Here’s another fun set up for the Russians: The Vologda expansion!
Russian AI gets 1 extra factory, 2 tanks and 1 infantry behind the Urals. (A set bid of 30 ipcs)
+5 flat rate recurring income bonus to each of the Allies.
The extra tanks give Zhukov more to work with, whether to guard the rear in Asia, or to launch forward against G. The +5 to base income helps the Soviets to maintain, and perhaps to make use of their new production center eventually, which is here mainly as a draw for Axis and an achille’s heel. It’s like an interior Karelia, but one that Axis can’t immediately steal ;)
The income bonus to the Western Allies, allows them to overcome some of their naval goofs, to present a stronger threat over time.
Production expansion games like these might be fun in other areas of the gameboard (like for AI USA), but just thought I’d offer one for the Russians to kick it off. Vologda always struck me as a wasted space on this board, totally empty of units. I always thought it might have been more entertaining and significant if it housed a starting factory, which also gives Russia just a bit more each into the East. Using the AI Bid concept, you could try some fun AI redesigns, using the same essential 1942.2 framework but with just a twist here and there.
Russian Vologda expansion Bid +5 flat rate income bonuse to Allies.tsvg