• '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Kazakh S.S.R.
                1 fighter moved from Eastern Europe to Kazakh S.S.R.
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                2 armour moved from Karelia S.S.R. to West Russia
                2 infantry moved from Ukraine S.S.R. to West Russia
                2 infantry moved from Southern Europe to Western Europe
                1 armour moved from Southern Europe to Western Europe
                2 fighters moved from Eastern Europe to Western Europe
                1 armour moved from Ukraine S.S.R. to Persia
                1 infantry moved from Kenya to Belgian Congo
                3 submarines moved from 9 Sea Zone to 13 Sea Zone

    Combat - Germans
                Battle in Kazakh S.S.R.
                    Germans attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 fighter in Kazakh S.S.R., round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour and 2 infantry in West Russia, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in West Russia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 2 armour and 1 infantry in West Russia, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in West Russia, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Europe
                    Germans attack with 1 armour, 2 fighters and 2 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 armour, 2 fighters and 2 infantry in Western Europe, round 2 :  1/5 hits
                        British roll dice for 1 armour in Western Europe, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Western Europe
                    Germans win, taking Western Europe from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Kazakh S.S.R. to Caucasus
                9 infantry moved from Eastern Europe to Karelia S.S.R.
                1 artillery moved from Eastern Europe to Karelia S.S.R.
                8 infantry moved from Germany to Eastern Europe
                1 armour moved from Germany to Karelia S.S.R.
                2 fighters moved from Western Europe to Eastern Europe
                1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                1 aaGun moved from Eastern Europe to Karelia S.S.R.
                1 aaGun moved from Germany to Eastern Europe
                1 aaGun moved from Southern Europe to Germany

    Place Units - Germans
                1 artillery and 3 infantry placed in Caucasus
                2 armour, 2 artilleries and 6 infantry placed in Germany
                Turning on Edit Mode
                Germans undo move 2.
                Germans undo move 1.
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Europe: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Removing units owned by Germans from Eastern Europe: 4 infantry
                EDIT: Adding units owned by Germans to Germany: 4 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry placed in Caucasus
                2 armour, 2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total

    triplea_38756_Ger7.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from India to Russia
                6 armour and 3 infantry moved from India to Persia
                1 infantry moved from Union of South Africa to Kenya
                      British take Kenya from Germans
                1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Norway

    Combat - British
                Battle in Persia
                    British attack with 6 armour and 3 infantry
                    Germans defend with 1 armour
                    British win, taking Persia from Germans with 6 armour and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 aaGun moved from India to Persia

    Place Units - British
                1 armour, 1 artillery, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    triplea_38756_Bri7.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 60 Sea Zone to 49 Sea Zone
                1 bomber moved from Manchuria to 49 Sea Zone
                1 battleship, 1 carrier and 1 transport moved from 63 Sea Zone to 60 Sea Zone
                3 armour moved from French Indochina to Sinkiang
                6 armour, 1 artillery and 5 infantry moved from French Indochina to India
                1 fighter moved from Caucasus to Buryatia S.S.R.
                1 armour moved from Kwantung to Buryatia S.S.R.
                4 fighters moved from Caucasus to India

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    British defend with 1 submarine
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in India
                    Japanese attack with 6 armour, 1 artillery, 4 fighters and 5 infantry
                    Russians defend with 1 infantry; British defend with 1 factory
                    Japanese win, taking India from British with 6 armour, 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from India to Caucasus
                1 bomber moved from 49 Sea Zone to Manchuria

    Place Units - Japanese
                1 fighter and 2 transports placed in 60 Sea Zone
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    triplea_38756_Jap7.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Norway to 3 Sea Zone
                2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
                1 battleship moved from 2 Sea Zone to 4 Sea Zone
                1 cruiser moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 2 Sea Zone to 4 Sea Zone
                1 carrier moved from 2 Sea Zone to 4 Sea Zone
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 infantry moved from Italian East Africa to Belgian Congo
                2 infantry moved from 4 Sea Zone to Archangel

