Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
BotA - r3 - 270BC - Ajmdemen .vs. Pug6000
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Hi Pug, seems we come up against each other for 270 BC.
I would prefer to play LL, in other things I can surely adjust.
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I would have prefered to fight you on Napoleonic Empires :-D
Low Luck is ok for me.
Ok, now lets decide about sides. How shall it be done? Bid? Dice for sides?
Btw - how often did you play the map already? I can offer one game :-)
Pug
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Ha, Napoleonic Empires was a new experience for me, so it would have been tough :) with 270 bc to be honest, I have quite significant experience, I used to play it a lot once.
If you have any side preference, you can choose. BTW - Im on the lobby for another hour or 2 - if you have time now, we could start it off.
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Ha, Napoleonic Empires was a new experience for me, so it would have been tough :) with 270 bc to be honest, I have quite significant experience, I used to play it a lot once.
The problem is, that you are experienced in all tournament maps except Napoleonic Empires :-)
In my very first game I played Roman Alliance, so it’s now time to switch sides and play Carthage.
Any other wishes? I can use your email from the NWO tournament.
And I think I should play pbem to have at least a tiny chance to tease you :-D
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No problem with that at all. I await your first turn then.
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Test summary from TripleA, engine version: 1.6.1.2, time: 10:09:31
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Carthage
Carthage buy 2 biremes, 2 citys and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Melita to SZ 36
1 hoplite moved from Carthago to SZ 36
2 spearmen moved from Thapsus to SZ 36
1 bireme, 1 hoplite, 3 spearmen and 1 trireme moved from SZ 36 to SZ 33
1 hoplite and 3 spearmen moved from SZ 33 to Lilybaeum
2 spearmen moved from Caralis to SZ 32
3 spearmen moved from Carthago to SZ 32
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
5 spearmen moved from SZ 33 to Lilybaeum
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
4 spearmen and 3 swordmen moved from Corduba to Castulo
1 swordman moved from Acci to Carthago Nova
1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from Gades to Acci
2 cavalrys moved from Corduba to Salmantica
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 spearman moved from Carthago to Thapsus
1 warelephant moved from Carthago to Thapsus
3 cavalrys moved from Carthago to ThapsusCombat - Carthage
Battle in Salmantica
Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 1 : 2/1 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 1/1 hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Salmantica, round 2 : 1/1 hits
Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 2 : 1/1 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 : 1/0 hits
Neutral roll dice for 1 swordman in Salmantica, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 2 cavalrys and 1 swordman remaining. Battle score for attacker is 10
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Castulo
Carthage attack with 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 7 spearmen and 5 swordmen in Castulo, round 1 : 3/1 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 : 1/1 hits
1 swordman owned by the Neutral , 2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
Carthage roll dice for 6 spearmen and 5 swordmen in Castulo, round 2 : 3/1 hits
Neutral roll dice for 2 swordmen in Castulo, round 2 : 0/1 hits
2 swordmen owned by the Neutral lost in Castulo
Carthage win, taking Castulo from Neutral with 6 spearmen and 5 swordmen remaining. Battle score for attacker is 17
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
1 city placed in Lilybaeum
1 city placed in Carthago Nova
2 biremes placed in SZ 36
3 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs totalTerritory Summary for Carthage :
Salmantica : 1 flag, 2 cavalrys and 1 swordman
Caralis : 1 flag, 1 spearman
Thapsus : 1 flag, 3 cavalrys, 2 spearmen and 1 warelephant
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag, 6 spearmen and 5 swordmen
Carthago Nova : 1 flag, 1 city, 1 spearman and 2 swordmen
Carthago : 1 flag, 1 city and 3 spearmen
SZ 36 : 1 flag, 2 biremes
SZ 33 : 1 flag, 3 biremes and 2 triremes
Acci : 1 flag, 1 spearman
Palma : 1 flag, 1 spearman
Lilybaeum : 1 flag, 1 city, 1 hoplite, 16 spearmen and 1 warelephant
SZ 15 : 1 flag, 2 biremesProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3,556
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9Neutral Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4,000
Median : 5,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Carthage Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
