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Author Topic: Modules for ABattlemap  (Read 97943 times)
HolKann
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« on: November 25, 2008, 05:41:22 pm »
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ABattleMap Modules

Intro:
Since I've got a first post in a stickied thread here, I'm gonna hijack it evil to present to you guys the brand new ABattleMap Installer! The goal is to simply have a player install one .exe file, and be ready to play any A&A flavour (s)he likes. No more messing around with map versions or e-mailing modules, all ABattleMap needs should be in one convenient package.

Features:
* Easy-to-use self-install format
* Up-to-date 0.80+ ABattleMap.exe file
* Some extra files created by the community to enhance your ABattleMap experience
* All current A&A-related modules including:
  • Both of Funcionetta's Free China modules
  • A version of AAR with corrected sea zone names
  • The finished version of AA42
  • The former ABattlePack
  • TMTM's Guadalcanal, Battle of the Bulge and D-Day
  • Half a dozen other A&A variants I found on the net: AAR: Enhanced, AAR: Historical Edition, Pact Of Steel, AAE: Italy, Advanced World At War, Global War.
  • Stoney's superb Pacific 1940 module v3.2

How to install:
Simply download the ABattleMap Installer, follow the instructions on-screen, and double click the created shortcuts. Easy as pie, have fun!

On the extra files:
There is a folder in the installation directory called "_Extra Files_". This folder contains extra toolpieces.bmp, bigpieces.bmp and map.bmp files to costumize some modules. Also, it contains a .pdf with Stoney's guide on how to create your own ABattleMap modules. It's very complete, and certainly worth a peek.

Notes:
Required disk space: 207 MiB. This is mostly due to the use of .bmp files for the many needed image files.

For non-Windows users, here's a .7z file of the whole lot.

Compatibility of maps should not be an issue, I've only included maps which are compatibility-wise finished. Anyone sending me a new version of an already existing module, should make sure they're compatible with the older versions. New modules are always welcome and will be added to the ABattleMap installer.
Current version of the files: juli 24nd 2010.

Any comments, suggestions or flames on the ABattleMap installer or modules can be directed to this thread. Comments, suggestions or flames regarding Pacific 1940, Europe 1940 and Global 1940 can be directed to Stoney's thread (which should be stickied imo).

People who can't download files from Mediafire are welcome to pm me with their e-mailaddress so I can simply mail the files to them.

Many tnx go to TMTM, Funcionetta, TimTheEnchanter, CmdrJennifer, a44bigdog, Emperor Molari, jeffdestroyer, Stoney229, Atarihuana, d142, P@nther and Vreely for supplying ideas, reporting bugs and sending through files or modules. Ofcourse, credit also has to be given to Atilla, the creator of ABattlemap.



A quick tutorial on using ABattleMap:

* Navigating is done by holding down the right mouse button and moving the mouse.
* Placing new units in a territory is done by left clicking on the desired unit in the ToolBar window, and then left clicking in the desired territory. To place 5 units at a time, hold SHIFT. To place 10 units at a time, hold CTRL.
* Deleting units is done by clicking the middle mouse button on the desired unit, or by changing the mouse function to delete by clicking "DEL" in the upper right corner of the ABattleMap window. To delete 5 units at a time, hold SHIFT. To delete 10 units at a time, hold CTRL. To get back to the default mouse function, click "ESC" in the upper right corner of the ABattleMap window.
* Moving units from from a territory to another is done by dragging them with the left mouse button. To drag 5 units at a time, hold SHIFT. To drag 10 units at a time, hold CTRL. To drag a whole stack of units, hold CTRL+SHIFT.
* Undoing a recent action is done by clicking "UNDO" in the upper right corner of the ABattleMap window.
* Zooming in is done by pressing "+" on the numpad. Zooming out is done by pressing "-" on the numpad.
* Recovering the InfoView and ToolBar window after they mysteriously disappeared is done by removing the "ABattleMap.ini" file from your ABattleMap folder (default: C:\Program Files\ABattleMap).



