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Author Topic: Axis & Allies Guadalcanal  (Read 30521 times)
notquitenorse
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« Reply #15 on: May 11, 2007, 06:56:30 pm »
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I'm glad to have more Pacific action.
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The Hydra
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« Reply #16 on: May 29, 2007, 09:31:51 am »
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another lame game to add to the list of cruddy knock-offs... undecided
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djensen
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« Reply #17 on: May 29, 2007, 10:58:15 am »
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Have you played Battle of the Bulge? It's a great game!
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frimmel
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« Reply #18 on: May 30, 2007, 03:49:27 am »
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another lame game to add to the list of cruddy knock-offs... undecided

You might want to wait till it is out and you've had a chance to play it before labeling it "lame" and "cruddy."  As of yet AH hasn't even begun telling folks about the game, how can you know whether or not it is any good?

And I'm with djensen Battle of the Bulge is terrific. Miles and miles away from "lame" and "cruddy" and with its supply aspect it is not a knock-off. Personally, I expect Guadalcanal to be just as good or better.
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Deaths Head 420
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« Reply #19 on: July 03, 2007, 10:42:21 am »
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Check this out
http://www.funagain.com/control/product/~product_id=017562
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Imperious Leader
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« Reply #20 on: July 06, 2007, 02:33:36 pm »
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from larry:

Hi guys…
Let me see if I can shed some light on some of these questions you bring up here.

First of all the cruisers are:
Japan: Takao class
Allies: Portland class
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Imperious Leader
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« Reply #21 on: July 06, 2007, 02:37:21 pm »
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http://en.wikipedia.org/wiki/Takao_class_cruiser

http://en.wikipedia.org/wiki/USS_Indianapolis_%28CA-35%29
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Flagstaff
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« Reply #22 on: July 06, 2007, 05:37:11 pm »
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I hope there will be an aspect in the game that involves the native islanders and the huge contribution they made in the Pacific theatre.
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« Reply #23 on: July 18, 2007, 10:45:51 am »
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That would not be bad, but you would have to have an interesting set of VC... Completely sorrounded with no chance of survival... That doesn't exactly chalk up a very exciting mixture of successful possibilities

The real game I'd like to see Mr. Harris do is Stalingrad!

GG
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frimmel
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« Reply #24 on: July 19, 2007, 04:11:38 am »
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The real game I'd like to see Mr. Harris do is Stalingrad!

GG

He claims over at his site that he will do a game about Stalingrad. How soon we see it however...

 I just hope we get some more info out of GenCon on Guadalcanal or at least another funagain games press release.  rolleyes
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« Reply #25 on: July 19, 2007, 01:40:56 pm »
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Quote
at least another funagain games press release

Yea they are certainly more knowledgeable about AH games than AH.
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Flashman
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« Reply #26 on: July 23, 2007, 09:46:39 am »
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According to this post

http://www.boardgamegeek.com/thread/181064

there are no tanks. So we're still stuck with the shortage from AAR.  Claims the Japanese are in "light brown".  Another in the long series of Japanese colours indistinguishable (to me) from at least one allied colour.
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Admiral_Thrawn
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« Reply #27 on: July 23, 2007, 05:48:32 pm »
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The japanese will be Revised orange not brown if that helps out at all.
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timerover51
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« Reply #28 on: August 11, 2007, 07:47:19 pm »
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It looks interesting.  I have been on Guadalcanal, New Georgia, Gizo, and Kolumbangara, and spent a lot of time talking with the local people.  They still passionately hate the Japanese, by the way.  I will be interested in how they handle the supply situation, having been an Army supply officer, and also having studied the Guadalcanal campaign for 47 years now.  I will also be interested in how they handle attacking an airfield to render it unfit to land.  In World War 2, it took an average of 8 bomb hits, the bombs weighing at least 100 pounds, per 1,000 feet of runway to knock out a Japanese airfield for 24 hours.  Twelve bombs hits per 1,000 feet or using bombs weighing 500 pounds would take the Japanese about 48 hours to repair.  Generally, the US could repair a runway in about half the time of the Japanese.  Henderson Field was never really knocked out the entire campaign, and with it being 200 feet wide with hard packed coral, the Japanese never really mustered the needed bomber force to knock it out.  US accuracy from 14,000 feet against runways was about 1 hit per 6 bombs dropped.  Based on analysis of Japanese level bombing attacks, their accuracy was about one-half of that.  So 8 bombs X 4,000 feet of runway X 6 bombs for one hit X 2 for poor accuracy adds up to 384 bombs dropped to knock out the airfield.  I think that the Betty could rack twelve 110 pound bombs, so that means a minimum of 32 Betties to deliver the needed bombs.  I do not think that the Japanese ever put 32 bomb-carrying Betties over Henderson Field.  I will need to look that up.  Regardlless, I will look forward to seeing the game, and at the very least, I  will have more naval miniatures to use for other naval rules and game design.
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timerover51
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« Reply #29 on: August 11, 2007, 08:16:57 pm »
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According to this post

http://www.boardgamegeek.com/thread/181064

there are no tanks. So we're still stuck with the shortage from AAR.  Claims the Japanese are in "light brown".  Another in the long series of Japanese colours indistinguishable (to me) from at least one allied colour.

The Japaneses used very few tanks on Guadalcanal, with the only use being the attack in late October of 1942.  The ones uses were the T95 light tank, which were not terribly good.  The Marines had a company of M2A4 light tanks that they used in the Tenaru River fight, but were kept in reserve thereafter.  Believe me, Guadalcanal is NOT good tank country.  With the hills and jungle, it is strictly an infantry and artilllery fight.
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