And of course you are welcome to point out my mistakes as soon as telling me doesnt hurt your own plans anymore.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 1 city and 8 velitess; Remaining resources: 4 PUs;Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 28 to SZ 25
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to Genua
1 velites moved from Tarentum to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 50
1 velites moved from SZ 50 to Delphi
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 velites moved from Croton to Tarentum
2 legionaires moved from Tarentum to Salapia
1 legionaire moved from Croton to Tarentum
1 legionaire and 2 velitess moved from Croton to Capua
1 cavalry moved from Capua to Arretium
3 legionaires moved from Capua to Salapia
2 velitess moved from Roma to Capua
1 ballista, 4 legionaires and 3 velitess moved from Roma to ArretiumCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Capua
8 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 51 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 cavalry, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Messana
1 hoplite and 1 slingers moved from Rhodos to SZ 67
3 biremes, 1 hoplite, 1 slingers and 2 triremes moved from SZ 67 to SZ 68
1 cavalry moved from Athens to SZ 68
1 cavalry, 1 hoplite and 1 slingers moved from SZ 68 to Sardis
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 5 hoplites and 3 slingerss moved from Athens to Corinth
1 archer, 2 hoplites and 3 slingerss moved from Delphi to AthensCombat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
8 hoplites owned by the GreekCityStates retreated to Athens
Macedonia win with 1 hoplite remaining. Battle score for attacker is 9
Casualties for Macedonia: 2 cavalrys, 4 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 3 hoplites and 6 slingerss
Battle in Sardis
GreekCityStates attack with 2 archers, 1 cavalry, 4 hoplites and 5 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 1 cavalry, 4 hoplites and 1 slingers remaining. Battle score for attacker is 18
Casualties for GreekCityStates: 4 slingerss
Casualties for Seleucid: 4 hoplites and 3 peltastssNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Athens
1 archer, 1 cavalry, 1 hoplite and 3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
1 peltasts moved from Dodona to Delphi
1 swordman moved from Larissa to Delphi
2 hoplites and 3 peltastss moved from Dodona to Larissa
1 hoplite moved from Pella to Dodona
1 cavalry moved from Pella to Odessus
4 peltastss moved from Philippopolis to Odessus
1 cavalry moved from Philippopolis to Odessus
2 cavalrys moved from Thessalonica to Odessus
2 hoplites moved from Philippopolis to Thessalonica
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
2 biremes moved from SZ 70 to SZ 69
3 hoplites, 3 peltastss and 2 swordmen moved from Thessalonica to Larissa
1 cavalry moved from Larissa to Odessus
3 peltastss moved from Pella to DodonaCombat - Macedonia
Battle in Odessus
Macedonia attack with 5 cavalrys and 4 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 5 cavalrys and 4 peltastss in Odessus, round 1 : 3/1 hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 : 1/1 hits
1 axeman owned by the Neutral , 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 5 cavalrys and 3 peltastss in Odessus, round 2 : 2/1 hits
Neutral roll dice for 1 swordman in Odessus, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Odessus
Macedonia win, taking Odessus from Neutral with 5 cavalrys and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Delphi
Macedonia attack with 1 peltasts and 1 swordman
RomanRepublic defend with 1 velites
Macedonia roll dice for 1 peltasts and 1 swordman in Delphi, round 1 : 1/1 hits
GreekCityStates roll dice for 1 velites in Delphi, round 1 : 0/1 hits
1 velites owned by the RomanRepublic lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 1 peltasts and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Macedonia
Place Units - Macedonia
3 biremes placed in SZ 69
1 cavalry and 2 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 43 PUs; end with 43 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 flag, 1 cavalry, 1 city, 2 hoplites and 2 peltastss
Larissa : 1 flag, 7 hoplites, 11 peltastss and 2 swordmen
Corinth : 1 flag, 1 hoplite
Pergamum : 1 flag, 1 peltasts
SZ 70 : 1 flag, 1 trireme
Delphi : 1 flag, 1 peltasts and 1 swordman
SZ 69 : 1 flag, 5 biremes
Odessus : 1 flag, 5 cavalrys and 3 peltastss
Dodona : 1 flag, 1 hoplite and 3 peltastssProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 51
GreekCityStates : 31 / 41
Macedonia : 43 / 43
Egypt : 47 / 47
Seleucid : 48 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 2,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6GreekCityStates Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Macedonia Combat
2 was rolled 3 times
Average roll : 2,000
Median : 2,000
Variance : 4,500
Standard Deviation : 2,121
Total rolls : 3Neutral Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
