May 25, 2013, 07:07:50 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 5 6 7
  Print  
Author Topic: The Map Modification Question  (Read 6264 times)
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #90 on: August 27, 2006, 10:50:59 pm »
0

I am still confused
let me try to ask differently

how come many continent lines have improved in realism (eg. Gilbratar, Japan, Pacific Islands) but you don't want to change Turkey so that it shows clearer you can now move between Turkey and Balkans?

what was the base map you used?
Logged
Guerrilla Guy
Moderator
A&A.org Battleship
*
*
******
Posts: 3821


Official AaA.org Corporate Retreat Coordinator


View Profile
« Reply #91 on: August 28, 2006, 06:59:46 am »
0

Thrace will get in the way guys... It will be a violation of Neutrality...

GG
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #92 on: August 28, 2006, 07:39:03 am »
0

you are now allowed to attack neutral territories
you may also get them to join your side thru diplomatic dices
some neutrals have armies (most apparently Spain, Turkey, Sweden)

check out the latest draft under "phase 8: diplomacy"
http://www.axisandallies.org/forums/index.php?topic=7188.0
Logged
Guerrilla Guy
Moderator
A&A.org Battleship
*
*
******
Posts: 3821


Official AaA.org Corporate Retreat Coordinator


View Profile
« Reply #93 on: August 28, 2006, 08:43:49 am »
0

So is this "attacking"? I think this would give them a enemy "diplomatic chit"...

GG
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13567


Sgt. Saunders 351st, King Company


View Profile
« Reply #94 on: August 28, 2006, 10:42:50 am »
0

how come many continent lines have improved in realism (eg. Gilbratar, Japan, Pacific Islands) but you don't want to change Turkey so that it shows clearer you can now move between Turkey and Balkans?

what was the base map you used?

+++ i still used the base map (original) but tracing was done with some minor considerations. The opening is large to show its easy to move into the balkans w/o looking too weird... (like a flood occured)
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #95 on: August 28, 2006, 06:48:21 pm »
0

So is this "attacking"? I think this would give them a enemy "diplomatic chit"...
well the neutral isn't on your team and you move troops there you attack it
it joins the enemy immediately

what do you mean "diplomactic chit"?
Logged
Guerrilla Guy
Moderator
A&A.org Battleship
*
*
******
Posts: 3821


Official AaA.org Corporate Retreat Coordinator


View Profile
« Reply #96 on: August 28, 2006, 07:01:45 pm »
0

another words, it decreases from your side one level...

GG
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13567


Sgt. Saunders 351st, King Company


View Profile
« Reply #97 on: August 28, 2006, 08:36:55 pm »
0

when a neutral is attacked by you  it immediatly becomes a full bar ally of the nearest enemy player. They have full use of it: economics, military
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #98 on: August 29, 2006, 03:14:25 am »
0

+++ i still used the base map (original) but tracing was done with some minor considerations. The opening is large to show its easy to move into the balkans w/o looking too weird... (like a flood occured)

oh, like 2nd edition map or something? cos it looks different to revised
opening is large to show its easy to move into balkans? move into Balkans from where?
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #99 on: September 07, 2006, 07:36:40 pm »
0

hows the "no Italy map" coming along?
added VC in yet?

have you adjusted the Turkey area so its easily seen you can move from Balkans in Turkey?
and add the canal "double line" and position it so its clear you need control of Turkey to go into Black Sea...
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13567


Sgt. Saunders 351st, King Company


View Profile
« Reply #100 on: September 07, 2006, 08:09:42 pm »
0

I will start on it this weekend..

I will add an arrow to show linkage for turkey

canal for suez and panama will have those lines

actually turkey should be the same treatment as suez .. hence it should get the canal lines...
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #101 on: September 07, 2006, 08:27:31 pm »
0

yeah whats what I meant
it should be the "double red lines" canal symbol
since thats how our rules have it for Black Sea

just instead of in the middle of two territories (like Anglo-Egypt and Trans-Jordon) it'll be  fully inside Turkey (like Panama)
Logged
Pages: « 1 2 3 4 5 6 7
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!