GTBroman vs. baronfel/PhoenixGT G40 A+3


  • OK, guys, this is my first game that I’ve ever set up, so hopefully this all works correctly. The next post should have the savegame and everything. Since I have played this the most recently, probably, I will be the axis and assign you two as everybody else. Good luck!


  • OK, guys, like I said here will be the teams:

    Axis: GTBroman
    US/USSR/China: baronfel
    UK/ANZAC: PhoenixGT

    The save file for the game is attached. Let’s get started!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Politics - Germans
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to France
                3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                3 armour moved from Holland Belgium to France
                1 armour moved from Greater Southern Germany to France
                2 armour moved from Greater Southern Germany to Southern France
                1 tactical_bomber moved from Germany to France
                1 bomber moved from Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer, 1 fighter and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 1 fighter
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 2 fighters in 110 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship and 2 bombers in 110 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                Battle in 111 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 :  5/5 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the British , 1 fighter owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                    Germans win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 4 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/3 hits
                        Germans roll dice for 4 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 :  5/16 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  4/11 hits
                        5 infantry owned by the French and 4 infantry owned by the Germans lost in France
                        Germans roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 :  6/12 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  3/6 hits
                        1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 aaGun owned by the French and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in France, round 3 :  6/9 hits
                        French roll dice for 1 fighter in France, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Germans win with 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Recording Battle Statistics
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from France to Holland Belgium
                1 fighter moved from 111 Sea Zone to Norway
                2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to Western Germany
                1 armour moved from Slovakia Hungary to Poland
                3 artilleries moved from Germany to Poland
                7 infantry moved from Germany to Poland
                2 infantry moved from Germany to Western Germany
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                1 armour moved from Romania to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Greater Southern Germany to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                2 tactical_bombers moved from France to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 1 artillery and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
        Romania : 3 infantry
        Poland : 3 armour, 3 artilleries and 10 infantry
        Germany : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Norway : 1 fighter and 2 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 fighter
        112 Sea Zone : 1 cruiser and 1 submarine


  • OK, everything seemed to work OK on my first turn!


  • Although I guess I should also point out, that there are certain rules and decisions that have to be made for your opponents when you play these games by forum, and these things can kind of go either way. For example, this last turn I had to decide for the UK to scramble fighters to try to defend/cause as much damage as possible against the German attack. Now, is this what I should have done? I don’t really know- in a tabletop game, of course, the UK himself gets to decide. If you wouldn’t have wanted to put those fighters out there, Harkey, I’m sorry, and we can start over, but this just kind of goes to show the communication that is going to have to go on with strangers in the tournament. We may even have to come up with a pre-devised strategy to decide whether or not we would want to scramble beforehand on likely battles. Anyway, I just thought I’d bring that up.


  • Coolios.  I’m all set up to go, I haven’t loaded the game, but inferred that Harkey was UK, and so goes next, right?


  • Test summary from TripleA 22:06:01


  • Actually, Chet, Russia goes next, so you’re up!


  • Test summary from TripleA 22:20:15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Buryatia to Amur
                5 infantry moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                5 infantry moved from Sakha to Amur

    Place Units - Russians
                2 armour placed in Ukraine
                1 bomber placed in Russia
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns
        Amur : 18 infantry
        Belarus : 1 infantry and 1 mech_infantry
        Karelia : 6 infantry
        Baltic States : 3 infantry
        Bryansk : 1 artillery
        Vyborg : 5 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 1 bomber and 1 factory_major
        Ukraine : 3 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 armour, 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        Smolensk : 1 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                6 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                4 infantry moved from Korea to Amur
                1 bomber moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 tactical_bomber moved from Japan to Amur
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 fighter moved from Kiangsu to Yunnan
                1 bomber moved from Japan to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 fighter moved from Manchuria to Hunan
                1 tactical_bomber moved from Manchuria to Hunan
                2 infantry moved from Shantung to Jehol
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Korea to Amur
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 armour moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 18 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 1 :  7/22 hits
                        Russians roll dice for 18 infantry in Amur, round 1 :  4/18 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 :  3/18 hits
                        Russians roll dice for 10 infantry in Amur, round 2 :  4/10 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 :  6/14 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  1/7 hits
                        6 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 :  9/13 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 9 infantry
                    Casualties for Russians: 18 infantry
                    Japanese win with 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 9 infantry
                    Casualties for Russians: 18 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter moved from Amur to 5 Sea Zone
                1 tactical_bomber moved from Amur to 5 Sea Zone
                1 bomber moved from Amur to Korea
                1 fighter moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Jehol
                1 fighter moved from Amur to Jehol
                1 tactical_bomber moved from Amur to Manchuria
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 carrier moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 cruiser moved from 20 Sea Zone to 34 Sea Zone
                1 fighter moved from Formosa to Kwangsi
                1 fighter moved from Okinawa to Marianas
                1 fighter moved from Japan to Caroline Islands
                1 tactical_bomber moved from Japan to Caroline Islands

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 bomber, 2 fighters and 1 tactical_bomber
        Korea : 1 bomber
        Kiangsu : 1 factory_minor
        Kiangsi : 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 2 fighters and 2 infantry
        Marianas : 1 fighter
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 fighter and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 2 artilleries and 3 infantry
        Amur : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 destroyer and 1 submarine
        5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 36 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

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