I think it was well worth it to try the 42% on Athens. I didn’t like that dice in Corinth at all…
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 9 axemen and 1 city; Remaining resources: 5 PUs;Combat Move - Egypt
3 axemen moved from Alexandria to SZ 57
3 axemen and 3 biremes moved from SZ 57 to SZ 63
2 archers and 1 spearman moved from Alexandria to SZ 57
1 archer and 2 spearmen moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 spearmen moved from SZ 59 to Jerusalem
2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
2 archers and 1 spearman moved from SZ 58 to Pharan
2 axemen, 1 chariot and 3 spearmen moved from Memphis to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
2 chariots and 3 spearmen moved from Alexandria to Memphis
2 chariots moved from Memphis to Pharan
1 chariot moved from Pharan to Jerusalem
3 axemen, 2 chariots and 4 spearmen moved from Sidon to Damascus
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to DamascusCombat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 9 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
8 spearmen owned by the Egypt , 3 axemen owned by the Egypt and 3 chariots owned by the Egypt retreated to Jerusalem
Seleucid win with 1 hoplite remaining. Battle score for attacker is 14
Casualties for Egypt: 2 axemen and 1 spearman
Casualties for Seleucid: 2 cavalrys, 1 hoplite, 1 legionaire and 3 peltastssNon Combat Move - Egypt
1 spearman moved from Sidon to JerusalemPlace Units - Egypt
1 city placed in Jerusalem
9 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;Combat Move - Seleucid
1 hoplite moved from Damascus to Palmyra
5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Palmyra
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
1 cataphract and 1 cavalry moved from Hatra to Emesa
1 peltasts moved from Hatra to Seleucia
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa
2 hoplites and 2 peltastss moved from Tarsus to Attalia
2 hoplites and 2 peltastss moved from Antioch to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
1 cataphract moved from Antioch to Tarsus
1 cavalry moved from Edessa to Tarsus
2 cavalrys moved from Antioch to Tarsus
2 legionaires moved from Antioch to Sidon
2 hoplites and 4 peltastss moved from Antioch to DamascusCombat - Seleucid
Battle in Palmyra
Seleucid attack with 6 hoplites, 2 legionaires and 5 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid roll dice for 6 hoplites, 2 legionaires and 5 peltastss in Palmyra, round 1 : 4/1 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 2/1 hits
1 spearman owned by the Neutral , 3 cavalrys owned by the Neutral and 2 peltastss owned by the Seleucid lost in Palmyra
6 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
Neutral win with 3 spearmen remaining. Battle score for attacker is 11
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 3 cavalrys and 1 spearman
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid roll dice for 2 hoplites and 2 peltastss in Salamis, round 1 : 1/0 hits
Egypt roll dice for 2 spearmen in Salamis, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
Seleucid roll dice for 2 hoplites and 1 peltasts in Salamis, round 2 : 1/1 hits
Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Seleucid attack with 2 legionaires
Egypt defend with 1 spearman
Seleucid roll dice for 2 legionaires in Sidon, round 1 : 1/1 hits
Egypt roll dice for 1 spearman in Sidon, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 legionaire owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 legionaireNon Combat Move - Seleucid
Place Units - Seleucid
10 cavalrys placed in Antioch
1 city placed in TarsusTurn Complete - Seleucid
Seleucid collect 63 PUs; end with 63 PUs totalTerritory Summary for Seleucid :
Damascus : 1 flag, 9 hoplites, 3 legionaires and 9 peltastss
Salamis : 1 flag, 2 hoplites and 1 peltasts
Antioch : 1 flag, 10 cavalrys and 1 city
SZ 61 : 1 flag, 1 bireme and 1 trireme
Tarsus : 1 flag, 1 cataphract, 3 cavalrys and 1 city
Hatra : 1 flag, 1 peltasts
Seleucia : 1 flag, 1 peltasts
Sidon : 1 flag, 1 legionaire
Emesa : 1 flag, 3 cataphracts, 3 cavalrys, 3 hoplites, 2 legionaires and 3 peltastss
Attalia : 1 flag, 4 hoplites and 3 peltastssProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 51
GreekCityStates : 31 / 41
Macedonia : 43 / 43
Egypt : 32 / 52
Seleucid : 63 / 63
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,143
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7Egypt Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Seleucid Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Neutral Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I think it was well worth it to try the 42% on Athens. I didn’t like that dice in Corinth at all…
You are right about it. I just forgot to move to include the hoplite from Corinth into my calculations. Otherwise I would have done it. even if I wouldnt take it, I would get it the turn after.
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I could probably manage to barely hold it next rounds if it held.
