk: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 3 bombers
EDIT: Adding units owned by Germans to Novgorod: 3 bombers
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,4,1,5,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Have posted that in case I cannot start again - but will now do another for the starting again version ….