November 17, 2017, 10:36:16 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Help support TripleA software development. Search me
  Articles  
   Home   Help Login Register AACalc  
Loading
Pages: « 1 2 3 4
  Print  
Author Topic: Larry Harris Semi-Official Tournament Game Patch 42.3.b.1.0 mark 13 sub 3 bis  (Read 4594 times)
Cow
A&A.org Heavy Bomber
*
*******
Posts: 7999


MOO


View Profile
« Reply #45 on: July 21, 2017, 09:29:17 am »
+1

You are right in that ever since Larry Harris got upset about ahistorical play things have gone awry in the smaller boards. Global is as small as you can get for a historical ish board. boards like big world etc big boards usually because they are so huge USA goes all Pacific. This is why global is popular you get Japan without Japan tanks rolling into Russia and you get to ignore Japan until Japan has nothing but Hawaii left to take for the win or you get to go Pacific or split, you get that choice.

Global gives lots of choices and even with that board you still get players who do the same strategy over and over again.

Check it out I don't mind like one board that is super historical. If Larry can figure out how to make d day and Pacific happen great, if not the game isn't going to be that historical.

Honestly the allies want d day. D day is more popular and desired than Pacific. If d day can't happen without being severely punished people will play a board in which it can happen.
« Last Edit: July 21, 2017, 09:37:10 am by Cow » Logged
taamvan
A&A.org Submarine
*
****
Posts: 932


View Profile
« Reply #46 on: July 21, 2017, 11:50:32 am »
0

market.  garden. 

*drops mic*
Logged
Cow
A&A.org Heavy Bomber
*
*******
Posts: 7999


MOO


View Profile
« Reply #47 on: July 21, 2017, 03:39:30 pm »
0

Yeah getting routed by the Germans after landing always sucks, but hey that is d-day for ya.
Logged
IKE
A&A.org Artillery
**
Posts: 197



View Profile
« Reply #48 on: October 21, 2017, 06:55:58 am »
0

So do the changes mentioned in the first post help the balance?  Are folks still using a bid with the setup changes?
Logged
wittmann
Site Moderator
A&A.org Heavy Bomber
*
*
*
*
*
*
*
*******
Posts: 16197


KIA 8th August 1944


View Profile
« Reply #49 on: October 21, 2017, 07:40:53 am »
0

I have played four games , without a bid. Is still hard, because Japan is still  strong. It changes the gane , in that the U.K. Has an Atlantic fleet  amd, therefore, a foothold on the Continent. I enjoyed the change .
Sorry I can't say much else, Ike.
Logged
IKE
A&A.org Artillery
**
Posts: 197



View Profile
« Reply #50 on: October 21, 2017, 06:16:52 pm »
0

I have played four games , without a bid. Is still hard, because Japan is still  strong. It changes the gane , in that the U.K. Has an Atlantic fleet  amd, therefore, a foothold on the Continent. I enjoyed the change .
Sorry I can't say much else, Ike.

Thanks Wittman
Logged
innohub
A&A.org Battleship
*
*
*
******
Posts: 4492


View Profile
« Reply #51 on: October 29, 2017, 11:57:49 pm »
0

I played some games and wish to play more with this set up but couldn't find much opponent...

I think it's a fun change but....the Germany bomber is too tempting to not getting killed in the 1st round...so the first round would often become an instant death to Russia if the outcome does not work as expected...but perhaps the first thought from Larry would be perhaps Russia does not have to take that attack anyway..  just too tempting not to do it grin...
Logged
taamvan
A&A.org Submarine
*
****
Posts: 932


View Profile
« Reply #52 on: November 13, 2017, 12:38:22 pm »
+1

Now that the tourney is over, I can give the rough verdict (50+ games played live)

The patch does balance the game

We went in thinking that the Allies still needed a large bid, and bid accordingly and got Axis each game

However, 7 is plenty he bought 1 arty and 1 man in Caucasus, opened.   He got pretty lucky, destroying 18 hits worth of units with 3 replies.   

So he won.

As our opponent Karl said "Well, in this one (version), who does well in the opener usually wins, if you don't do well, its an uphill battle all game"

as a result, and esp. compared to global and other games, this one is no longer broken, its just sorta flat and boring.
Logged
Argothair
A&A.org Submarine
*
****
Posts: 551


View Profile
« Reply #53 on: November 13, 2017, 04:39:56 pm »
+1

I am not even slightly surprised, but I am glad to get your detailed report.

Does anyone have thoughts or proposals on how to create a tournament-length (i.e., reliably shorter) axis & allies game that is not flat or boring or essentially decided on the first round?
Logged
taamvan
A&A.org Submarine
*
****
Posts: 932


View Profile
« Reply #54 on: November 15, 2017, 12:29:46 pm »
+1

Its a great question, Argo.

Here is an order of ease of changing things

Change the Initial Setup
Change the dynamics with small NO-like rules or optional rules
Change the geometry of the Map
Change what the Units do, or add new custom units.
Change the Rules along with 1-4.

#1 is the easiest, you and I and Cow have discussed why the "historical" elements of the setup conflict with the playability ones.   Larry's intent with this patch was pretty solid, just for balance.    But we have a bigger purview; to make this version more fun.

After going back to Global 40 and playing that a few times, one thing I've noticed is that the bigger scale games just have so many more choices, the paths are longer, more varied, richer, and even in the critical path there is room for substantial variation (im working on a G1 G40 attack, which I heretofore dismissed as sub-optimal, because it is!).   Diplomacy added a huge amount of text and complexity to the rules, but the reward there is also huge.

So, its a huge and daunting task.
Logged
Pages: « 1 2 3 4
  Print  
 
Jump to:  

2017 Support Drive

Read about this support drive.
Support Level
Forum Username
Note: payee will appear as Livid Labs, LLC.
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]



Axis and Allies.org Official Gold Sponsor: Historical Board Gaming

Axis & Allies.org Official Silver Sponsor: Field Marchal Games
Powered by MySQL Powered by PHP © 2015 Livid Labs, LLC. All rights reserved.
Axis & Allies is registered trademark of Wizards of the Coast, a division of Hasbro, Inc.
Note: the copyright below is for the forum software only.
Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Valid XHTML 1.0! Valid CSS!