    Combat - Americans
                Battle in Belgian Congo
                    Americans attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 2 infantry in Belgian Congo, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Belgian Congo
                        Americans roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Belgian Congo, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Belgian Congo
                    Americans win, taking Belgian Congo from Germans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Americans attack with 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Archangel
                    Americans win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 infantry moved from Eastern Canada to Western Canada
                2 fighters moved from 2 Sea Zone to Norway
                3 transports moved from 2 Sea Zone to 1 Sea Zone
                6 infantry moved from Eastern Canada to 1 Sea Zone
                1 transport moved from 2 Sea Zone to 3 Sea Zone
                6 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone
                6 infantry moved from 2 Sea Zone to United Kingdom
                2 fighters moved from 55 Sea Zone to Western Canada
                1 artillery and 3 infantry moved from Trans-Jordan to Anglo Egypt

    Place Units - Americans
                3 armour placed in Norway
                6 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total

    triplea_38756_Ame7.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 8

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Russia
                4 infantry moved from Russia to West Russia
                2 infantry moved from Russia to Kazakh S.S.R.
                2 fighters moved from Russia to West Russia
                1 fighter moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 fighters and 4 infantry
                    Germans defend with 2 armour
                    Russians win, taking West Russia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakh S.S.R. to Russia
                2 fighters moved from West Russia to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by Americans to Persia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38756_Rus8.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Germany to West Russia
                4 infantry moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                2 armour moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                1 fighter moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Caucasus to Kazakh S.S.R.

    Combat - Germans
                Battle in West Russia
                    Germans attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in West Russia, round 2 :  2/9 hits
                        Russians roll dice for 3 infantry in West Russia, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in West Russia, round 3 :  1/7 hits
                        Russians roll dice for 1 infantry in West Russia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Kazakh S.S.R. to Caucasus
                2 fighters moved from West Russia to Caucasus
                3 submarines moved from 13 Sea Zone to 8 Sea Zone
                1 armour moved from Western Europe to Eastern Europe
                2 armour moved from Germany to Karelia S.S.R.
                4 infantry moved from Eastern Europe to Karelia S.S.R.
                5 infantry moved from Germany to Eastern Europe
                3 artilleries moved from Germany to Eastern Europe
                1 infantry moved from Germany to Western Europe

    Place Units - Germans
                3 armour and 1 infantry placed in Caucasus
                10 infantry placed in Germany
                Germans undo move 1.
                Germans undo move 1.
                2 armour and 8 infantry placed in Germany
                1 armour and 3 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total

    triplea_38756_Ger8.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                1 artillery moved from Norway to Karelia S.S.R.
                2 armour and 4 infantry moved from Norway to Karelia S.S.R.
                2 fighters moved from Russia to Karelia S.S.R.
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
                4 infantry moved from 4 Sea Zone to Karelia S.S.R.
                1 armour and 1 artillery moved from 4 Sea Zone to Karelia S.S.R.
                1 fighter moved from United Kingdom to Karelia S.S.R.
                3 infantry moved from Persia to Kazakh S.S.R.
                1 armour moved from Persia to Kazakh S.S.R.

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery
                    British win, taking Kazakh S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia S.S.R.
                    British attack with 3 armour, 2 artilleries, 3 fighters and 8 infantry
                    Germans defend with 1 aaGun, 2 armour and 12 infantry
                    British win, taking Karelia S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 armour and 12 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter and 8 infantry

    Non Combat Move - British
                1 fighter moved from Karelia S.S.R. to Russia
                1 fighter moved from Karelia S.S.R. to Norway
                5 armour moved from Persia to Russia
                1 aaGun moved from Persia to Trans-Jordan
                1 infantry moved from Kenya to Italian East Africa