Source map files

For those who wish to create their own version of the AA50 modules, a .pdn file of Map.bmp for the AA50 1941 scenario can be downloaded here, and a .pdn file for the AA42-map can be found here.
« Last Edit: July 01, 2010, 02:52:39 pm by HolKann » Logged
jeffdestroyer
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« Reply #1 on: November 27, 2008, 08:25:25 pm »
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.
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Mr Morden
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« Reply #2 on: November 27, 2008, 09:54:07 pm »
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Any chance of posting these using the site based uploader...

I have problems with filesharing sites at work... (I'm not online at home..)

Can anybody help ?   grin

Free league points are at stake LOL !
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jeffdestroyer
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« Reply #3 on: November 28, 2008, 12:05:04 pm »
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sz 7 does not connect to NWE on the Battlemap file.
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jeffdestroyer
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« Reply #4 on: November 28, 2008, 12:06:43 pm »
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After messing up the map and the uploads, I'll simply devote a little thread to the AA50 modules for ABattlemap. The goal is to keep the most up to date version in this post, and any bugs or changes that might be good can be reported here. I'll try to look into them as soon as I have time.

Latest version (26th of November): http://www.mediafire.com/file/nmhzm1t2iqm/AA50%20modules.zip

Currently working on:
 -fixing the SZ 38 naming error

Have fun! Smiley

sz 7 does not connect to NWE on the AA50 Battlemap file.
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Mr Morden
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« Reply #5 on: November 28, 2008, 01:34:28 pm »
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Any chance of posting these using the site based uploader...

I have problems with filesharing sites at work... (I'm not online at home..)

Can anybody help ?   grin

Free league points are at stake LOL !

 cry  won't anybody help me ?
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jeffdestroyer
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« Reply #6 on: November 28, 2008, 02:05:55 pm »
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Here are the two game files.  Can not upload the other files here. 
Give me an e-mail address and I can send it to you
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HolKann
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« Reply #7 on: November 30, 2008, 05:34:00 pm »
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sz 7 does not connect to NWE on the Battlemap file.

Fixed Smiley

Any chance of posting these using the site based uploader...

No, they get screwed up all of the time because the forum doesn't allow ".rar"-files to be attached. PM me with your e-mail address, and I'll send them to you...
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RisingDragon
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« Reply #8 on: December 01, 2008, 08:39:47 pm »
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not sure if u got this one yet, but Saigon victory city in FIC should be Shanghai in Kiangsu.  Also, placements were off in the original map file for 1942, I've included corrected placements below in case it's helpful...cheers and thanks for doing this!
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HolKann
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« Reply #9 on: December 02, 2008, 09:05:03 am »
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Didn't update the link embarassed. I did now (and doublechecked Wink ): Shanghai, 1942 setup, connection to Nwe from SZ7,... are correct.
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jeffdestroyer
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« Reply #10 on: December 02, 2008, 09:42:02 am »
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Didn't update the link embarassed. I did now (and doublechecked Wink ): Shanghai, 1942 setup, connection to Nwe from SZ7,... are correct.


thanks for the correction
« Last Edit: December 02, 2008, 09:47:08 am by jeffdestroyer » Logged
HolKann
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« Reply #11 on: December 04, 2008, 10:37:05 am »
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Posted a final version of the map, without naming errors and some optimized territory shapes (nothing major, just made some connections between seazones or land territories a bit more clear), + fixed the placement of some NO IPC-values on the map.

Also, +1 to the first forummer who knows the names of the six people pictured on the map... cool
« Last Edit: December 04, 2008, 10:41:05 am by HolKann » Logged
DarthMaximus
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« Reply #12 on: December 07, 2008, 08:44:46 am »
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Stickied the thread.
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soldat
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« Reply #13 on: December 13, 2008, 10:01:40 pm »
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How do I use this map?
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a44bigdog
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« Reply #14 on: December 13, 2008, 11:39:45 pm »
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If you will look in the Axis & Allies Revised section of the forum there is a stickied thread about battlemap.
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