The last two weekends I was Germany and Sealion worked both times. The first one my dice went south when I turned against Russia, the second one my opponents didn’t have the rolls and I was able to win
Turn 1 1 Carrier, 1 Destroyer, 1Sub
Turn 2 8 Transports
Turn 3 Inf, Art, Arm, and try to replace any aircraft lost and possibly a Sub
Turn 1 Take the French Capital and hit Sea zones 112 with BB and CR and a plane or two. S.Z. 111 with a Sub or two ( 118 &124). 110 I’ll send 6 planes ( 3 Tact’s & 3 Fighters) I also send the sub from 108. S.Z. 106 with a Sub or two, I will sometimes send a Sub down to S.Z. if I don’t send two at 106. I hope they scramble on the 110 battle because with 7 attacks I can sink everything there and with some luck eliminate Fighters that they will need for defense of their Capital. With the ALPHA+3 Germany has more planes (stat. bombers) that could help out.
I also bring my Italian Airforce up to take out any British Navy that they may deploy in 110.
Young Grasshopper has a good opening first 3 turn sealion stat posted in this thread just go look for it
Pray to the dice gods or wear your lucky shirt,shoes,sweater, or whatever
Good luck and keep on rollin
Depending on what U.K. does determines how many Transports you’ll need to buy