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Author Topic: Stuka performance  (Read 2438 times)
axisfan
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« on: September 13, 2006, 03:24:23 pm »
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I read somewhere on this forum about the a disappointing performance of their aircraft.  I consider myself an aircraft junkie and upon getting my 1st plane a JU87 Stuka out of the box proceded to use it in my first game.  I held it in reserve looking for an opportunity to strike.  I had my opportunity and went in for the kill and got .... NOTHING.  A dive bomber like this should be able to inflict much more damage than what is portrayed on the card.  In addition the plane showed is a tank killer and was very effective in Russia.  I know I'm griping but perhap they could put a little bit more punch into the aircraft I think it would be worth upping the cost IF they were useful.  I wasted 21 points and the plane did nothing.  Just a thought.

Regards,

Axis Fan
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Der Leiter
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« Reply #1 on: September 13, 2006, 03:34:44 pm »
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If you got nothing because of a bad roll that's hardly the plane's fault. At least you didn't throw it at your opponents army like so many players tend to - that's a sure way to lose your plane. The best way to use the Stuka, or most aircraft, is to keep it back and look for opportunities. Try to soften targets up first with your AT units.

It has a bit better than a 1-in-3 chance of disrupting a defence 6 units, and jumps up to 62% vs defence 5.
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MechanizedWarfare
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« Reply #2 on: September 13, 2006, 04:12:05 pm »
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Even though the Stukas rolls against vehicles are great, for some reason I dont get the results that I want.  Maybe its just my personal experiences, but with me, the Stuka doesnt do the job I want it to do.  Perhaps in the future it will work out for me.
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Der Leiter
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« Reply #3 on: September 13, 2006, 06:02:27 pm »
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What are you guys using them against?
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MechanizedWarfare
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« Reply #4 on: September 13, 2006, 07:47:06 pm »
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What are you guys using them against?

Tanks of course.  I usually attempt to take down heavy vehicles, but sometimes they dont even budge.  Im starting to think I should probaly take down light and medium vehicles with it.
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Der Leiter
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« Reply #5 on: September 14, 2006, 03:34:20 am »
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Well yes, if you were using them to take out other aircraft I'd have to start wondering about you.

Stukas aren't too good against heavy tanks - they just don't have enough dice.  They have the same SR/MR dice as a Panzer III F; you don't expect it to take out an IS-2, etc. I can't stress enough that they need to wait for their potential target to be disrupted - not only does it lower the defence and make it possible for the Stuka to do some serious damage, but also reduces it's attack against your aircraft to only hitting on 6's. (Of course this doesn't matter as much against fixed howitzer/etc units, or those with little/no AI values).
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axisfan
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« Reply #6 on: September 14, 2006, 12:10:19 pm »
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You have a point as far as the dice roll is concerned ( I didn't get the best rolls and that is perhaps part of the problem).  I would think dive Bombers would have a little better damage on anything.  Since my Panther wreaded havoc on the light armor I was presented with one soft targed a screaming eagle infantry.  I'm just making an observation but Infantry in the open with a Stuka going in on it.  It just seems in a real scenario they would get peppered. And why we shouldn't go after a P-51 with a Stuka!! (Just Kidding)  I was lucky that my opponent did not field any aircraft or it may have never seen the game.

Regards,

Axis fan
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starwiz01
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« Reply #7 on: September 25, 2006, 10:46:52 am »
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It is true that the Stuka has its pluses and minuses.  But if it is used right especially against infantry or soft targets it works great.  If you want to complain about a weak plane look at the stats of the zero. 
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MechanizedWarfare
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« Reply #8 on: September 25, 2006, 03:50:00 pm »
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It is true that the Stuka has its pluses and minuses.  But if it is used right especially against infantry or soft targets it works great.  If you want to complain about a weak plane look at the stats of the zero. 

