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    • trulpenT

      L21 #2 trulpen (X+12) vs Ghostglider (A) P2V

      League
      • • • trulpen
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      G

      Thank you for a well played game.
      Already looking forward to the next one…

    • boldfreshB

      Gamer (allies +11) vs. Bold - game 2 of 2

      League
      • • • boldfresh
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      boldfreshB

      zhukov sighting!!  his first 2014 league game and guess who nabbed it.

    • NollN

      XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice

      Tournaments
      • • • Noll
      576
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      NollN

      I’m up to continue the game. It will be very harsh to recover the economic disvantage for the Axis!

      Good luck!

    • trulpenT

      L20 #1 trulpen (X) vs Misterblue (A) BM3

      League
      • • • trulpen
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      M

      Blir bra det. :)

    • trulpenT

      #1 trulpen (X) vs WindowWasher (A) WaW

      Play Boardgames
      • • • trulpen
      575
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      trulpenT

      I’ll set up a new thread while you prepare 3A.

    • axis-dominionA

      axis-dominion vs farmboy (allies+12) bm3

      League
      • • • axis-dominion
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      farmboyF

      @axis-dominion I’m probably somewhat fuzzy on some of the earlier game.

      But I think I should have been ready for the neutral crush. I did not expect that at all (and too the point that when I first saw the dice in Turkey and Spain, I was assuming that I was getting dice from another game). That might have been the game deciding moment there.

      After that, I think I made a mistake in splitting the Soviet forces. I think I should have put more focus on holding the Caucasus rather than putting pressure on Germany in Eastern Europe. It may be that there wasn’t much I could do here since I also had to protect Moscow from the West but I think if I could have kept you stuck in Turkey/NWP for longer that the Germans and Italian incomes would have been more contained, India would have been more protected, and you would have had a bit more difficulty managing pressure from both sides. And also later, I’m not sure if I benefited from having the Soviet stacks separated since it allowed you to keep me boxed in with a smaller German force. And then I think your earlier comment about India was also right.

      There were other silly mistakes. The factory in Chile, or that last move with the carriers off Samoa (didn’t judge your air movement right and in any case it was unnecessary for what I wanted to do, but I think the above were the ones that decided the game.

      But it was a lot of fun. I always enjoy struggling with hopeless positions. And as @JDOW notes, this game was a weird setup at the end. Italy’s strength was one thing but the significant German/Italian fleet in the Pacific was another. I also have never had to give so much thought to the role of Samoa, and the line islands to the maneuvering in that part of the pacific.

    • K

      19L QF Farmboy(Allies+10) vs ksmckay

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      • • • ksmckay
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      farmboyF

      This is a belated response but …

      I still might have lost given how powerful Germany was and how smart Ksmckay’s play is, but I was feeling pretty pleased with myself before the neutral crush because I thought I had just managed to turn around a losing game and recover the economic advantage. And the loss is in some ways more painful because of that since more careful play with that UK stack might have given me time to save Cairo and still have a chance to win the game. Its a good lesson, although one I think I should have learned before (Adam beat me in a similar way earlier although in that case, I had no chance and the neutral crush was just speeding up his victory).

      In any case, it was a very close, well played, and fun game. I’m looking forward to a rematch down the road. At the moment though I’m avoiding getting in another game for a bit, but I am following your two playoff games with interest.

    • FuncionetaF

      Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)

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      • • • Funcioneta
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      YoshiY

      Thanks for this couple of game. I’ve been able to have a good idea of what global is. I guess I’ll have to try the new rules and setup later on now that they are fixed and not moving every two months.

      That’s an interesting game, looks like you really need to invest units on every front.