    Place Units - British
                2 armour, 1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 33 PUs total

    triplea_38756_Bri8.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 armour moved from Sinkiang to Kazakh S.S.R.
                4 fighters moved from Caucasus to Kazakh S.S.R.
                1 bomber moved from Manchuria to Kazakh S.S.R.
                6 armour, 1 artillery and 5 infantry moved from India to Persia
                4 infantry moved from Japan to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 armour moved from Buryatia S.S.R. to Novosibirsk
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Novosibirsk from Russians
                2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry and 3 transports moved from 60 Sea Zone to 63 Sea Zone
                4 infantry moved from 63 Sea Zone to Alaska
                2 armour moved from 63 Sea Zone to Alaska
                1 fighter moved from Buryatia S.S.R. to 63 Sea Zone
                1 destroyer moved from 49 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 6 armour, 1 artillery and 5 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Persia from British with 6 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 armour, 1 bomber and 4 fighters
                    British defend with 1 armour and 3 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 armour and 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from Kazakh S.S.R. to Caucasus
                1 bomber moved from Kazakh S.S.R. to Manchuria

    Place Units - Japanese
                3 transports placed in 35 Sea Zone
                3 armour placed in Manchuria
                1 armour placed in Kwantung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    triplea_38756_Jap8.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 infantry moved from United Kingdom to 2 Sea Zone
                3 infantry and 2 transports moved from 2 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Western Europe
                3 infantry moved from Norway to 3 Sea Zone
                3 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
                3 infantry moved from 4 Sea Zone to Archangel
                1 fighter moved from Norway to Archangel
                1 fighter moved from Norway to Western Europe
                1 battleship moved from 4 Sea Zone to 6 Sea Zone
                1 carrier moved from 4 Sea Zone to 6 Sea Zone
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Archangel
                    Americans attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Archangel
                        Americans roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Americans win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Western Europe
                    Americans attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 battleship in Western Europe, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter and 3 infantry in Western Europe, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Europe, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Europe
                    Americans win, taking Western Europe from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Western Europe to Karelia S.S.R.
                1 fighter moved from Archangel to Karelia S.S.R.
                6 armour moved from Norway to Karelia S.S.R.
                1 infantry moved from Norway to Karelia S.S.R.
                2 infantry moved from United Kingdom to 2 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Karelia S.S.R.
                1 infantry moved from United Kingdom to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Karelia S.S.R.
                1 armour moved from Belgian Congo to Anglo Egypt
                1 artillery moved from Western Canada to Western United States
                1 infantry moved from Western Canada to Western United States
                6 infantry moved from Eastern United States to Eastern Canada
                2 fighters moved from Western Canada to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                2 infantry and 1 transport moved from 52 Sea Zone to 44 Sea Zone

    Place Units - Americans
                3 armour placed in Norway
                1 carrier and 1 fighter placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 47 PUs; end with 49 PUs total

    triplea_38756_Ame8.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 9

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Novosibirsk
                1 infantry moved from Russia to Novosibirsk
                1 armour moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                3 fighters and 5 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in Kazakh S.S.R.
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 3 fighters and 5 infantry
                    Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians win, taking West Russia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from West Russia to 6 Sea Zone
                2 fighters moved from West Russia to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 armour
                EDIT: Changing ownership of Belorussia from Germans to Americans
                EDIT: Changing PUs for Americans from 49 to 51
                EDIT: Adding units owned by Americans to Belorussia: 1 armour
                EDIT: Turning off Edit Mode

    triplea_38756_Rus9.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Western Europe
                1 armour moved from Eastern Europe to Western Europe
                2 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from Caucasus to Kazakh S.S.R.
                3 submarines moved from 8 Sea Zone to 1 Sea Zone
                1 infantry moved from Caucasus to West Russia
                1 fighter moved from Caucasus to West Russia
                1 armour moved from Germany to Western Europe

    Combat - Germans
                Battle in Kazakh S.S.R.
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                Battle in West Russia
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Europe
                    Germans attack with 2 armour and 4 infantry
                    Americans defend with 3 infantry
                        Germans roll dice for 2 armour and 4 infantry in Western Europe, round 2 :  1/6 hits
                        Americans roll dice for 3 infantry in Western Europe, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Europe
                        Germans roll dice for 2 armour and 3 infantry in Western Europe, round 3 :  2/5 hits
                        Americans roll dice for 2 infantry in Western Europe, round 3 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Europe
                    Germans win, taking Western Europe from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                2 fighters moved from Kazakh S.S.R. to Caucasus
                1 fighter moved from West Russia to Caucasus
                8 infantry moved from Germany to Eastern Europe
                1 armour moved from Germany to Eastern Europe

