April 17, 2014, 07:37:07 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register AACalc  
Loading
Pages: 1
  Print  
Author Topic: Hidden subs  (Read 1943 times)
CaveDog
A&A.org Infantry
*
Posts: 13


View Profile
« on: January 24, 2003, 04:30:31 pm »
0

All the sea zones on my board are numbered because we used to play hidden subs. The player had to write down the zone number where the subs *submerged*. Anyone could check it when they did just to keep it fair. After that, the player would put their subs in the logo near the bottom of the board and write town where the subs moved every turn so it was verifiable by other players.

It does require some honesty, but it really keeps you on your toes not knowing where your opponent's subs may be at any time in the game. Always a little surprise when a pack of submarines *surface* and attack you unexpectedly.

Anyone else do something similar?
Logged
StrongBad1988
A&A.org Tank
***
Posts: 411


View Profile
« Reply #1 on: January 24, 2003, 07:33:23 pm »
0

i've never done or heard anything like that before, but it could add an interesting new twist on the game.

 but wouldn't the other players know where the subs are if the player had to write down where the sub was on his turn?
Logged
MajorC
A&A.org Infantry
*
Posts: 26


View Profile
« Reply #2 on: January 27, 2003, 01:53:39 pm »
0

you wouldnt reveal this written down number until you attacked or surfaced the sub. I think that's a cool idea, but did you write on the board? I wouldnt want to get pen all over the board. I'd be very upset. I might try that idea later!
Logged
StrongBad1988
A&A.org Tank
***
Posts: 411


View Profile
« Reply #3 on: February 02, 2003, 12:41:07 pm »
0

yeah, having marker all over my board would not be fun. i like keeping my board clean
Logged
Rommel34
A&A.org Artillery
**
Posts: 219



View Profile
« Reply #4 on: February 02, 2003, 06:51:53 pm »
0

I would thin the Sub would need to surface for Air right?  so have it be able to move 2 turns underwater and if it doesn't attack anything, it MUST surface.

Also, I think he ment on a peice of paper...I would never giht on my board.
Logged
StrongBad1988
A&A.org Tank
***
Posts: 411


View Profile
« Reply #5 on: February 02, 2003, 06:55:20 pm »
0

yeah, it does make sense to require the sub to surface for air. they should be able to spend only 1 turn underwater but then they have to resurface or something.
Logged
guest 2
Guest
« Reply #6 on: February 12, 2003, 09:19:24 pm »
0

Hey guest, if you have a constructive critique then let's hear it. I feel it does make sense to limit the number of turns a sub could stay submerged. SB, Isuggest you ignore guest.
Logged
djensen
Axis & Allies.org Founder
Administrator
A&A.org Battleship
*
*
*
******
Posts: 4448



View Profile
« Reply #7 on: February 12, 2003, 11:05:27 pm »
0

Hi guest 2, I deleted the post. If you want to delete yours too, that woudl be cool.
Logged
Xi
A&A.org Fighter
*****
Posts: 1010



View Profile
« Reply #8 on: February 19, 2003, 06:30:17 pm »
0

Some would not mind marking up a board.

I do not agree with the mandatory surfacing part of this variation. Some subs remained virtually undetected on their voyages in the war. But the best way to win is to use them (make them appear.)KILL! wink

For #s on the szs (sea zones), he/you could use
1) labels that can be purchased at any office supply store, or
2) a clear plastic sheet with the #s written on it and board corner marks (on the plastic) to know where to situate the sheet over  the board, or
3) a masterlist of sea sones.

I've used, and currently have some on my board, Avery brand 1/4" round color coding labels which come in a roll. They are very small and can be ignored if you want to play a regular game between trial runs. Smiley
Logged
Pages: 1
  Print  
 
Jump to:  

2014 Support Drive
Support Level
Forum Username
Note: payee will appear as Livid Labs, LLC.
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]



Axis and Allies.org Official Gold Sponsor: Field Marshal Games

Axis & Allies.org Official Silver Sponsor: Historical Board Gaming
Powered by MySQL Powered by PHP © 2014 Livid Labs, LLC. All rights reserved.
Axis & Allies is registered trademark of Wizards of the Coast, a division of Hasbro, Inc.
Note: the copyright below is for the forum software only.
Powered by SMF 1.1.16 | SMF © 2011, Simple Machines
Valid XHTML 1.0! Valid CSS!