      The early loss of India has been really painful. Really needed to go a lot into Pacific with the US, and even with that I was almost able to do nothing against Japan. At least I made Hirohito busy :)

    • D

      World at war entek Allies -VS- dawgoneit Axis

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      • • • dawgoneit
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      EntekE

      New game
      http://www.axisandallies.org/forums/index.php?topic=33947.0

    • GargantuaG

      1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu

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      • • • Gargantua
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      KobuK

      :-P

    • P

      Sensoy Battle

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      • • • pr0c3ss
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      Make_It_RoundM

      Okay, here’s the premise for Chaos A&A.

      You two should start up a game between the two of you, as normal.

      However, before each of your nation’s turns, you will roll a die on the forum here.

      Type it out like this:

      <:>dice 1d6<:>

      Except take out the < and > signs. You’ll get something like this to appear:

      DiceRolling 1d6:
      (1)

      On the the result of a ‘6’, I will intervene with a random event, which will change WWII forever.

      I will give you detailed instructions on the effects if and when this happens; otherwise, I will remain a silent observer.

      You have your marching orders, gentlemen! Good luck… and God speed.

      Admiral Yorkenhaus
    • SixUnderS

      ktylu (Axis) vs. simon33 (Allies +18) rematch

      League
      • • • SixUnder
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      S

      Thread up: http://www.axisandallies.org/forums/index.php?topic=38480.new#new

      Scramble orders?

    • Adam514A

      TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      Tournaments
      • • • Adam514
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      axis-dominionA

      @generaldisarray said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:

      @axis-dominion I think I am at my max of 3 games rolling atm. Would love to pick one up with you when one of my games finish though.

      sounds great!

    • regularkidR

      G40 Balance Mod - Rules and Download

      Other Axis & Allies Variants
      • • • regularkid
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      Amon-SulA

      @Adam514 said in G40 Balance Mod - Rules and Download:

      @Amon-Sul said in G40 Balance Mod - Rules and Download:

      @gamerman01

      if France bids a sub in sz 93, or Paris miraculously survives rd 1, and France puts a ship placement there,

      and on the second turn Vichy activates

      what happens with that bided or produced unit? Becomes white ?

      Any French ship in that sz becomes Vichy when it’s activated.

      And what if there is a French fighter or UK fighter on French AC in sz 93

      what happens with them?

    • axis-dominionA

      19L axis-dominion (+4) vs KILL! (allies) bm3

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      • bm3 2019 league kill • • axis-dominion
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      Karl7K

      @axis-dominion

      k

    • StalingradskiS

      Stalingradski v Infrastructure

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      • • • Stalingradski
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      StalingradskiS

      If we’re good with your proposal and my tweak of the rule, let’s start two more games ~

    • OzymandiacO

      HNS 2v2

      Team Games
      • • • Ozymandiac
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      L

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  2 infantry moved from Suiyuyan to Chahar
                  2 infantry moved from Suiyuyan to Hopei
                  1 fighter moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Chahar
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                      1 infantry owned by the Chinese retreated to Suiyuyan
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Suiyuyan
                  1 infantry moved from Shensi to Szechwan
                  1 infantry moved from Shensi to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 9 PUs total

      Territory Summary for Chinese :

      Suiyuyan : 1 fighter and 3 infantry
          Hopei : 2 infantry
          Tsinghai : 2 infantry
          Szechwan : 1 infantry

      triplea_39264_Chi2.tsvg

    • RisingDragonR

      11L - '41 RisingDragon (Axis) vs DutchmanD (Allies), +NO, -Tech, 9 bid

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      • • • RisingDragon
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      dutchmandD

      Dude, brutal dice right there. Very fun game man. One of my all time favorites.

    • trulpenT

      L22 #1 trulpen (X+6) vs ArtofWar1947 (A) P2V

      League
      • • • trulpen
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      trulpenT

      Thanks for the game anyway. Sorry for all the troubles.

    • NollN

      Napolenic Empires. 8 players free for all game

      Play Boardgames
      • • • Noll
      553
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      553
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      Make_It_RoundM

      Sorry mates, it’s been too long for me. I relinquish the throne, hopefully to a worthy successor…

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