TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 armour moved from Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
5 armour, 4 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
5 armour, 5 artilleries, 10 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 2 mech_infantrys
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for French: 1 fighter and 2 infantry
Casualties for Germans: 4 armour, 5 artilleries, 10 infantry, 1 marine and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 armour, 3 fighters, 15 infantry and 2 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 infantry moved from Slovakia Hungary to Poland
2 armour and 5 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from France to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 81 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
triplea_39252_Ger3.tsvg