    Place Units - Germans
                1 artillery and 3 infantry placed in Caucasus
                2 armour, 1 artillery and 6 infantry placed in Germany
                Germans undo move 2.
                Germans undo move 1.
                2 armour, 1 artillery and 1 infantry placed in Caucasus
                1 artillery and 8 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Europe: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total

    triplea_38756_Ger9.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Karelia S.S.R. to Russia
                1 fighter moved from Norway to Russia
                1 battleship, 1 destroyer and 3 transports moved from 4 Sea Zone to 3 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from United Kingdom to 3 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
                1 infantry moved from Italian East Africa to Anglo Egypt

    Non Combat Move - British
                1 aaGun moved from Trans-Jordan to Anglo Egypt

    Place Units - British
                2 armour, 1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    triplea_38756_Bri9.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from 63 Sea Zone to Alaska
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 63 Sea Zone to 60 Sea Zone
                1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                3 armour moved from Manchuria to Sinkiang
                1 armour moved from Kwantung to Sinkiang
                1 bomber moved from Manchuria to Russia
                3 transports moved from 35 Sea Zone to 34 Sea Zone
                3 infantry moved from Persia to 34 Sea Zone
                3 armour moved from Persia to 34 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Kenya
                      Japanese take Kenya from British
                1 infantry moved from 33 Sea Zone to Kenya
                1 armour moved from 33 Sea Zone to Kenya
                1 armour moved from 33 Sea Zone to Kenya
                1 infantry moved from 33 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                1 armour moved from 33 Sea Zone to French Madagascar
                3 armour, 1 artillery and 2 infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British

    Combat - Japanese
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Russia causes 5 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Russia to Caucasus

    Place Units - Japanese
                1 factory placed in Alaska
                3 armour and 3 infantry placed in Japan
                1 armour and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    triplea_38756_Jap9.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 10 armour; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 armour moved from Belorussia to Karelia S.S.R.
                3 armour moved from Norway to Karelia S.S.R.
                4 infantry moved from Karelia S.S.R. to 4 Sea Zone
                1 cruiser, 4 infantry and 5 transports moved from 4 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to United Kingdom
                2 infantry moved from Archangel to Karelia S.S.R.
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 6 Sea Zone to 8 Sea Zone
                6 infantry moved from Eastern Canada to Western Canada
                1 aaGun, 2 artilleries and 2 infantry moved from Western United States to Western Canada
                3 fighters moved from 55 Sea Zone to Western Canada
                2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to Australia
                1 armour, 1 artillery and 3 infantry moved from Anglo Egypt to Libya

    Place Units - Americans
                10 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 43 PUs; end with 44 PUs total

    triplea_38756_Ame9.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 10

    Research Technology - Russians

    Purchase Units - Russians
                Russians repair damage of 5x factory; Remaining resources: 14 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Yakut S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                2 infantry moved from Russia to West Russia
                4 infantry moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to West Russia
                1 fighter moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakh S.S.R. to Russia
                1 fighter moved from West Russia to Russia

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    triplea_38756_Rus10.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 1 Sea Zone to 11 Sea Zone
                1 infantry moved from Eastern Europe to Belorussia
                      Germans take Belorussia from Americans
                2 infantry moved from Caucasus to Kazakh S.S.R.
                1 fighter moved from Caucasus to West Russia
                1 infantry moved from Caucasus to West Russia
                2 fighters moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 artillery moved from Caucasus to Kazakh S.S.R.

