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Author Topic: Where Do I Start?  (Read 7098 times)
goalievogel
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« on: May 24, 2016, 09:04:43 pm »
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I have been playing Axis and Allies all my life (minis was one of my personal favorites) and I have been getting more interested into the naval aspect of the war. I checked Ebay and amazon for the starter pack for this game and they were pretty insane prices. I honestly don't want to spend a lot of money. I want to play a game with a couple friends on a weekend. What do you suggest I get? What nations are the most fun? Better yet, does anyone have any basic things they'd be willing to (pun intended) ship to me? Thanks again all!
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Field marshall
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« Reply #1 on: June 02, 2016, 12:01:10 am »
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Pick-up a starter pack for the rules and maps. The most expensive major nations in order of cost are; USA, Japan, Germany, UK then Italy. IMO, If you want to keep it cheap and fun buy into UK and Italy. Pick-up a couple of battleships, a few cruisers  and a bunch of destroyers and a sub or two. Its a fun game, matches are quick. You can see whats available in this database site here, http://was.tamgc.net/
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goalievogel
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« Reply #2 on: June 14, 2016, 09:45:29 pm »
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Great! Thank you so much! I'll have to do that!
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Vanguard
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« Reply #3 on: September 03, 2016, 12:59:16 pm »
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This is porbably the first game i bought outwith the main stream games (monopoly etc)
And it remains my favourite.

It is a real shame that there does not seem to be a greater following of this game.

As a novel idea I even created a rudimentary Mediterranean sea. Both sides assign
6 counters and on map each counter represents a ship(s) and as the counters are
moved and get closer the ships are exposed. I,e only when the counters are
close to the operation do both sides declare their ships.
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hkytown1
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« Reply #4 on: August 19, 2017, 01:35:06 am »
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Grab some IJN and US pieces and your ready for action.
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KurtGodel7
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« Reply #5 on: September 24, 2017, 08:58:45 pm »
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Step 1 is obviously to get a starter pack. But that won't be enough, so buy some other packs as well. Whatever items you get, you get.

Each unit is worth a certain amount of points. The more powerful the unit, the more points it's worth. Some of your units will contribute toward your Allied total, some toward the Axis total.

When you play a match, you want each side to have to choose their units. If for example you own 100 points of Axis units and 100 points of Allied units, allow each side to spend significantly less than 100 points for the match. If the Allied force consists of mostly American units, with some British and French thrown in, that's fine. It's also fine if the Axis force is mostly Japanese, with a few Germans or even Italians mixed in.

The problem you'll run into is that some of America's late war units are OP. This unbalances the game and makes it less enjoyable. To avoid this problem, stick with buying early war units if you can.
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