Afterthought: While I do admit that I was the most skilled of all the players, I don’t think my victory was unduly won.
While blind play was a huge factor, I feel this hindered me more than the Allies, as several critical mistakes and misfortunes almost lost the game for me. UK and Anzac played perfectly, yet I think China should have been more aggressive. US played brilliantly, but made bad purchases. Still, I feel more infantry would have simply increased my plane casualties in the final battle, and not lost me the game.
Also several house rules allowed UK and Anzac to take all of East indies and New Guinnie on turn 1, giving them a huge IPC bonus in the beginning.
While the other three Allies could have been much more agressive, it only would have lost them their small fleets to my airforce. Yes, they could have taken Manchuria on turn 3, but I didn’t care.
I should also note that Japan itself was never at risk, as I always had a sizable force there.
Overall, I feel it was Japan’s inherent qualities that won the game for me. It has a huge force that is placed well for quick deployment.
The Allies, even with a lot of IPCs, cannot logistically get enough units into play to really force Japan on the defensive.
A daring player that is willing to commit his entire force can take Western US by turn 4.