    Combat - Germans
                Battle in Kazakh S.S.R.
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  0/5 hits
                        Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Kazakh S.S.R.
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Kazakh S.S.R. to Caucasus
                1 fighter moved from West Russia to Caucasus
                6 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 artillery moved from Eastern Europe to Ukraine S.S.R.
                1 armour moved from Eastern Europe to Caucasus
                4 infantry moved from Eastern Europe to Ukraine S.S.R.
                2 artilleries moved from Eastern Europe to Ukraine S.S.R.
                1 aaGun moved from Eastern Europe to Ukraine S.S.R.
                4 infantry moved from Germany to Balkans
                1 artillery moved from Germany to Balkans

    Place Units - Germans
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                1 armour, 1 artillery and 5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Europe: 2 armour
                EDIT: Adding units owned by Germans to Germany: 2 armour
                EDIT: Removing units owned by Germans from Balkans: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    triplea_38756_Ger10.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 destroyer and 3 transports moved from 4 Sea Zone to 6 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Western Europe
                1 fighter moved from United Kingdom to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 infantry moved from Karelia S.S.R. to Eastern Europe
                1 artillery moved from Karelia S.S.R. to Eastern Europe
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 armour moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Russia to Belorussia
                1 infantry moved from Karelia S.S.R. to West Russia
                1 armour moved from Russia to West Russia
                1 fighter moved from Russia to West Russia
                1 infantry moved from Anglo Egypt to Libya

    Combat - British
                Battle in Belorussia
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Belorussia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in West Russia
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    British win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Europe
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Eastern Europe from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Europe
                    British attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Western Europe from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from West Russia to Russia
                1 fighter moved from Belorussia to Russia
                1 fighter moved from Eastern Europe to Karelia S.S.R.
                1 aaGun moved from Anglo Egypt to Libya

    Place Units - British
                2 armour, 1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    triplea_38756_Bri10.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 5 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Japanese
                3 armour moved from Japan to 60 Sea Zone
                3 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone
                1 armour moved from 48 Sea Zone to Borneo
                1 infantry moved from 48 Sea Zone to Borneo
                2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 60 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Hawaiian Islands
                2 armour moved from 52 Sea Zone to Hawaiian Islands
                4 armour moved from Sinkiang to Novosibirsk
                3 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Anglo Egypt
                      Japanese take Anglo Egypt from British
                1 infantry moved from Kenya to Italian East Africa
                      Japanese take Italian East Africa from British
                1 infantry moved from Kenya to Belgian Congo
                      Japanese take Belgian Congo from British
                2 armour moved from Kenya to French Equatorial Africa
                      Japanese take French Equatorial Africa from British
                1 transport moved from 33 Sea Zone to 28 Sea Zone
                1 armour and 1 infantry moved from French Madagascar to 28 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 27 Sea Zone
                1 infantry moved from 27 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 armour moved from 27 Sea Zone to Union of South Africa
                2 transports moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from Caucasus to Germany
                1 armour moved from India to Caucasus
                1 infantry moved from India to Persia
                2 fighters moved from Alaska to 52 Sea Zone
                1 bomber moved from Caucasus to Russia

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 4 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 2 armour and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Russia causes 2 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Russia to Japan

    Place Units - Japanese
                2 fighters placed in Japan
                3 armour placed in Manchuria
                2 armour placed in India

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

    triplea_38756_Jap10.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 8 Sea Zone to 11 Sea Zone
                1 fighter moved from Western Canada to 11 Sea Zone
                2 artilleries, 2 fighters and 7 infantry moved from Western Canada to Alaska
                6 armour moved from Western United States to Alaska
                2 armour moved from Karelia S.S.R. to Balkans
                2 fighters moved from Karelia S.S.R. to Balkans

