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Author Topic: Axis or Allies  (Read 12826 times)
Gen.Rommel
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« on: May 30, 2010, 12:11:00 am »
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 huh I have had Axis and Allies for a bit under a year now and I have only played with two players! I always find that people prefer a side! I prefer the Axis!  evil I have friends who prefer the Allies and Axis. The rule is whoever owns the board choses what they want first.
Wbu? Wat do you prefer? Why?  huh
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kdfsjljklgjfg
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« Reply #1 on: May 30, 2010, 09:49:16 am »
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I like the Axis just because I like my power being consolidated into a single force. At least in Europe, anyway.
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Gen.Rommel
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« Reply #2 on: May 30, 2010, 10:08:31 pm »
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Cool!  grin I agree the Axis is more fun to play with to!
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LT04
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« Reply #3 on: June 14, 2010, 11:25:10 am »
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I like the Axis too.  There's nothing like taking the wind out of an over confident noob's sails when you Sea-Lion the UK when he thinks you are going for Moscow.   evil
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calvinhobbesliker
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« Reply #4 on: June 14, 2010, 01:43:27 pm »
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Has any axis player won by capturing the US?
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LT04
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« Reply #5 on: June 15, 2010, 07:18:49 am »
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Has any axis player won by capturing the US?

Can't say I've ever seen that before, but I don't have nearly as much time into this version as others.
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C_Strabala
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« Reply #6 on: June 16, 2010, 03:38:02 am »
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Has any axis player won by capturing the US?

   I'm not sure it is physically possible. The U.S. alone has 30 IPC's. That can produce ten infantry units every round. The Germans will have to invest in at least triple the units the U.S. has, plus the cost of transports & escorts to get them to the Eastern Seaboard.
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LT04
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« Reply #7 on: June 16, 2010, 04:31:45 am »
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   I'm not sure it is physically possible. The U.S. alone has 30 IPC's. That can produce ten infantry units every round. The Germans will have to invest in at least triple the units the U.S. has, plus the cost of transports & escorts to get them to the Eastern Seaboard.

Not to mention the number of turns it would take Germany to even get to the US if they had all of the units lined up in France.
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Gen.Rommel
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« Reply #8 on: June 19, 2010, 10:43:58 pm »
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I have captured the USA!  evil It was alot of luck though! The USA sent Everything South to Morroco! In an attempt to Attack Italy and then Germany! I just keept retreating And the force in Italy made them delay defending there homeland! I used Iceland as an Air and Naval Base! When i was ready I easily stormed through Canada's single tank and with a simitaneous Naval strike the USA was engulfed by Germany  evil evil evil And i won the game!!! I know, however, I was very very very very lucky!
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Dylan the Canadian
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« Reply #9 on: June 20, 2010, 10:47:54 am »
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Axis I would say, Britain aren't really a threat, USSR are easy enough, the air force can destroy US crossings.
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Gen.Rommel
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« Reply #10 on: June 25, 2010, 09:07:49 pm »
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Does anybody prefer the Allies?  huh  huh HuhHuhHuh?? Anyway the general idea is Axis is more popular??? So which side do you think the game favors? If any?
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Dylan the Canadian
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« Reply #11 on: June 25, 2010, 09:42:13 pm »
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Does anybody prefer the Allies?  huh  huh HuhHuhHuh?? Anyway the general idea is Axis is more popular??? So which side do you think the game favors? If any?

Axis like I said, USSR will be pushed, soon UK will only have the home island and Canada, US needs to buy a boat to get across. So yeah it favors the Axis, Allies really need to work together to push a victory.
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MrMalachiCrunch
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« Reply #12 on: June 25, 2010, 11:06:20 pm »
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Dylan, the game  you just played didn't seem to favour the axis.  Didn't Germany fall on England's second turn?

I really don't have a favourite, pros and cons.  Somebody else mentioned the Axis for the compact power each nation presents, I agree with that on the Axis.

However, the allies present some unique challenges and if done correctly can make you a stand out player.  I am pretty good at the Shuck, the allies are tough to beat when a steady flow of infantry plus versitile air-support is present.  An efficient supply chain is always what makes an army successfull in the long term.  Co-ordination with the the brits and americans are key to success in the atlantic ie, brits move fleet and land then americans reinforce fleet position and land position. 

Full allied co-operation in the soviet theatre can be nasty for the axis.  The Axis must always think "What can the allies do in sequence to screw me up".  As Japan, they must think, "What if the americans did this, then the russians moved in some armour to back them up, then the brits move in more forces with air" or "if the americans take out that blocking infantry then the british tanks can blitz through and attack my airforce 'behind the lines'.  There seems to be less opportunity for the axis to have combined forces to present the same options.  However, strong Japanese airpower in Germany can really cause problems with the fleet moves of the brits and americans where they both must reach the same new SZ, the japs go before the fleets combine.....
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Dylan the Canadian
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« Reply #13 on: June 26, 2010, 06:38:46 am »
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Dylan, the game  you just played didn't seem to favour the axis.  Didn't Germany fall on England's second turn?

I really don't have a favourite, pros and cons.  Somebody else mentioned the Axis for the compact power each nation presents, I agree with that on the Axis.

However, the allies present some unique challenges and if done correctly can make you a stand out player.  I am pretty good at the Shuck, the allies are tough to beat when a steady flow of infantry plus versitile air-support is present.  An efficient supply chain is always what makes an army successfull in the long term.  Co-ordination with the the brits and americans are key to success in the atlantic ie, brits move fleet and land then americans reinforce fleet position and land position. 

Full allied co-operation in the soviet theatre can be nasty for the axis.  The Axis must always think "What can the allies do in sequence to screw me up".  As Japan, they must think, "What if the americans did this, then the russians moved in some armour to back them up, then the brits move in more forces with air" or "if the americans take out that blocking infantry then the british tanks can blitz through and attack my airforce 'behind the lines'.  There seems to be less opportunity for the axis to have combined forces to present the same options.  However, strong Japanese airpower in Germany can really cause problems with the fleet moves of the brits and americans where they both must reach the same new SZ, the japs go before the fleets combine.....

That was Spring 1942 they are two different games.
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MrMalachiCrunch
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« Reply #14 on: June 26, 2010, 07:18:15 am »
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Hmmm, well Dylan, how many games of europe have you played and won out of curiousity?
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