But if you won, Greece would be in pretty hopeless position.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Parthia
Parthia buy 7 cavalrys; Remaining resources: 2 PUs;Combat Move - Parthia
3 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Babylon
1 horsearcher moved from Ecbatana to Babylon
2 horsearchers moved from Cyropolis to Babylon
1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to Babylon
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
2 spearmen moved from Susa to Babylon
3 archers and 5 spearmen moved from Susa to SeleuciaCombat - Parthia
Battle in Seleucia
Parthia attack with 6 archers and 12 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers and 12 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 6 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 2 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 15
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 6 spearmenNon Combat Move - Parthia
Place Units - Parthia
7 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
3 spearmen moved from Leptis Magna to Berenice
1 archer and 1 spearman moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Zama
2 cavalrys moved from Hippo Regius to Auzia
2 cavalrys and 5 spearmen moved from Cirta to Auzia
2 cavalrys and 1 spearman moved from Igilgili to Auzia
2 cavalrys moved from Zama to Auzia
1 archer and 3 swordmen moved from Cirta to Theveste
1 cavalry moved from Theveste to Auzia
1 spearman moved from Theveste to CapsaCombat - Numidia
Battle in Auzia
Numidia attack with 9 cavalrys and 6 spearmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 9 cavalrys and 5 spearmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 3 spearmen
2 biremes moved from SZ 29 to SZ 30Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs totalTerritory Summary for Numidia :
Siwa : 1 flag, 2 archers and 4 spearmen
Theveste : 1 flag, 1 archer and 3 swordmen
Berenice : 1 flag, 3 spearmen
Cyrene : 1 flag, 4 cavalrys
Auzia : 1 flag, 9 cavalrys and 5 spearmen
SZ 30 : 1 flag, 2 biremes
Capsa : 1 flag, 1 archer and 5 spearmen
Zama : 1 flag, 1 archer and 3 spearmen
Leptis Magna : 1 flag, 4 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 51
GreekCityStates : 31 / 41
Macedonia : 43 / 43
Egypt : 32 / 52
Seleucid : 53 / 63
Parthia : 48 / 50
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Carthage
Carthage buy 2 cavalrys, 6 swordmen and 2 triremes; Remaining resources: 1 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
3 biremes and 2 triremes moved from SZ 33 to SZ 34
2 spearmen and 1 warelephant moved from Thapsus to Thenae
1 cavalry moved from Thapsus to Thenae
2 cavalrys moved from Thapsus to SZ 36
2 biremes and 2 cavalrys moved from SZ 36 to SZ 33
1 cavalry moved from SZ 33 to Lilybaeum
1 cavalry moved from SZ 33 to Lilybaeum
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
6 spearmen and 5 swordmen moved from Castulo to Valentia
2 cavalrys moved from Salmantica to Valentia
1 swordman moved from Salmantica to CastuloCombat - Carthage
Battle in Valentia
Carthage attack with 2 cavalrys, 8 spearmen and 7 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 2 cavalrys, 6 spearmen and 7 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 1 cavalry, 2 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Thenae from Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
Place Units - Carthage
1 trireme placed in SZ 32
1 trireme placed in SZ 34
4 swordmen placed in Lilybaeum
2 cavalrys and 2 swordmen placed in Carthago NovaTurn Complete - Carthage
Carthage collect 68 PUs; end with 69 PUs total
1 unit repaired.Territory Summary for Carthage :
Thenae : 1 flag, 1 cavalry and 1 warelephant
Salmantica : 1 flag
Caralis : 1 flag, 1 spearman
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag, 1 swordman
Carthago Nova : 1 flag, 2 cavalrys, 1 city and 2 swordmen
Carthago : 1 flag, 1 city and 3 spearmen
Syracuse : 1 flag, 1 spearman
SZ 33 : 1 flag, 2 biremes
SZ 32 : 1 flag, 1 trireme
SZ 34 : 1 flag, 3 biremes and 3 triremes
Palma : 1 flag, 1 spearman
Lilybaeum : 1 flag, 2 cavalrys, 1 city, 1 hoplite, 15 spearmen, 4 swordmen and 1 warelephant
Valentia : 1 flag, 2 cavalrys, 6 spearmen and 7 swordmen
SZ 16 : 1 flag, 2 biremesProduction/PUs Summary :
Carthage : 68 / 69
RomanRepublic : 47 / 51
GreekCityStates : 25 / 41
Macedonia : 43 / 43
Egypt : 32 / 52
Seleucid : 53 / 63
Parthia : 48 / 50
Numidia : 21 / 22 -
But if you won, Greece would be in pretty hopeless position.
Ok, I will mark today as the day I nearly beat Ajmdemen :-D
But it wouldnt have been fair. If you can destroy a nation in round one with the natural move, the map has a big flaw. It would have only been the exploit of a design bug. But you shouldnt count on me not recognising the next chance. Sometimes even I notice chances :-)