    Combat - Americans
                Battle in 11 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Russians loiter and taunt
                    Germans defend with 3 submarines
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 3 submarines in 11 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 3 :  1/4 hits
                        Germans roll dice for 3 submarines in 11 Sea Zone, round 3 :  0/3 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 2 submarines in 11 Sea Zone, round 4 :  0/2 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 5 :  2/4 hits
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines
                Battle in Alaska
                    Americans attack with 6 armour, 2 artilleries, 2 fighters and 7 infantry
                    Japanese defend with 2 armour, 2 artilleries, 1 factory and 5 infantry
                        Americans roll dice for 6 armour, 2 artilleries, 2 fighters and 7 infantry in Alaska, round 2 :  4/17 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Alaska, round 2 :  0/9 hits
                        4 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 6 armour, 2 artilleries, 2 fighters and 7 infantry in Alaska, round 3 :  7/17 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Alaska, round 3 :  3/5 hits
                        1 infantry owned by the Japanese, 2 armour owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 6 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 2 armour, 2 artilleries and 5 infantry
                Battle in Balkans
                    Americans attack with 2 armour and 2 fighters
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 2 armour and 2 fighters in Balkans, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Balkans, round 2 :  1/3 hits
                        1 armour owned by the Americans, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Balkans
                    Americans win, taking Balkans from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 fighters moved from Balkans to Western Europe
                5 transports moved from 6 Sea Zone to 5 Sea Zone
                5 armour moved from Karelia S.S.R. to 5 Sea Zone
                2 infantry moved from Karelia S.S.R. to 5 Sea Zone
                5 armour, 2 infantry and 5 transports moved from 5 Sea Zone to 6 Sea Zone
                3 infantry moved from United Kingdom to 6 Sea Zone
                5 armour and 5 infantry moved from 6 Sea Zone to Western Europe
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Algeria
                1 armour, 1 artillery and 3 infantry moved from Libya to Algeria
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 aaGun and 2 infantry moved from Western Canada to Western United States
                2 fighters moved from Alaska to 55 Sea Zone
                2 infantry moved from Australia to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 31 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 fighter, 1 submarine and 1 transport placed in 55 Sea Zone
                3 armour placed in Norway

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total

    triplea_38756_Ame10.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 8 Sea Zone to 11 Sea Zone
                1 fighter moved from Western Canada to 11 Sea Zone
                2 artilleries, 2 fighters and 7 infantry moved from Western Canada to Alaska
                6 armour moved from Western United States to Alaska
                2 armour moved from Karelia S.S.R. to Balkans
                2 fighters moved from Karelia S.S.R. to Balkans

    Combat - Americans
                Battle in 11 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Russians loiter and taunt
                    Germans defend with 3 submarines
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 3 submarines in 11 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 3 :  1/4 hits
                        Germans roll dice for 3 submarines in 11 Sea Zone, round 3 :  0/3 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 2 submarines in 11 Sea Zone, round 4 :  0/2 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 5 :  2/4 hits
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines
                Battle in Alaska
                    Americans attack with 6 armour, 2 artilleries, 2 fighters and 7 infantry
                    Japanese defend with 2 armour, 2 artilleries, 1 factory and 5 infantry
                        Americans roll dice for 6 armour, 2 artilleries, 2 fighters and 7 infantry in Alaska, round 2 :  4/17 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Alaska, round 2 :  0/9 hits
                        4 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 6 armour, 2 artilleries, 2 fighters and 7 infantry in Alaska, round 3 :  7/17 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Alaska, round 3 :  3/5 hits
                        1 infantry owned by the Japanese, 2 armour owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 6 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 2 armour, 2 artilleries and 5 infantry
                Battle in Balkans
                    Americans attack with 2 armour and 2 fighters
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 2 armour and 2 fighters in Balkans, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Balkans, round 2 :  1/3 hits
                        1 armour owned by the Americans, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Balkans
                    Americans win, taking Balkans from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 fighters moved from Balkans to Western Europe
                5 transports moved from 6 Sea Zone to 5 Sea Zone
                5 armour moved from Karelia S.S.R. to 5 Sea Zone
                2 infantry moved from Karelia S.S.R. to 5 Sea Zone
                5 armour, 2 infantry and 5 transports moved from 5 Sea Zone to 6 Sea Zone
                3 infantry moved from United Kingdom to 6 Sea Zone
                5 armour and 5 infantry moved from 6 Sea Zone to Western Europe
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Algeria
                1 armour, 1 artillery and 3 infantry moved from Libya to Algeria
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 aaGun and 2 infantry moved from Western Canada to Western United States
                2 fighters moved from Alaska to 55 Sea Zone
                2 infantry moved from Australia to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 31 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 fighter, 1 submarine and 1 transport placed in 55 Sea Zone
                3 armour placed in Norway

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 55 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_38756_Ame10.tsvg

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