@mjcarney2:
Turn 1
Germany
- Buy 1 bomber and 5 infantry
Why the Bomber?
@mjcarney2:
- Move all African Forces South 1 territory
- Attack Battleship in Mediterranean Sea with sub and one fighter
- Attack Main British fleet with remaining air force and Baltic fleet
- Land a Fighter in Lybia
If youland a fighter in Lybia and move the troops south it will be a dead fighter on UKs turn.
@mjcarney2:
- Strafe Caccausas
- Retreat from E. Europe
These two actions can’t be doen in the same turn. Look at your map again.
@mjcarney2:
Japan
- Buy 3 transports
- Take E. China with all available fighters and Infantry except one infantry in Manchuria and one in Burma
- Attack Pearl Harbour with Japan Battleship, Japan Fighter, Carrier Fighter, Bomber and Submarine. Kill Sub and Battleship
Use the Phillippine Fighter it can’t be used any where else and the Jap fighter can be used in China
@mjcarney2:
- Load 3 Infantry on to 2 Transports and Move them to Solomon Island, Move Battleship and Carrier to Solomon Islands
Ships have to remain in the combat sz unless you think you can pull out before you kill the Fighter. If that is your plan good luck.
@mjcarney2:
- Land Fighters in Kwanatung and Carrier, Land Bomber at Solomon Islands
Turn 2
Germany
- Buy all Infantry
- Take E. Europe
- Do what you can with Air Force(preferable attack a fleet) but Land them in W. Africa
If you leave your airforce undefended in WAF the US will attack them. They probably won’t take the territory but every hit will be a plane.
@mjcarney2:
- Attack Egypt with fighter and African troops
Already covered this in turn one.
@mjcarney2:
Japan
- Buy 1 Transport and Infantry (Save three IPC)
- Attack Manchuria or Soviet Far East w/ bomber from Solomon Islands
- Claim Argentina
- Land Fighters in Manchuria
Turn 3
Germany
- Buy all Infantry
- Strafe Kerelia
With Japan putting little pressure on Russia Strafes work both ways. Germany is weakinging them selves by fighting a two front war. Read some history. :)
@mjcarney2:
- Attack Any Fleet (American preferably)
Japan
- Buy 1 Transport and Infantry or Factory in Manchuria(If no British/American factory was built) and Infantry
- Attack Yakut (and possibly Soviet Far East)
- Attack Either South Africa or Brazil or Both
- Land Fighters in Manchuria
You are depending on a german Air force that was probably already shot down or attacked and killed.
You are not putting near enough pressure on Russia. You should have Sinkiang on turn two. as well as India, Soviet Far East and possiply Yakut.
Any thing after turn 3 should be general guidelines, such as “try to be on the border of Moscow by turn 4.”
@mjcarney2:
Turn 4
Germany
- Build a Fleet and Infantry (3 Aircraft carriers with fighters)
- Strafe Kerilia
Japan
- Buy 1 Factory and Infantry or 3 Tanks and Infantry (South Africa preferably or Brazil
- Strafe China
Rest of the Game
Germany
- Hold on to E. Europe, France, Italy and Germany with Infantry until Japan threatens the Russian capital
- Have 3 Aircraft Carriers w/6 fighters in British waters
Japan
- If no Sinkiang/India factory take over Sinkiang on turn 5 and India on Turn 6. If one factory was built take over other territory on turn 6 and factory on turn 8. If two factories were built take over Sinkiang on Turn 7 and India on Turn 8.
- Have Brazil/South Africa Factory build submarines and move them to north sea or US coast. When there is no need for submarines begin to build tanks and advance to mexico.
- Get into striking distance of Moscow then wait for Germany to get in position
- If E. Europe, Italy, Germany or France falls take Moscow
The rest of this is based on wild speculation and the nessesity that your opponent rides the short bus. Try again please, if you must. :D