Clyde, KNP and Others,
Tigerman and I are planning our “Solomons” game with options, including using:
A. Only the OOB units.
B. The OOB units and SOME of the new units.
C. ALL of the new and proposed units.
There will be a chart of units and their A/D/M/C factors along with any special capabilities they might have allowing the players to to customize their game to their specific likes.
Many factors become obvious when using all of the new units.
First is my overiding insistence of what we’re calling “SLF”. Nothing is worth having in the game if it is not Simple, Logical, and Fast (in gameplay terms). We have been remarkably successful thus far applying “SLF” to many new rules and a/d/m/c factors to allow a truly large amount of units while not being confusing or slowing the game in a major way. A LOT of thought has gone into this aspect of the game. Otherwise it could become “Monster” of a game few would enjoy or ever be able to finish.
Second, we are going to a D-12 dice system to differentiate the various units.
As far as the Land and Naval battles the new units will offer many tactical variations of unit factors and/or capabilities. In SOME cases of simular units we’ve applied the “SLF” method and given them like factors. Such as (sea)transport type units having the same defense factor. There will be exceptions as necessary.
Our game will also have a logistics consideration. Just as in the real Solomons campaign the supplies will be a consideration for both sides to consider for attack and defense. We believe that this logistics factor should make for a lot of interesting naval battles.
Although I’ve just jotted down some quick answers as I didn’t have much time,… I’d envite anyone interested to “check-out” our own thread about this specific game. It’s called EXPANDED A&A–-- THE NAVAL SERIES Coral Sea and The Solomons Campaign to get more detailed answers, ask questions, or suggest your own thoughts. We’re currently doing a lot of work off-line but we check the thread for any questions or suggestions. It seems a lot of people are following our progress. Get involved and ask questions or suggest ideas, too.
“Tall Paul”