Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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J Axis, ste Allies
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:mrgreen:
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range AircraftActivate Technology - Japanese
Japanese activating Long Range AircraftPurchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from French Indo-China Thailand to Kwangtung
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 57 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 53 Sea Zone
3 fighters moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from Formosa to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
3 infantry moved from Manchuria to Suiyuan
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
3 infantry moved from Kiangsu to Fukien
1 fighter moved from Manchuria to 53 Sea ZoneCombat - Japanese
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Suiyuan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Fukien, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 transport
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 53 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Hawaiian Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Philippine Islands, round 4 : 1/1 hits
Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 53 Sea Zone to Hawaiian Islands
4 fighters moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from Yunnan to 61 Sea Zone
4 fighters moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Hawaiian Islands to Iwo JimaPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
East Indies : 1 flag, 1 infantry
Fukien : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Iwo Jima : 1 fighter and 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Kiangsu : 1 flag
Manchuria : 1 flag
Okinawa : 1 infantry
Suiyuan : 1 flag, 3 infantry
Yunnan : 1 flag, 1 infantry
38 Sea Zone : 1 transport
49 Sea Zone : 1 infantry and 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 1 transport
53 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
61 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 55
Russians : 25 / 31
Japanese : 30 / 40
British : 33 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 39 / 40Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,377
Median : 3,000
Variance : 0,183
Standard Deviation : 0,428
Total rolls : 61Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,364
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,231
Median : 4,000
Variance : 1,026
Standard Deviation : 1,013
Total rolls : 39 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Persia
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangtung to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 artillery moved from 38 Sea Zone to East Indies
1 infantry moved from 38 Sea Zone to East Indies
1 infantry moved from Burma to French Indo-China Thailand
2 infantry moved from India to Burma
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Finland
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 cruiser moved from 12 Sea Zone to 9 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 49 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 49 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in 9 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 9 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 9 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 fighter
British roll dice for 1 battleship in Finland, round 2 : 1/1 hits
Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 5 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Battle in East Indies
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
British win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from India to Burma
2 fighters moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 artillery moved from Australia to 41 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea ZonePlace Units - British
1 destroyer and 3 transports placed in 8 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Burma : 1 aaGun and 2 infantry
East Indies : 1 artillery
Eastern Canada : 1 armour and 1 infantry
French Indo-China Thailand : 1 flag, 2 infantry
Finland : 1 flag, 1 armour
Persia : 2 infantry
Rhodesia : 2 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 3 infantry
4 Sea Zone : 1 battleship and 1 transport
8 Sea Zone : 1 destroyer and 3 transports
9 Sea Zone : 1 cruiser
30 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
38 Sea Zone : 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 35 / 55
Russians : 25 / 31
Japanese : 24 / 40
British : 41 / 46
Italians : 10 / 10
Chinese : 4 / 0
Americans : 39 / 40Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.643
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
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TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
Italians take Gibraltar from British
2 infantry moved from Libya to Egypt
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 fighter moved from Italy to Egypt -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
Italians take Gibraltar from British
2 infantry moved from Libya to Egypt
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 fighter moved from Italy to EgyptCombat - Italians
Non Combat Move - Italians
1 infantry moved from Italy to BalkansPlace Units - Italians
1 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 44 PUs; 2 techTokens;
Germans buy 2 artilleries and 3 bombers; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 armour moved from East Poland to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
3 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 armour moved from Egypt to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 artillery moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Germans take Italian Africa from British
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from BritishCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
3 armour moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
2 infantry moved from Ukraine to East PolandPlace Units - Germans
2 artilleries and 3 bombers placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 submarine moved from 6 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in 12 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 artillery, 1 battleship, 2 cruisers and 1 transport
1 submarine owned by the Russians Submerged
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans winItalians win with 1 battleship, 2 cruisers and 1 transport remaining with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Archangel
