I assumed no intercept in London.
12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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@Ol’:
You got the Allies at 7
Excellent! I will take inf in Egypt and art in kar.
Ok, here we go with our 1st league game of 2012…a.k.a. tournament rematch :-D…Good luck to you!
gonna try something different :|
Ger1-Buy: 2 inf, 5 arm…save 0
CM
1. inf Alg/arm Fra/2inf art Bul => Ukr 2inf
2. inf 2arm Bul/inf Pol => Epl 2inf
3. 3inf art 2arm Pol => Bst 3inf
4. 2inf Fin/inf art Ger/cru sz5/ftr bmr Ger/ftr Nwe/ftr Pol => Kar 5inf 2art
5. sub sz5 => sz6 dd
6. 2sub sz7/ftr Nwy => sz2 bbUkr
A-3inf art arm
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 4)2@2: (3, 1)1@3: (4)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Ukr
A-2inf art arm
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (4, 2)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Ukr twlo 2inf
Kar 3ftr bmr
aa gun
Rolls: 3@1 1@1; Total Hits: 03@1: (2, 6, 3)1@1: (3) -
Kar
A-3inf art 3ftr bmr
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (1, 6)2@2: (6, 6)3@3: (2, 3, 3)1@4: (6)
D-5inf 2art
Rolls: 7@2; Total Hits: 27@2: (6, 3, 2, 5, 5, 2, 3) -
total whiffage in kar for aa!!! Â dang it
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Kar
A-inf art 3ftr bmr
Rolls: 2@2 3@3 1@4; Total Hits: 12@2: (5, 6)3@3: (5, 3, 5)1@4: (6)
D-inf 2art
Rolls: 3@2; Total Hits: 13@2: (4, 5, 1) -
stupid bmr
Kar
A-art 3ftr bmr
Rolls: 1@2 3@3 1@4; Total Hits: 11@2: (5)3@3: (3, 6, 6)1@4: (6)
D-2art
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
stupid artillery
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come on at least take out a fighter!!! geez
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sooooo…for the bmr it is 666 :evil:
Kar
A-art 3ftr bmr
Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (2)3@3: (4, 1, 2)1@4: (2)
D-art
Rolls: 1@2; Total Hits: 01@2: (3) -
well… looks like the horseshoe is still firmly lodged in your rear… :-P
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Kar twlo 3inf
Epl
A-2inf 2arm
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 2)2@3: (3, 1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
well… looks like the horseshoe is still firmly lodged in your rear… :-P
:lol: :lol: :lol: :lol:
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for 3 infantry you took kar. Â is this game going to be another total dice joke? Â grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
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if the battleship survives we’ll call it even. :lol:
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Epl twlo inf
I just realized I have the 2 arm from Cze in Bst on my map but forgot to list them, will you allow them?…up to you my friend
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i always prefer to stick to combat moves exactly as typed and i thought you were the same?
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cuts out all ambiguity. had kar gone horribly, you would not want those tanks in bst. so for the sake of cutting out all possible issues, i go with combat moves as typed, including walkins, sbrs, and autokills of transports
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No worries…sounds good to me…that is what happens when you type it all up, go to lunch, and come back and start fighting without double checking 8-)
Bst
A-3inf art 2arm
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (4, 5)2@2: (3, 3)2@3: (6, 3)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (1, 5, 5) -
Bst
A-2inf art 2arm
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (6)2@2: (5, 2)2@3: (2, 6)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (6, 5)