Skip to TL:DR if you hate reading.
Using my scientifically proven formula of game balancing I am reworking this map. Since revised this board was reworked twice by larry harris and the allies have been slammed with nerf after nerf making the map increasingly unpopular and I know few people who play this, I have overlooked the 2009 print because it was more like a travel edition.
First thing is first, I am going to unnerf the allies starting unit count and real unit TUV differentials (delete all buildings from both maps and look at the starting units and TUV you will see the axis is ahead in this board compared to revised the axis was behind). This is a big problem in a map that has seen nerfs to transports, which hurts USA the most + nerfs to uk seazones (no safe building spot) + nerfs to landing zones for the allies in a KGF.
TL:DR In this current version of the rework, the allies are still the weaker side, but I give them a fighting chance using my scientifically formulated rework.
Take the current board setup and make the following changes. Note: these are all additional units, think of it as a huge bid placement.
Russia:
+1 infantry vologda
+1 infantry novosibirsk
+1 infantry yakut ssr
+1 infantry kazakh ssr
+1 artillery caucasus
UK:
+1 infantry united kingdom
+1 fighter united kingdom
+1 infantry french equatorial africa
USA:
+1 battleship sz 11
+1 bomber western united states
Germany:
+1 destroyer sz 9
Japan:
+1 infantry formosa