@superbattleshipyamato Thanks for the game.
Biggest mistake was R1. Other than that, I don’t think you played that bad.
@superbattleshipyamato Thanks for the game.
Biggest mistake was R1. Other than that, I don’t think you played that bad.
Looking for a game. Haven`t played in a while, so it might be slow going to start with.
Any takers?
I also play this with my gaming group. I agree with squire - Allies have the advantage.
Japan can grab Indian rnd 3 (naval base in French Indo rnd 2) and if you’re playing to win, that’s the way I would go.
If you want to create more play in Africa/Med you can try a German airbase in Greece rnd 1. Britain can attack with fig, tac, bmr, cruiser for an even fight with the destroyer and 3 figs.
If you want to try something a little crazy with Japan, have a look at the following;
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 49 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
If all goes right you won’t be in bad shape. However, there is a massive whole in this opening that can be exploited by US/Anzac. If they choose not to scramble in Pearl Harbor they can attack the BB and loaded Carrier in sz 54 with 3 fig, tac and bmr then have Anzac clean up, if anything is left. You can prevent this by bringing in an extra carrier and landing the 2nd fig from the attack on sz 49. BUT, you can only do this if you’re not forced to provide landing for the surviving fighters in Pearl. All in all pretty messy and not a very good opening. Let me know if you take the plunge and how it works out.
Best move for Britain IMHO is an airbase in Gibraltar. I don’t use the US fig to attack the 2 German des, just 2bmr and a des, this gives you an extra fig in Gibraltar. The idea is to park your cruiser in sz 92 to prevent Italy from getting thier NO. They can attack, but have to cover the scramble and will have their fleet wide open for a counter attack.
@soulblighter @Pejon_88 All good, have an offer now for a game.
@wizmark Will post tonight after work, or today if work is slow ;)
@Avner Have 2 games on the go. Maybe another time.
@Avner I just remembered, I forgot to mention I assumed no scramble in sz 35 when attacking the fleet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 fighter moved from Southern Italy to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.17 expected hits
French roll dice for 2 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Algeria
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Greece
Italians attack with 2 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour and 1 fighter in Greece, round 4 : 2/3 hits, 1.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 114 Sea Zone to Germany
1 bomber moved from 114 Sea Zone to Western Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 2.00
Italians regular : 1.00
Neutral_Allies regular : -0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers moved from Kiangsi to Hunan
1 bomber moved from Kiangsi to 45 Sea Zone
1 bomber moved from Kiangsi to Malaya
3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to Malaya
1 tactical_bomber moved from 20 Sea Zone to Malaya
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 3/11 hits, 5.00 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 3 : 3/11 hits, 5.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 3/10 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 airfield and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -6.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
3 mech_infantrys moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 8/9 hits, 5.33 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
6 artilleries and 2 infantry moved from Germany to Poland
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
6 armour and 1 mech_infantry moved from France to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber, 3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 3.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
1 destroyer owned by the British, 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 37
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : 2.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kweichow
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Kweichow
2 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers moved from Kweichow to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
6 infantry moved from Philippines to 35 Sea Zone
1 artillery, 6 infantry and 5 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 9 infantry moved from 38 Sea Zone to Burma
6 infantry moved from Yunnan to Burma
4 artilleries moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
2 fighters moved from 16 Sea Zone to Manchuria
7 infantry moved from Jehol to Manchuria
1 fighter moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
2 battleships, 2 carriers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to Kiangsu
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
3 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.67
Japanese regular : 1.17