Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
G40 Alpha +2 Axis (MKP & Alsch) vs Allies (Cymru, Ghr2, GI Joe)
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TEAMS-
Germany/Italy - MKP
Russia - Cymru
Japan - Alsch
USA - Ghr2
UK - Gi JoeSorry about the wait folks. Munich was a great time!
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Here is the map at start:
I don’t know if we want to wait for everyone to post here or not? I think I can do my opening moves without strategizing much w/ Japan ^^
but I’m not sure if everyone else is ready?
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Present…
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I’m good.
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Oke, i’m fine.
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Does anyone know if Ghr2 is still going to play?
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I say go ahead and start, and we’ll see when we get to US1.
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Very well…
Germany 1:
30 IPCs
Purchase–
1 cv 1 dd 1 ss save 0
Combat Moves–
1 ss SZ 103 > SZ 91
1 ss SZ 108 > SZ 106
1 ss SZ 117 > SZ 106SZ 111
1 ss SZ 118
1 ss SZ 124
1 ftr NOR
1 tac 1 bmr GERSZ 113
1 bb 1 ca SZ 112
1 ftr POLWFR
3 inf 1 art 2 arm 1 ftr HOLFRA
3 inf 4 mech 1 art 3 tac 2 ftr
1 tac POL
1 inf 1 art 1 arm HOLYUGO
6 inf 2 art SGR
2 inf 1 arm HUN
1 inf 1 arm ROM
1 arm POL1 inf ROM > BUL
1 inf NOR > FINScramble orders needed for SZ 111
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Fighters stay on the ground during this attack in z111. :-D
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SZ 91
A 1 ss ten shots
Rolls: 10@2; Total Hits: 410@2: (4, 6, 4, 4, 1, 2, 6, 6, 1, 1)
D 1 ca ten shots
Rolls: 10@3; Total Hits: 510@3: (2, 1, 5, 3, 5, 3, 4, 6, 6, 2)
sub has first strike
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SZ 106
A 2 ss
Rolls: 2@2; Total Hits: 02@2: (6, 4)
D 1 dd
Rolls: 1@2; Total Hits: 01@2: (3)
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SZ 106 r2
A 2 ss
Rolls: 2@2; Total Hits: 02@2: (4, 6)
D 1 dd
Rolls: 1@2; Total Hits: 11@2: (1)
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SZ 106 r3
A 1 ss
Rolls: 1@2; Total Hits: 01@2: (6)
D 1 dd
Rolls: 1@2; Total Hits: 11@2: (1)
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fuck me
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Whatever… we’ll see how the rest of the round goes…
SZ 111
A 2 ss 1 ftr 1 tac 1 bmr
Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (4, 2)1@3: (5)2@4: (1, 2)
D 1 dd 1 bb
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)
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SZ 112
A 1 ftr 1 ca 1 bb
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 1)1@4: (6)
D 2 ca
Rolls: 2@3; Total Hits: 12@3: (3, 5)
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WFR
A 3 inf 1 art 2 arm 1 ftr
Rolls: 2@1 2@2 3@3; Total Hits: 02@1: (6, 6)2@2: (5, 4)3@3: (5, 5, 5)
D 2 inf 1 arm 1 ftr
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 5)1@3: (2)1@4: (2)
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WFR r2
A 1 art 2 arm 1 ftr
Rolls: 1@2 3@3; Total Hits: 21@2: (4)3@3: (1, 5, 3)
D 2 inf 1 arm 1 ftr
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (2, 5)1@3: (5)1@4: (5)
this is not fair…
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WFR r3
A 2 arm 1 ftr
Rolls: 3@3; Total Hits: 13@3: (4, 4, 3)
D 1 arm 1 ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)
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WFR r4
A 1 arm 1 ftr
Rolls: 2@3; Total Hits: 22@3: (3, 1)
D 1 ftr
Rolls: 1@4; Total Hits: 11@4: (1)