8 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Caucasus to RussiaPlace Units - Russians
4 artilleries placed in Russia
2 artilleries placed in Caucasus
1 artillery and 1 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 artilleries placed in Caucasus
5 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Russians :
Archangel : 9 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 7 infantry
Evenki National Okrug : 4 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
Urals : 1 infantry
Yakut S.S.R. : 3 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 56
Russians : 23 / 28
Japanese : 23 / 40
British : 37 / 46
Italians : 10 / 20
Chinese : 4 / 0
Americans : 40 / 55Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
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TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 52 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 cruiser moved from 50 Sea Zone to 49 Sea Zone
1 transport moved from 38 Sea Zone to 49 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from British
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Fukien to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China Thailand
1 fighter moved from Iwo Jima to Wake Island
1 fighter moved from 61 Sea Zone to Wake Island -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 52 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 cruiser moved from 50 Sea Zone to 49 Sea Zone
1 transport moved from 38 Sea Zone to 49 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from British
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Fukien to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China Thailand
1 fighter moved from Iwo Jima to Wake Island
1 fighter moved from 61 Sea Zone to Wake IslandCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 destroyer
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in French Indo-China Thailand
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking French Indo-China Thailand from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Wake Island to 52 Sea Zone
1 fighter moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Kwangtung to JapanPlace Units - Japanese
1 factory placed in Manchuria
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 armour moved from Ukraine to Belorussia
1 armour moved from Bulgaria Romania to Eastern Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Belorussia
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Italians win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Bulgaria RomaniaPlace Units - Italians
4 armour placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Belorussia : 1 flag, 1 armour
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 4 armour and 1 factory
Eastern Ukraine : 1 flag, 1 armour
Bulgaria Romania : 1 armour, 1 fighter and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine : 1 infantryProduction/PUs Summary :
Germans : 33 / 56
Russians : 19 / 28
Japanese : 30 / 37
British : 41 / 42
Italians : 13 / 18
Chinese : 4 / 0
Americans : 38 / 55Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 0,929
Standard Deviation : 0,964
Total rolls : 15Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Russians Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to France
Americans take France from Germans
1 bomber moved from Western United States to 56 Sea Zone
1 bomber, 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 52 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 52 Sea Zone
1 transport owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 submarine in 52 Sea Zone, round 3 : 1/1 hits
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 carrier
Casualties for Japanese: 1 carrier, 2 fighters and 1 transportNon Combat Move - Americans
2 fighters moved from 52 Sea Zone to Hawaiian Islands
1 bomber moved from 52 Sea Zone to Hawaiian Islands
1 transport moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from Western Canada to Western United StatesCombat Move - Chinese
1 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 56 Sea Zone
2 fighters placed in 56 Sea ZonePlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Americans and Chinese :
Eastern United States : 1 aaGun and 1 factory
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 bomber, 2 fighters and 2 infantry
Sikang : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Yunnan : 4 infantry
7 Sea Zone : 1 destroyer and 1 transport
52 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 27 / 56
Russians : 19 / 28
Japanese : 29 / 37
British : 41 / 42
Italians : 13 / 18
Chinese : 5 / 0
Americans : 44 / 60Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 2 armour, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
2 artilleries and 1 infantry moved from Germany to France
2 artilleries moved from Germany to Northwestern Europe
2 armour moved from Karelia S.S.R. to Norway
Germans take Finland from British
3 armour moved from East Poland to Karelia S.S.R.
2 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 artillery moved from Anglo-Egypt Sudan to French Equatorial Africa
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 fighter moved from Poland to Norway
1 bomber moved from Germany to Morocco Algeria
1 infantry moved from Libya to Morocco AlgeriaCombat - Germans
Battle in Northwestern Europe
Germans attack with 2 artilleries
British defend with 1 artillery and 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries
Battle in Norway
Germans attack with 2 armour and 1 fighter
British defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from British with 2 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 7 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in 12 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; British defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in France
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Morocco Algeria
Germans attack with 1 bomber and 1 infantry
British defend with 1 armour and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
1 fighter moved from Norway to Germany
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Morocco Algeria to Germany
1 bomber moved from 12 Sea Zone to French West Africa
1 bomber moved from 7 Sea Zone to Germany
1 bomber moved from French West Africa to French Equatorial AfricaPlace Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour, 4 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese