BotA Rd 3 (270 BC): P@anther (Rome) vs. AlexGreat (Macedonia and Co)

  • '17 '16 '15 '12

    Carthago follows. Thx for easy formalities, P@anther, good luck! I am looking forward to play in my favorite era of history :)


  • Good luck to you, too. I’m looking forward to this game :-)

    BTW One “@” is enough in P@nther ;-)

  • '17 '16 '15 '12

    oh right :)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 1 city, 1 spearman and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 warelephant moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                1 hoplite, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                1 spearman moved from Melita to SZ 36
                1 bireme and 1 spearman moved from SZ 36 to SZ 33
                1 spearman moved from Caralis to SZ 32
                1 spearman moved from Caralis to SZ 32
                1 spearman moved from Caralis to SZ 32
                1 spearman moved from Carthago to SZ 32
                1 spearman moved from Carthago to SZ 32
                2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                1 hoplite, 6 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
                3 cavalrys and 2 spearmen moved from Carthago to Thapsus
                1 swordman moved from Gades to SZ 14
                1 spearman moved from Gades to SZ 14
                1 bireme and 1 spearman moved from SZ 14 to SZ 15
                1 bireme and 1 swordman moved from SZ 14 to SZ 15
                1 swordman moved from Carthago Nova to Castulo
                1 swordman moved from Carthago Nova to Castulo
                1 spearman moved from Carthago Nova to Castulo
                1 cavalry moved from Corduba to Salmantica
                1 cavalry moved from Corduba to Salmantica
                1 swordman moved from Corduba to Castulo
                1 swordman moved from Corduba to Castulo
                1 spearman moved from Corduba to Castulo
                1 spearman moved from Corduba to Castulo
                1 swordman moved from Corduba to Castulo
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 spearman moved from Corduba to Salmantica
                1 spearman moved from Corduba to Salmantica
                1 spearman moved from Carthago Nova to Castulo
                1 spearman moved from Carthago Nova to Castulo

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 2 cavalrys, 4 spearmen and 1 swordman
                    Neutral defend with 3 cavalrys and 1 swordman
                        Carthage roll dice for 2 cavalrys, 4 spearmen and 1 swordman in Salmantica, round 1 :  2/7 hits
                        Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 :  1/4 hits
                        2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Salmantica, round 2 :  3/6 hits
                        Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 2 :  0/2 hits
                        1 swordman owned by the Neutral and 1 cavalry owned by the Neutral lost in Salmantica
                    Carthage win, taking Salmantica from Neutral with 2 cavalrys, 3 spearmen and 1 swordman remaining. Battle score for attacker is 13
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 1 spearman
                Battle in Castulo
                    Carthage attack with 5 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                        Carthage roll dice for 5 spearmen and 5 swordmen in Castulo, round 1 :  3/10 hits
                        Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 :  3/5 hits
                        1 swordman owned by the Neutral , 2 cavalrys owned by the Neutral and 3 spearmen owned by the Carthage lost in Castulo
                        Carthage roll dice for 2 spearmen and 5 swordmen in Castulo, round 2 :  4/7 hits
                        Neutral roll dice for 2 swordmen in Castulo, round 2 :  1/2 hits
                        2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
                    Carthage win, taking Castulo from Neutral with 1 spearman and 5 swordmen remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 4 spearmen

    Non Combat Move - Carthage
                1 swordman moved from SZ 15 to Carthago Nova
                1 spearman moved from SZ 15 to Carthago Nova
                1 swordman moved from Acci to Carthago Nova
                1 spearman moved from Gades to Acci

    Place Units - Carthage
                1 bireme and 2 triremes placed in SZ 36
                1 cavalry and 1 spearman placed in Carthago
                1 city placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 57 PUs total


  • Test summary from TripleA, engine version: 1.6.1.2, time: 21:15:14


  • Ich habe nur mal eben die Game-ID in der Mail-Einstellung geändert, damit die Dice-Mails die richtige ID haben.
    Die ersten hatten die ID von einem Deiner anderen Spiele und nicht die dieses Threads.
    (Ich schau mir die Ergebnisse auch selten an, lasse sie aber von Goodle Mail “richtig” einsortieren.)

  • '17 '16 '15 '12

    ok danke, mag sein, dass beim rumprobieren zwischen local game und pbem bzw. beim Öffnen anderer Spiele was passiert ist, sorry


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - RomanRepublic
                RomanRepublic buy 9 velitess; Remaining resources: 16 PUs;

    Non Combat Move - RomanRepublic
                2 cavalrys moved from Roma to Ariminum
                3 legionaires and 4 velitess moved from Arretium to Ariminum
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 cavalry moved from Capua to Ariminum
                3 legionaires moved from Capua to Roma
                2 legionaires and 3 velitess moved from Croton to Capua
                1 legionaire and 1 velites moved from Tarentum to Capua
                5 velitess moved from Roma to Capua
                2 biremes and 2 triremes moved from SZ 28 to SZ 25
                1 bireme moved from SZ 44 to SZ 45

    Place Units - RomanRepublic
                9 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 43 PUs; end with 59 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 1 ballista, 1 city, 7 legionaires and 9 velitess
        Messana : 1 flag, 4 forts, 4 legionaires and 5 velitess
        Capua : 1 flag, 3 legionaires and 13 velitess
        SZ 25 : 1 flag, 2 biremes and 2 triremes
        Tarentum : 1 flag, 1 legionaire
        SZ 45 : 1 flag, 1 bireme
        Ariminum : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 59
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 hoplites; Remaining resources: 4 PUs;

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                1 hoplite and 1 slingers moved from Rhodos to SZ 67
                1 hoplite and 1 slingers moved from SZ 67 to Corinth
                2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 12 hoplites and 7 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                        GreekCityStates roll dice for 2 archers, 1 cavalry, 12 hoplites and 7 slingerss in Corinth, round 1 :  6/22 hits
                        Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 1 :  5/13 hits
                        5 slingerss owned by the GreekCityStates , 2 cavalrys owned by the Macedonia and 4 peltastss owned by the Macedonia lost in Corinth
                        GreekCityStates roll dice for 2 archers, 1 cavalry, 12 hoplites and 2 slingerss in Corinth, round 2 :  4/17 hits
                        Macedonia roll dice for 5 hoplites and 2 swordmen in Corinth, round 2 :  1/7 hits
                        2 swordmen owned by the Macedonia , 1 slingers owned by the GreekCityStates and 2 hoplites owned by the Macedonia lost in Corinth
                        GreekCityStates roll dice for 2 archers, 1 cavalry, 12 hoplites and 1 slingers in Corinth, round 3 :  5/16 hits
                        Macedonia roll dice for 3 hoplites in Corinth, round 3 :  1/3 hits
                        1 slingers owned by the GreekCityStates and 3 hoplites owned by the Macedonia lost in Corinth
                    GreekCityStates win, taking Corinth from Macedonia with 2 archers, 1 cavalry and 12 hoplites remaining. Battle score for attacker is 35
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 7 slingerss

    Non Combat Move - GreekCityStates
                1 hoplite moved from Delphi to SZ 45
                1 archer, 1 hoplite and 3 slingerss moved from Delphi to Athens
                2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Messana

    Place Units - GreekCityStates
                6 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 45 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 1 city and 6 hoplites
        Corinth : 1 flag, 2 archers, 1 cavalry and 12 hoplites
        Pergamum : 1 flag, 2 archers, 3 hoplites and 4 slingerss
        Athens : 1 flag, 1 archer, 1 hoplite and 3 slingerss
        SZ 67 : 1 flag, 3 biremes and 2 triremes
        Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerss
        SZ 45 : 1 flag, 1 hoplite

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 59
        GreekCityStates : 41 / 45
        Macedonia : 22 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 23 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3,487
            Median : 4,000
            Variance : 1,766
            Standard Deviation : 1,329
            Total rolls : 78

    Macedonia Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3,696
            Median : 4,000
            Variance : 1,136
            Standard Deviation : 1,066
            Total rolls : 23

    GreekCityStates Combat
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 17 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3,400
            Median : 4,000
            Variance : 1,685
            Standard Deviation : 1,298
            Total rolls : 55

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 2 hoplites and 3 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 hoplite moved from Pella to Apollonia
                1 peltasts moved from Pella to Apollonia
                1 peltasts moved from Pella to Apollonia
                1 peltasts moved from Pella to Apollonia
                1 hoplite moved from Philippopolis to Odessus
                1 hoplite moved from Philippopolis to Odessus
                1 peltasts moved from Philippopolis to Odessus
                1 peltasts moved from Philippopolis to Odessus
                1 peltasts moved from Philippopolis to Odessus
                1 peltasts moved from Philippopolis to Odessus
                2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Byzantium
                1 cavalry moved from Philippopolis to Odessus
                1 cavalry moved from Larissa to Byzantium
                1 peltasts moved from Dodona to Apollonia
                1 hoplite moved from Dodona to Apollonia
                1 hoplite moved from Dodona to Apollonia
                1 peltasts moved from Dodona to Apollonia
                1 peltasts moved from Dodona to Apollonia
                1 peltasts moved from Dodona to Apollonia
                1 peltasts moved from Larissa to Delphi
                      Macedonia take Delphi from GreekCityStates
                1 cavalry moved from Pella to Byzantium

    Combat - Macedonia
                Battle in Odessus
                    Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                        Macedonia roll dice for 1 cavalry, 2 hoplites and 4 peltastss in Odessus, round 1 :  0/7 hits
                        Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 :  1/4 hits
                        1 peltasts owned by the Macedonia lost in Odessus
                        Macedonia roll dice for 1 cavalry, 2 hoplites and 3 peltastss in Odessus, round 2 :  2/6 hits
                        Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 :  3/4 hits
                        1 axeman owned by the Neutral , 1 swordman owned by the Neutral and 3 peltastss owned by the Macedonia lost in Odessus
                        Macedonia roll dice for 1 cavalry and 2 hoplites in Odessus, round 3 :  2/3 hits
                        Neutral roll dice for 2 swordmen in Odessus, round 3 :  1/2 hits
                        2 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Odessus
                    Macedonia win, taking Odessus from Neutral with 2 hoplites remaining. Battle score for attacker is 3
                    Casualties for Macedonia: 1 cavalry and 4 peltastss
                    Casualties for Neutral: 1 axeman and 3 swordmen
                Battle in Byzantium
                    Macedonia attack with 4 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen
                    Neutral defend with 3 archers, 2 axemen and 4 swordmen
                        Macedonia roll dice for 4 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen in Byzantium, round 1 :  4/13 hits
                        Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 1 :  6/9 hits
                        2 axemen owned by the Neutral , 2 swordmen owned by the Neutral , 2 cavalrys owned by the Macedonia and 4 peltastss owned by the Macedonia lost in Byzantium
                        Macedonia roll dice for 2 cavalrys, 3 hoplites and 2 swordmen in Byzantium, round 2 :  3/7 hits
                        Neutral roll dice for 3 archers and 2 swordmen in Byzantium, round 2 :  3/5 hits
                        1 swordman owned by the Macedonia , 1 archer owned by the Neutral , 2 swordmen owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Byzantium
                        Macedonia roll dice for 3 hoplites and 1 swordman in Byzantium, round 3 :  0/4 hits
                        Neutral roll dice for 2 archers in Byzantium, round 3 :  1/2 hits
                        1 swordman owned by the Macedonia lost in Byzantium
                        Macedonia roll dice for 3 hoplites in Byzantium, round 4 :  0/3 hits
                        Neutral roll dice for 2 archers in Byzantium, round 4 :  2/2 hits
                        2 hoplites owned by the Macedonia lost in Byzantium
                    1 hoplite owned by the Macedonia retreated to Thessalonica
                    Neutral win with 2 archers remaining. Battle score for attacker is -16
                    Casualties for Macedonia: 4 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen
                    Casualties for Neutral: 1 archer, 2 axemen and 4 swordmen
                Battle in Apollonia
                    Macedonia attack with 3 hoplites and 7 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                        Macedonia roll dice for 3 hoplites and 7 peltastss in Apollonia, round 1 :  2/10 hits
                        Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 1 :  1/5 hits
                        2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Apollonia
                        Macedonia roll dice for 3 hoplites and 6 peltastss in Apollonia, round 2 :  2/9 hits
                        Neutral roll dice for 1 archer and 2 swordmen in Apollonia, round 2 :  1/3 hits
                        2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Apollonia
                        Macedonia roll dice for 3 hoplites and 5 peltastss in Apollonia, round 3 :  2/8 hits
                        Neutral roll dice for 1 archer in Apollonia, round 3 :  0/1 hits
                        1 archer owned by the Neutral lost in Apollonia
                    Macedonia win, taking Apollonia from Neutral with 3 hoplites and 5 peltastss remaining. Battle score for attacker is 16
                    Casualties for Macedonia: 2 peltastss
                    Casualties for Neutral: 1 archer and 4 swordmen

    Non Combat Move - Macedonia

    Place Units - Macedonia
                2 hoplites and 3 swordmen placed in Thessalonica
                1 bireme placed in SZ 69

    Turn Complete - Macedonia
                Macedonia collect 34 PUs; end with 34 PUs total

  • '17 '16 '15 '12

    I feel very unlucky……those neutrals defended unbelievable, while my own defense in Corinth was not good at all. Doesnt look good for Macedonia.


  • :cry:

    Ich bin sicher, dass sich das Wuerfelglueck oder -pech im Spielverlauf ausgleichen wird.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 5 axemen, 1 city and 4 spearmen; Remaining resources: 5 PUs;

    Combat Move - Egypt
                3 axemen and 6 spearmen moved from Sidon to Damascus
                2 axemen and 5 spearmen moved from Jerusalem to Damascus

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen and 11 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                        Egypt roll dice for 5 axemen and 11 spearmen in Damascus, round 1 :  3/16 hits
                        Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 1 :  2/8 hits
                        2 spearmen owned by the Egypt and 3 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 5 axemen and 9 spearmen in Damascus, round 2 :  4/14 hits
                        Seleucid roll dice for 2 cavalrys, 2 hoplites and 1 legionaire in Damascus, round 2 :  1/5 hits
                        1 hoplite owned by the Seleucid , 1 spearman owned by the Egypt , 2 cavalrys owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
                        Egypt roll dice for 5 axemen and 8 spearmen in Damascus, round 3 :  2/13 hits
                        Seleucid roll dice for 1 hoplite in Damascus, round 3 :  0/1 hits
                        1 hoplite owned by the Seleucid lost in Damascus
                    Egypt win, taking Damascus from Seleucid with 5 axemen and 8 spearmen remaining. Battle score for attacker is 19
                    Casualties for Egypt: 3 spearmen
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 archer, 2 axemen, 1 chariot and 5 spearmen moved from Memphis to Pharan
                2 chariots moved from Alexandria to Pharan
                3 biremes and 1 trireme moved from SZ 57 to SZ 58
                2 archers, 3 axemen and 4 spearmen moved from Alexandria to Memphis
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
                2 chariots moved from Sidon to Damascus
                1 chariot moved from Jerusalem to Sidon

    Place Units - Egypt
                1 city placed in Jerusalem
                5 axemen and 4 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 57 PUs total

    Territory Summary for Egypt :

    Memphis : 1 flag, 5 archers, 7 axemen and 6 spearmen
        Jerusalem : 1 flag, 1 city
        Alexandria : 1 flag, 5 axemen, 1 city and 4 spearmen
        Damascus : 1 flag, 5 axemen, 2 chariots and 8 spearmen
        Salamis : 1 flag, 2 spearmen
        SZ 58 : 1 flag, 3 biremes and 2 triremes
        Sidon : 1 flag, 1 chariot
        Pharan : 1 flag, 1 archer, 2 axemen, 3 chariots and 5 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 59
        GreekCityStates : 37 / 45
        Macedonia : 34 / 34
        Egypt : 52 / 57
        Seleucid : 50 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3,421
            Median : 3,000
            Variance : 0,232
            Standard Deviation : 0,482
            Total rolls : 57

    Egypt Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3,302
            Median : 3,000
            Variance : 0,310
            Standard Deviation : 0,556
            Total rolls : 43

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,786
            Median : 3,500
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 1 city and 8 hoplites; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 cavalrys, 4 hoplites and 5 peltastss moved from Antioch to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cavalry moved from Hatra to Damascus
                1 cataphract moved from Hatra to Damascus
                1 cataphract moved from Antioch to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 legionaire moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Tarsus to SZ 61
                1 hoplite moved from Attalia to SZ 61
                1 hoplite moved from Tarsus to SZ 61
                1 hoplite moved from SZ 61 to Salamis
                1 hoplite moved from SZ 61 to Salamis
                1 hoplite moved from SZ 61 to Salamis
                1 peltasts moved from Attalia to Sardis
                1 hoplite moved from Attalia to Sardis
                1 peltasts moved from Tarsus to Attalia
                1 peltasts moved from Tarsus to Attalia
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa
                1 peltasts moved from Hatra to Emesa
                1 peltasts moved from Hatra to Emesa
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
                1 cavalry moved from Hatra to Emesa
                1 cavalry moved from Hatra to Emesa
                1 cataphract moved from Hatra to Emesa

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 3 hoplites
                    Egypt defend with 2 spearmen
                        Seleucid roll dice for 3 hoplites in Salamis, round 1 :  1/3 hits
                        Egypt roll dice for 2 spearmen in Salamis, round 1 :  1/2 hits
                        1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                        Seleucid roll dice for 2 hoplites in Salamis, round 2 :  2/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 2 :  1/1 hits
                        1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                    Seleucid win, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is -4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 2 hoplites
                Battle in Damascus
                    Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 7 peltastss
                    Egypt defend with 5 axemen, 2 chariots and 8 spearmen
                        Seleucid roll dice for 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 7 peltastss in Damascus, round 1 :  9/19 hits
                        Egypt roll dice for 5 axemen, 2 chariots and 8 spearmen in Damascus, round 1 :  6/15 hits
                        4 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 1 peltasts in Damascus, round 2 :  4/13 hits
                        Egypt roll dice for 2 chariots and 4 spearmen in Damascus, round 2 :  2/6 hits
                        4 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire in Damascus, round 3 :  5/11 hits
                        Egypt roll dice for 2 chariots in Damascus, round 3 :  0/2 hits
                        2 chariots owned by the Egypt lost in Damascus
                    Seleucid win, taking Damascus from Egypt with 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire remaining. Battle score for attacker is 33
                    Casualties for Egypt: 5 axemen, 2 chariots and 8 spearmen
                    Casualties for Seleucid: 1 cavalry and 7 peltastss
                Battle in Sidon
                    Seleucid attack with 2 legionaires and 1 peltasts
                    Egypt defend with 1 chariot
                        Seleucid roll dice for 2 legionaires and 1 peltasts in Sidon, round 1 :  1/3 hits
                        Egypt roll dice for 1 chariot in Sidon, round 1 :  0/1 hits
                        1 chariot owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 chariot

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 city placed in Hatra
                8 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 70 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 3 cataphracts, 1 horsearcher and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cataphract moved from Persepolis to Babylon
                1 cataphract moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                1 cavalry moved from Susa to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                2 horsearchers moved from Cyropolis to Babylon
                      Parthia take Seleucia from Seleucid
                1 horsearcher moved from Ctesiphon to Babylon
                1 cataphract moved from Ctesiphon to Babylon
                1 cavalry moved from Persepolis to Babylon
                3 archers and 7 spearmen moved from Susa to Seleucia
                2 archers and 4 spearmen moved from Persepolis to Babylon
                1 cavalry moved from Ctesiphon to Babylon
                3 archers and 7 spearmen moved from Ctesiphon to Seleucia

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                        Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen in Babylon, round 1 :  7/17 hits
                        Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 :  5/10 hits
                        7 spearmen owned by the Neutral , 4 spearmen owned by the Parthia and 1 archer owned by the Parthia lost in Babylon
                        Parthia roll dice for 1 archer, 3 cataphracts, 3 cavalrys and 5 horsearchers in Babylon, round 2 :  2/12 hits
                        Neutral roll dice for 3 archers in Babylon, round 2 :  1/3 hits
                        2 archers owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
                        Parthia roll dice for 3 cataphracts, 3 cavalrys and 5 horsearchers in Babylon, round 3 :  2/11 hits
                        Neutral roll dice for 1 archer in Babylon, round 3 :  1/1 hits
                        1 cavalry owned by the Parthia and 1 archer owned by the Neutral lost in Babylon
                    Parthia win, taking Babylon from Neutral with 3 cataphracts, 2 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 archers, 1 cavalry and 4 spearmen

    Non Combat Move - Parthia
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Place Units - Parthia
                3 cataphracts, 1 horsearcher and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 3 cataphracts, 2 cavalrys and 5 horsearchers
        SZ 86 : 1 flag, 1 bireme
        Seleucia : 1 flag, 6 archers and 14 spearmen
        Ctesiphon : 1 flag, 2 archers and 7 spearmen
        Persepolis : 1 flag, 3 cataphracts, 1 city, 1 horsearcher and 1 spearman

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 59
        GreekCityStates : 37 / 45
        Macedonia : 34 / 34
        Egypt : 32 / 57
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3,778
            Median : 4,000
            Variance : 0,528
            Standard Deviation : 0,727
            Total rolls : 54

    Neutral Combat
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,357
            Median : 3,000
            Variance : 1,231
            Standard Deviation : 1,109
            Total rolls : 14

    Parthia Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3,925
            Median : 4,000
            Variance : 0,974
            Standard Deviation : 0,987
            Total rolls : 40

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Numidia
                Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 cavalry moved from Paliurus to Cyrene
                1 cavalry moved from Berenice to Cyrene
                1 spearman moved from Berenice to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Leptis Magna to Berenice
                1 cavalry moved from Igilgili to Cartenna
                1 cavalry moved from Igilgili to Cartenna
                1 cavalry moved from Cirta to Cartenna
                1 cavalry moved from Cirta to Cartenna
                1 spearman moved from Igilgili to Cartenna
                1 cavalry moved from Hippo Regius to Cartenna
                1 cavalry moved from Hippo Regius to Cartenna
                1 bireme moved from SZ 29 to SZ 30
                1 bireme moved from SZ 29 to SZ 30
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                1 cavalry moved from Theveste to Thenae
                1 cavalry moved from Zama to Thenae
                1 cavalry moved from Zama to Thenae
                1 spearman moved from Capsa to Thenae
                1 spearman moved from Capsa to Thenae
                1 spearman moved from Capsa to Thenae

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 1 archer, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 1 :  0/9 hits
                        Neutral roll dice for 1 spearman in Auzia, round 1 :  1/1 hits
                        1 spearman owned by the Numidia lost in Auzia
                        Numidia roll dice for 1 archer, 4 spearmen and 3 swordmen in Auzia, round 2 :  0/8 hits
                        Neutral roll dice for 1 spearman in Auzia, round 2 :  1/1 hits
                        1 spearman owned by the Numidia lost in Auzia
                        Numidia roll dice for 1 archer, 3 spearmen and 3 swordmen in Auzia, round 3 :  1/7 hits
                        Neutral roll dice for 1 spearman in Auzia, round 3 :  0/1 hits
                        1 spearman owned by the Neutral lost in Auzia
                    Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is -3
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 2 spearmen
                Battle in Cartenna
                    Numidia attack with 6 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 1 :  2/7 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 :  1/4 hits
                        1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Cartenna
                        Numidia roll dice for 6 cavalrys in Cartenna, round 2 :  3/6 hits
                        Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 :  0/2 hits
                        1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cartenna
                    Numidia win, taking Cartenna from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Thenae
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                        Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 1 :  2/6 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 :  0/3 hits
                        2 spearmen owned by the Neutral lost in Thenae
                        Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 :  2/6 hits
                        Neutral roll dice for 1 archer in Thenae, round 2 :  1/1 hits
                        1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Thenae
                    Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                        Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 1 :  1/7 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 :  2/4 hits
                        1 spearman owned by the Neutral and 2 spearmen owned by the Numidia lost in Cyrene
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 2 :  2/5 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 2 :  0/3 hits
                        2 spearmen owned by the Neutral lost in Cyrene
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 3 :  1/5 hits
                        Neutral roll dice for 1 archer in Cyrene, round 3 :  0/1 hits
                        1 archer owned by the Neutral lost in Cyrene
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 spearman moved from Leptis Magna to Berenice
                1 spearman moved from Leptis Magna to Berenice
                1 archer and 1 spearman moved from Zama to Capsa
                1 spearman moved from Theveste to Capsa
                1 archer and 3 spearmen moved from Hippo Regius to Carthago