The zero isnt complete crap.  It just has a bad defense, but its 12 points for one and has the same rolls as the me-109 and spitfire.
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Der Leiter
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« Reply #9 on: September 26, 2006, 11:30:06 am »
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The Stuka has 5/3/- vs infantry, making it fairly useless in that regard. I suppose if you have absolutely nothing better to do you can pick on disrupted infantry or artillery.

I'd like to defend the Zero, but the truth simply is that it's bad.  What would merely disrupt a normal aircraft destroys it. Even regular infantry (which you will rarely if ever see in a competitive army) with 6 dice at medium range have almost a 1-in-3 chance of disrupting it. They work alright if you use packs of three and are careful of their placement, but thats a fair portion of your army.


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Obergruppenfuhrer
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« Reply #10 on: August 12, 2008, 11:45:52 am »
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From what I'm hearing, the stuka isn't a killer. I'm an aircraft junkie myslef and somewhat of an expert on Luftwaffe Aircraft. That plane should cost A LOT and should kill or pin down anything it strikes. The model I've seen shows either 37 or 55mm cannons mounted under both wings. Those cannons could rip apart a smaller ship in a single volley. I've seen the gun cam footage of those guns being used. The explosions are huge from their shells.

Plus the Stuka was an amazingly accurate dive bomber and some were given the "Siren of Jericho" which demoralized and struck fear into troops as they made passes.

Even after the Stuka was out of ammunition, in support of ground forces, they would continue to make dives to get that loud siren to freak soldiers out. The siren alone has honestly pinned down entire units who were expecting a precision bomb to end their lives at any second. I haven't seen the Stuka card but it sounds like it's versatility and success as a ground support aircraft is vastly underrated. That sucks! C'mon Axis & Allies!!!
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Audacity
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« Reply #11 on: August 12, 2008, 05:47:22 pm »
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I'm no aircraft expert but my fairly extensive WWII history knowledge has always made me believe that the Stuka should be more powerful in this game
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Ducky
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« Reply #12 on: August 12, 2008, 06:02:19 pm »
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The Stuka was the A-10 of its day. They need to add a SA that would make it weaker to aircraft, but as a trade-off make it scary as all hell when taking on armor.
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Obergruppenfuhrer
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« Reply #13 on: August 12, 2008, 08:06:10 pm »
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I'm so glad that some of you are in agreement in this.

Perhaps if they haven't made this already, they will come out with the Junkers 88. Another remarkable precision bomber. It was dubbed the "wonder bomber" when it entered service and as a twin engine fighter/bomber. It was quite manueverable for it's size and served as a reasonable fighter or fighter escort. The armament ranged by different variations of the JU-88, but it included up to the MG 151/20 cannons. With an external bomb load of 4,409 lbs and an internal load of 1,102 lbs, it could carry a devastating delivery to a precise targe as a dive bomber.

It's maximun speed was 323mph! Amazing for a twin engine, dive bomber. It could also "carpet bomb" with impressive precision.

Depending on the make, it could have 4 fixed guns in the nose or 1-2 trainable guns protuding out of the front windscreen. Two, trainable machine guns rear of the cockpit and an aditional rear facing, trainable gun in the underside gondola. 3-4 man crew.

Hopefully Axis and Allies can make up for their gross underestmate of the Stukas power by giving us German Commanders this plane with appropriate rules and points to coincide with it's devistating effectiveness and versatility. (I'm probably dreaming though.) The planes in this game straight up suck. That's my only complaint of the whole game (if you don't count my b���� about those damn paratroopers being able to land anywhere they want) Paratroopers often missed their target by miles or were killed on the way down.

Sorry for the rant guys, being a history buff, I can't even watch movies with major historical flaws in them.
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Ducky
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« Reply #14 on: August 12, 2008, 11:19:11 pm »
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Sorry for the rant guys, being a history buff, I can't even watch movies with major historical flaws in them.

Totally! Even just nonsensical things like in National Treasure when that old frozen boat full of 200-300 year-old gunpower blows up so massively. The gunpowder was super old, and the barrels were full of frost. Either one of those things would nullify an explosion. Same with when cops hold their guns pointing straight up with their elbows bent... FAKE
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