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Author Topic: Modules for ABattlemap  (Read 98006 times)
P@nther
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« Reply #150 on: February 17, 2009, 12:53:26 pm »
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what do you  think about fleet markers?


What exactly do you mean? Like those things used in AAR FTF?



sorry i only know AA50. i agree that having the units in place looks cool, but its really annoying moving big naval groups bit by bit ( i know CRTL / Shift function Wink )
i though of something like this.  now u could place ��� F1 marker in sz and the actual fleet plus F1 marker in ... um... mongolia Cheesy, UK fleets go to sahara  afro

( i also changed bombers ( with bombs  evil) and AC ( make thicker)  thx to P@nther for input! )



You're welcome smiley

I think the idea of fleet-markers is great. It reminds me of the old marshaling circles and cards I read about here:
http://www.harrisgamedesign.com/bb2/viewtopic.php?t=1702&sid=f8cee6efbf1d2010c0b3941857d1f928
« Last Edit: February 17, 2009, 12:56:01 pm by P@nther » Logged
questioneer
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« Reply #151 on: February 21, 2009, 08:29:48 am »
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HELP!!!

I'm in a tournament game and I am having trouble getting the toolbar to show all of a sudden.  I opened it and it wasn't there.  I tried downloading it again and restarting my computer and it doesn't show.  I'm gonna try reinstalling it again (good thing the maps are saved on the forum).  I have the file and it says that it is turned "on" but it doesn't show.  The infobar is showing but not the toolbar.  Can anyone help??? sad

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questioneer
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« Reply #152 on: February 21, 2009, 08:41:10 am »
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Nevermind- reinstalled it- works fine.

Hot tip- keep your map files saved on the forum every turn!!!

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P@nther
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« Reply #153 on: February 21, 2009, 09:08:57 am »
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Most issues with ABattleMap will be solved when deleting only the ABattleMap.ini

With the next start of ABattleMap the ABattleMap.ini will be created again with all windows arranged by default.
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d142
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« Reply #154 on: February 21, 2009, 06:50:45 pm »
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has anyone tried to customize the map's for Abattlemap,
i have changed mine to different shades of green, and the sea zone's to blue, it look's something like the AA50 board, i can write the names of the territories and sea zones over the color
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P@nther
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« Reply #155 on: February 22, 2009, 01:52:05 am »
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has anyone tried to customize the map's for Abattlemap,
i have changed mine to different shades of green, and the sea zone's to blue, it look's something like the AA50 board, i can write the names of the territories and sea zones over the color

Would you please post an image? Would be interesting smiley
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d142
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« Reply #156 on: February 22, 2009, 05:35:08 am »
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the map file is too big to post
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P@nther
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« Reply #157 on: February 22, 2009, 06:33:10 am »
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the map file is too big to post

Why not resize it / convert it to jpg or use mediafire.com ?
HTH smiley
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d142
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« Reply #158 on: February 22, 2009, 08:14:38 am »
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here is the map, the quality of the image is altered, because i have superimposed the image of a battleship to the map, and decreased the size of the picture to fit the attachment file capacity
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zippy_kilowatt
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« Reply #159 on: February 22, 2009, 08:35:22 am »
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Hey guys.  I just downloaded this program but the resolution of the map is bigger than my screen.  Is there a way to scroll the map or to resize it?
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P@nther
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« Reply #160 on: February 22, 2009, 09:17:04 am »
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You cannot resize it.

But you can scroll by right-clicking into the screen, holding and then moving the mouse.
HTH smiley
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d142
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« Reply #161 on: February 22, 2009, 09:31:46 am »
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if it is the map that i posted, you can not run that in a program, you would have to open the battlemap / map. file , and then move it to a paint or bitmap program for editing/customizing, when you have it customized, save the picture as map, before it is installed the file name should be changed to map.bmp, or the same as the original file in the Abattlemap program, you should see a flash image of 24 bit program appear, save it as 24 bit, then copy the file from pictures to program files, it should replace the map that would be in Abattlemap, when it is replaced, reinstall Abattlemap, when the Abattlemap program is open, the new map should be set, it is possible to make as many map's as wanted, without deleting the original map, do not save the new map to the Abattlemap folder, replace the map at program files,
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P@nther
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« Reply #162 on: February 22, 2009, 01:14:50 pm »
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Yes, thank you smiley

Your map looks very nice. Although I got used to the color-scheme of the distributed map (that is close to the colors of the units) I like very much the idea of naming the territories/zones.
I think that makes moves easier to handle, especially for new players.

smiley
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d142
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« Reply #163 on: February 22, 2009, 01:29:40 pm »
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thank you, i am using a map similar to that one for the pbf games, not yet with the name's of the territories,

when i get some good picture's of aircraft and ship's, i can use them with the map
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P@nther
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« Reply #164 on: February 23, 2009, 03:24:39 am »
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I modified the Map.bmp for the 41 and 42 scenarios. Each SZ and territory is named now (thanks to d142 for the idea).

Just download from

http://www.mediafire.com/download.php?otzh3wnmhyk

It is a 145 KB download. Please note that you need 7-zip or another packer program that is able to handle .7z-files to uncompress the files.

See

www.7-zip.org

I worked with layers using paint.net  (not to mix up with MS Paint). So it will be quite easy to adjust the bmp by just editing the appropriate layer.
You can use only SZ-Numbers, only territory names, only neutral territory-names, or any combination of them.
I will share the .pdn-file (paint.net's format) if anyone is interested.

BTW I changed the abbreviation of "Russia" from "Mos" to "Rus" in the map because I don't know why Russia is the only territory that had it's capital as abbreviation.

Maybe these files will be of any help especially for new users of ABattlemap.
« Last Edit: February 23, 2009, 07:35:08 am by P@nther » Logged
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