@GrandMasterC:
The Axis have to take as many IPC’s and NO’s away from the Allies as soon as possible. I have played the Axis a couple times now and the key is concentrating forces to knock down a power at a time and take away their NO’s before DOW on another. Japan has to move as fast as possible to take China out, then focus on taking those 4 islands away from UK. Germany has to take out France, then focus on USSR so it can start getting the russian city NO’s. If both Axis sides push in towards Asia, and play defense on the other sides, they can win. Germany plays defense by taking out Atlantic allied navies within distance of Europe. The distance between US and Europe means that Germans can buy cheap subs and lay back and wait for US to come in striking distance then counter back with subs higher attack value. Mix a few planes in and the US will have a lot of ships at the bottom of the atlantic. All the while they can focus cheap infantry and artillery units east towards USSR. Don’t let the German tanks get killed, always provide lots of cannon fodder.
Each sub cost 6 IPC which means 2 less infantry\or 1 tank on Russian front, for what? To build a thin naval wall? The Luftwaffe is vital and it’s too small to fight on Russia, Normandy and North Europe ( not to mention Africa). The Americans will come with 8-10 warships, 2-3 destroyers, 1 AC, 2 ftr, 1 BB, 1 Cr… the subs are useless.
A normal, he don’t need to be Napoleon, US player make an “All in” in Europe, 156 IPC in the first 3 turns, 82 IPC for the rest of the game and the Germany said good bye.
US take Norway and put a 10 IC, wipe out the Italians and take Rome and kick out Italy.
The Allies can lose only with undecided or noob players.