OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
inf egy, arm cau
Ger1:
Purchase:
7 inf 2 arm
combat:
inf art arm lib, bmb ger -> egy
trn 13 load inf alg, arm fra -> 15 unload egy
sub ca 5 -> 6
2 sub 7, ftr nwy -> 2
ftr nwe, ftr ger -> 12
trn 5 load inf nwe, art ger unload bst
2 inf art ftr pol -> bst
2 inf 2 arm pol, 2 arm cze -> epl
3 inf art 2 arm bul -> ukr
is it amphibious assaults then sea battles? I think it is… I can’t remember. Anyhow, that’s how I’m going to play it.
egy
aRolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (5)2@2: (2, 1)2@3: (4, 1)1@4: (4)
dRolls: 4@2 1@3 1@4; Total Hits: 44@2: (1, 4, 1, 1)1@3: (4)1@4: (1)
bloody.
egy2
aRolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (1)
dRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
egy holds, ftr remains.
bst
aRolls: 1@1 4@2 1@3; Total Hits: 31@1: (1)4@2: (5, 5, 1, 3)1@3: (2)
dRolls: 3@2; Total Hits: 03@2: (4, 4, 5)
bst twol
2
aRolls: 2@2 1@3; Total Hits: 22@2: (1, 3)1@3: (3)
dRolls: 1@4; Total Hits: 11@4: (1)
2 cwlo sub
12
aRolls: 2@3; Total Hits: 22@3: (2, 1)
dRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
12 cwlo ftr.
6
aRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
dRolls: 1@2; Total Hits: 01@2: (3)
6
aRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (6)
6 cwol
epl
aRolls: 2@1 4@3; Total Hits: 12@1: (6, 6)4@3: (6, 4, 3, 6)
dRolls: 2@2; Total Hits: 12@2: (5, 2)
epl2
aRolls: 1@2 4@3; Total Hits: 21@2: (3)4@3: (6, 6, 1, 1)
dRolls: 1@2; Total Hits: 11@2: (1)
:( epl twlo 2 inf
ukr
aRolls: 2@1 2@2 2@3; Total Hits: 02@1: (4, 5)2@2: (3, 5)2@3: (6, 5)
dRolls: 2@2; Total Hits: 02@2: (6, 5)
ukr2
aRolls: 2@1 2@2 2@3; Total Hits: 32@1: (1, 2)2@2: (2, 2)2@3: (4, 5)
dRolls: 2@2; Total Hits: 02@2: (3, 5)
Guess it’s all about average.
ncm:
ftr 2 -> nwy
inf nwy -> fin
2 inf ger -> pol
inf ger, ftr 12 -> fra
mobilize:
7 inf 2 arm ger
collect:
35+10=45, has 45
if sz 4 -> 6 then sub stays up to defend
your map shows a fighter in BST.
he’ll land in pol
Soviet turn 1
Purchase
30 IPC
infantry
3 tanks
bomber
Combat Moves
Z6 (submarine, cruiser) v submarine (Z4)
dice
Z6
A - submarine
Rolls: 1@2; Total Hits: 01@2: (4)
D - submarine, cruiser
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
Z6 holds no loss
Noncombat Moves
5 infantry, artillery from KAR to ARC
tank from CAU to TRJ
3 infantry, artillery, tank from RUS to CAU
2 infantry from KAZ to CAU
infantry from EUK to CAU
infantry from BEL to EUK
2 infantry from NOV to RUS
infantry from EVE to URA
infantry from YAK to EVE
2 infantry from FAR to BRY
2 infantry from STC to BRY
Mobilize
infantry in KAR
3 tanks, bomber in CAU
Income
26 + 5 NO = 31
I placed your units and updated the money for Germany.
Cheers
Lindy–you’ve left yourself 3 IPC. Tanks are still 5 IPC in AA50, as long as the rules haven’t changed for this season. Do you want an inf in Rus or Kar? Or shall you keep the 3?
Jpn1:
Purchase:
2 trn inf
combat:
dd 51, 2 ftr 57 -> 53
2 ftr 57 -> 56
2 ftr 61 -> 35
2 trn 61 -> 37 unload bur
trn 62 load inf arm -> 61 unload kwa
bb ca 61 -> 50
3 inf fic, ftr for -> yun
3 inf kia, ftr jpn -> fuk
3 inf ftr man -> sui
trn 51 load inf -> 38 unload
trn 51 load 2 inf -> 49 unload
53
aRolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (3, 6)
dRolls: 1@4; Total Hits: 11@4: (1)
53 cwlo dd.
50
aRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
dRolls: 1@2; Total Hits: 01@2: (5)
50 r2
aRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
dRolls: 1@2; Total Hits: 11@2: (1)