Der Leiter
A&A.org Tank
  
Posts: 399
Avalon Hill Community Editor
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« Reply #15 on: May 10, 2006, 06:26:12 pm » |
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There heroes are alright, and remember you haven't seen the whole thing yet.
I really don't like the MG42. I'm not a fan of static defences, and in this case extremely static. Since it's nearly the same as an MG42 (stats, etc) I might make up a fun house rule:
At the beginning of your move phase you may replace any number of your MG42s with Sandbagged MG Teams, and vice versa.
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GrimJesta
A&A.org Artillery
 
Posts: 185
Punk Rock Hero
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« Reply #16 on: May 10, 2006, 09:26:35 pm » |
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At the beginning of your move phase you may replace any number of your MG42s with Sandbagged MG Teams, and vice versa.
That's along the same thinking I've been doing. -=Grim=-
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Mistelten
A&A.org Mechanized Infantry
 
Posts: 62
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« Reply #17 on: May 12, 2006, 06:51:03 pm » |
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At the beginning of your move phase you may replace any number of your MG42s with Sandbagged MG Teams, and vice versa.
That's along the same thinking I've been doing. -=Grim=- I think a good idea would to have a 'dug in' marker for any units. One Action Phase could be used to dig in, but a Movement OR Action phase could be used to 'saddle up.'
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djensen
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« Reply #18 on: May 15, 2006, 03:05:08 pm » |
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djensen
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« Reply #19 on: May 17, 2006, 09:42:41 am » |
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unc_samurai
A&A.org Artillery
 
Posts: 105
Military Historian
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« Reply #20 on: May 17, 2006, 10:05:00 am » |
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The French get their Somua!!!
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GrimJesta
A&A.org Artillery
 
Posts: 185
Punk Rock Hero
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« Reply #21 on: May 17, 2006, 01:44:24 pm » |
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About time! With the Char Bis being out, maybe the French will finallt be a fieldable army on their own w/o having to field the same stuff every single time. Yea, I'm stoked for set IV.
-=Grim=-
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djensen
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« Reply #22 on: May 17, 2006, 05:02:24 pm » |
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It should be good. Heroes might be broken but then just don't play with them.
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GrimJesta
A&A.org Artillery
 
Posts: 185
Punk Rock Hero
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« Reply #23 on: May 17, 2006, 05:43:56 pm » |
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It should be good. Heroes might be broken but then just don't play with them.
Except they will be the rare you get in the booster, which would suck. -=Grim=-
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djensen
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« Reply #24 on: May 17, 2006, 10:45:50 pm » |
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It looks like heroes are uncommon. At least the preview of the first one is.
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GrimJesta
A&A.org Artillery
 
Posts: 185
Punk Rock Hero
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« Reply #25 on: May 18, 2006, 09:48:01 am » |
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Thank WHATEVER they're not all rare. I don't plan on using heroes, so if my Rare turns out to be Rommel or something I'm going to be ticked. I'd probably melt the figure out of spite.
-=Grim=-
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djensen
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« Reply #26 on: May 18, 2006, 04:03:51 pm » |
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Hey GG, look back a few posts. Those links are already there. 
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djensen
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« Reply #27 on: May 23, 2006, 09:39:26 am » |
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djensen
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« Reply #28 on: May 24, 2006, 01:02:45 pm » |
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The next preview is here: http://www.axisandallies.org/node/98The obstacles are the preview. The barbed wire is 0.5 points. Hmm, I like this idea of having units worth 0.5 or even 4.5.
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GrimJesta
A&A.org Artillery
 
Posts: 185
Punk Rock Hero
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« Reply #29 on: May 24, 2006, 08:47:08 pm » |
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I think the fortifications look like poo'. I absolutely love the rules for them, but I hate the barbed wire model especially. I know they can't do much better at that scale, but I'll be making my own.
What do you suppose those two infantry models are? I have my theories, but they're shaky.
-=Grim=-
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