Axis & Allies WWI 1914 Preview: The Russian Revolution

| February 27, 2013 | Axis & Allies 1914, News | 8 Comments

Russian Empire & USSR National Emblems

 

In 1917, during the second half of World War I, Russia erupted into the Bolshevik Revolution and the new Axis & Allies WWI 1914 game includes optional rules to represent this historical event.

The revolution occurs at the end of any Russian turn when all of the following are true:

  • Three or more territories adjacent to Moscow are controlled by the Central Powers.
  • At least one other original Russian territory is controlled by the Central Powers or contested.
  • Moscow is controlled by Russia or contested.

It is interesting to note that it is possible to play with these optional rules and still capture Moscow without igniting the revolution.

When the revolution occurs, Russia become a republic and signs an armistice with the Central Powers. This removes Russia from the war:

  • Russia will no longer have a turn.
  • All Russian units outside of original Russian territories or Russian-controlled territories are immediately removed from the board.
  • The Central Powers may no longer attack Russian units.
  • The Central Powers may no longer move into [uncontested] Russian controlled territories.
  • Central Powers forces can move into or out of territories contested between them and Russia at any time (but Russia does not fight).
  • Russian units will not participate in any battles.
  • Rules restricting land unit movement out of contested territories no longer apply to Russian territories as long as the Central Powers keep at least one infantry in the contested territory.
  • Central Powers continue to collect income for any Russian territories they control.
  • Central Powers do not collect income from contested territories.

Basically, Russian units no longer fight, Central Powers may not enter uncontested Russian controlled territories, and Central Powers are free to move in and out of Russian-contested territories, which were contested at the advent of the revolution.

The rulebook recommend that when using these The Russian Revolution rules, the game should be played with seven players, one controlling both USA and Russia. This recommendation seem perfect because as the USA enters the war Russia is exiting the war.

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Category: Axis & Allies 1914, News

About the Author (Author Profile)

David Jensen has been operating Axis and Allies.org since 2000 and writing about Axis & Allies since 1997.

Comments (8)

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  1. Most Holy says:

    Cool thanks Dave, can’t wait to see shots of the units.

  2. Archgeneral says:

    Sounds really interesting. Can’t wait to hear more!

  3. persona non grata says:

    What about the allied nations? Can they attack central-powers-controlled russian territories?

  4. raneern99 says:

    What exactly are contested territories?

  5. TheTate says:

    How do you tell if a territory is contested or not?

  6. Dr. Mauric says:

    Do the Russian Empire tokens flip over to the Soviet symbol?

  7. Sordes says:

    I want to correct the first statement of your post:
    You wrote: “In February of 1917, during the second half of World War I, Russia erupted into the Bolshevik Revolution…”.
    I don’t know where it was written or maybe you wrote it by yourself but anyway in February of 1917 it was not the Bolshevik Revolution. It was the Tsar’s abdication and creation of Russian Republic. For Lenin and Bolsheviks this revolution was unexpected. The Bolshevik Revolution was in October of 1917.
    This post not a comment of game but about history. Excuse me if it is not a place for historical posts :)

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