    Place Units - Numidia
                1 cavalry and 3 spearmen placed in Leptis Magna
                Numidia undo move 1.
                2 cavalrys and 2 spearmen placed in Leptis Magna
                1 spearman were produced but were not placed

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

  • '17 '16 '15 '12

    website not working, hope I can attach


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 city, 2 triremes and 2 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 3 cavalrys, 7 legionaires and 10 velitess moved from Ariminum to Patavium
                1 ballista moved from Roma to SZ 25
                4 legionaires and 3 velitess moved from Roma to SZ 25
                1 ballista, 2 biremes, 4 legionaires, 2 triremes and 3 velitess moved from SZ 25 to SZ 21
                1 ballista, 4 legionaires and 3 velitess moved from SZ 21 to Aleria

    Combat - RomanRepublic
                Battle in Aleria
                    RomanRepublic attack with 1 ballista, 4 legionaires and 3 velitess
                    Carthage defend with 2 spearmen
                        RomanRepublic roll dice for 1 ballista, 4 legionaires and 3 velitess in Aleria, round 1 :  2/8 hits
                        Carthage roll dice for 2 spearmen in Aleria, round 1 :  1/2 hits
                        1 velites owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Aleria
                    RomanRepublic win, taking Aleria from Carthage with 1 ballista, 4 legionaires and 2 velitess remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 2 spearmen
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess in Patavium, round 1 :  9/21 hits
                        Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 :  3/12 hits
                        5 axemen owned by the Neutral , 4 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Patavium
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess in Patavium, round 2 :  6/18 hits
                        Neutral roll dice for 3 archers in Patavium, round 2 :  2/3 hits
                        3 archers owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
                    RomanRepublic win, taking Patavium from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 28
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 5 velitess

    Non Combat Move - RomanRepublic
                1 bireme and 1 hoplite moved from SZ 45 to SZ 50

    Place Units - RomanRepublic
                2 biremes and 2 triremes placed in SZ 25
                2 velitess placed in Roma
                1 city placed in Capua
                Turning on Edit Mode
                EDIT: Adding units owned by RomanRepublic to Capua: 1 legionaire
                EDIT: Removing units owned by RomanRepublic from Tarentum: 1 legionaire
                EDIT: Turning off Edit Mode

    Turn Complete - RomanRepublic
                RomanRepublic collect 54 PUs; end with 54 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 1 city, 3 legionaires and 8 velitess
        Aleria : 1 flag, 1 ballista, 4 legionaires and 2 velitess
        Messana : 1 flag, 4 forts, 4 legionaires and 5 velitess
        Capua : 1 flag, 1 city, 4 legionaires and 13 velitess
        SZ 25 : 1 flag, 2 biremes and 2 triremes
        SZ 21 : 1 flag, 2 biremes and 2 triremes
        SZ 50 : 1 flag, 1 bireme
        Patavium : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess

    Production/PUs Summary :

    Carthage : 67 / 70
        RomanRepublic : 54 / 54
        GreekCityStates : 31 / 45
        Macedonia : 34 / 34
        Egypt : 32 / 57
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3,375
            Median : 3,000
            Variance : 0,381
            Standard Deviation : 0,617
            Total rolls : 64

    Neutral Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,267
            Median : 3,000
            Variance : 0,786
            Standard Deviation : 0,886
            Total rolls : 15

    RomanRepublic Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3,404
            Median : 3,000
            Variance : 0,674
            Standard Deviation : 0,821
            Total rolls : 47

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • '17 '16 '15 '12

    Greek City States have to go as well! :)


  • Yes, still thinking…

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Axis & Allies Boardgaming Custom Painted Miniatures

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