Russian tanks are great if Germany decides to swing down towards the Middle East instead of a straight march to Moscow. They are not going prevent the stackwalk any better than artillery except perhaps if the calculations show that the extra firepower will slow down a critical step like Rostov or Belarus. Hence it could be good to build the tanks on turns 3 or 4, depending on the German DoW. No need for them on Round 1.
Why Alpha 3
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Was there a balance problem with Alpha 2 Or are we just making Alpha 3 to confuse people? Alpha 2 seemed great to me.
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People thought Alpha 2 was too allied favored me thinks.
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Playtest it a bit and see if you think it is balanced. I have to admit in my games Axis usually won but that could be due to differences in skill.