• I cannot find a way for the allies to win in the revised edition, any suggestions?

  • 2007 AAR League

    Coordinate attacks, and slow japan down.


  • Shared defense of Russia (read lots of FIGs from UK and USA, as well as UK land troops via Archangel)

    Keep German income down (kick the Germans out of Africa quickly)

    Slow the Japan advance by giving ground back to Novo or even all the way to Russia, then blast back through his front lines with a massive counter-attack.

    Those ideas should get you started…


  • Clear Baltic of German fleet, then send UK+US troops to Norway, when possible advancing them to Karelia, Eastern Europe then Germany itself ! It can be slow but it’s certain. If possible, take Norway with US (or put a British “shield” before it in Karelia) to build a factory and add to the ship logistics.
    Raid West Europe if weak enough, and don’t skip any reasonable opportunity for direct landings (UK sacrifice+US) on Germany if not strong enough. Even if wiped by counterattacks, the income shock (German cannot build next turn, US builds more) can be hugely helpful !
    All this, while helping Russia survive against Japan. Just make your certain take of Berlin earlier than his/her certain take of Moscow ;-) Care for economics helps this in the longer run.


  • @Don:

    I cannot find a way for the allies to win in the revised edition, any suggestions?

    How are the Axis being played?

    // have you tried making them an offer they couldn’t refuse?  :wink:

  • '18 '17 '16 '11 Moderator

    Kill Japan.  If you do it right, Japan has no chance to survive.  America does become a beast, but that’s okay because England and Russia out number Germany, thus they can defend nicely and wait it out.

    No one expects the Spanish Inquisition!

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