Humantorpedo Axis VS Jan0 Alies


  • :mrgreen:


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Research Technology - Russians

    triplea_40734_Rus1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Research Technology - Japanese

    triplea_40734_Jap1.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Suiyuan
                2 fighters moved from 61 Sea Zone to 35 Sea Zone
                3 infantry moved from French Indo-China Thailand to Burma
                1 battleship moved from 61 Sea Zone to 50 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
                1 artillery moved from 50 Sea Zone to Philippine Islands
                3 infantry moved from 50 Sea Zone to Philippine Islands
                3 infantry moved from Caroline Islands to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Borneo
                      Japanese take Borneo from British
                2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to East Indies
                      Japanese take East Indies from British
                1 destroyer moved from 51 Sea Zone to 53 Sea Zone
                2 fighters moved from 57 Sea Zone to 56 Sea Zone
                2 fighters moved from 57 Sea Zone to 53 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 armour moved from 61 Sea Zone to Kwangtung
                2 infantry moved from Kiangsu to Hupeh
                1 fighter moved from Manchuria to Hupeh
                1 fighter moved from Japan to Fukien
                1 infantry moved from Kiangsu to Fukien
                1 cruiser moved from 61 Sea Zone to 50 Sea Zone
                1 fighter moved from Formosa to Kwangtung

    Combat - Japanese
                Battle in Suiyuan
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Suiyuan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuan
                    Japanese win, taking Suiyuan from Chinese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Fukien
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Fukien, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Fukien
                    Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 56 Sea Zone
                        1 transport owned by the Americans lost in 56 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 4 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 50 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 transports
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Hupeh
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Burma, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippine Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippine Islands, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 53 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 battleship
                        Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 battleship
                    Casualties for Japanese: 1 destroyer and 2 fighters
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 57 Sea Zone to 62 Sea Zone
                1 fighter moved from 56 Sea Zone to 62 Sea Zone
                1 carrier moved from 61 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Fukien to French Indo-China Thailand
                1 fighter moved from Hupeh to French Indo-China Thailand
                1 carrier moved from 57 Sea Zone to 60 Sea Zone
                1 fighter moved from 56 Sea Zone to 60 Sea Zone
                1 fighter moved from Kwangtung to French Indo-China Thailand

    Place Units - Japanese
                2 transports placed in 62 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                1 unit repaired.

    Territory Summary for Japanese :

    Borneo : 1 flag, 1 infantry
        Burma : 1 flag, 2 infantry
        East Indies : 1 flag, 2 infantry
        French Indo-China Thailand : 3 fighters
        Fukien : 1 flag, 1 infantry
        Hupeh : 1 flag, 2 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        Kiangsu : 1 flag
        Kwangtung : 1 flag, 1 armour and 1 infantry
        Manchuria : 1 flag
        Okinawa : 1 infantry
        Philippine Islands : 1 flag, 1 artillery and 3 infantry
        Suiyuan : 1 flag, 3 infantry
        37 Sea Zone : 1 carrier and 2 fighters
        38 Sea Zone : 1 transport
        49 Sea Zone : 1 transport
        50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        60 Sea Zone : 1 carrier and 1 fighter
        61 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 33 / 46
        Russians : 28 / 33
        Japanese : 33 / 43
        British : 32 / 43
        Italians : 10 / 10
        Chinese : 4 / 0
        Americans : 38 / 40

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.179
            Median : 3.000
            Variance : 0.945
            Standard Deviation : 0.972
            Total rolls : 56

    British Combat
                1 was rolled 1 times
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 1 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.289
            Standard Deviation : 1.136
            Total rolls : 39

    triplea_40734_Jap1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Research Technology - British

    triplea_40734_Bri1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Research Technology - Italians

    triplea_40734_Ita1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Research Technology - Americans

    triplea_40734_Ame1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Germans

    triplea_40734_Ger2.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5,6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover AA Radar

    Activate Technology - Germans
                Germans activating AA Radar

    Purchase Units - Germans
                Germans buy 7 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Northwestern Europe to 5 Sea Zone
                1 armour moved from Germany to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                4 armour, 2 artilleries and 3 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from East Poland to Baltic States
                1 infantry moved from East Poland to Ukraine
                3 armour moved from Germany to East Poland
                1 artillery moved from Ukraine to 16 Sea Zone
                1 artillery and 1 transport moved from 16 Sea Zone to 14 Sea Zone
                1 infantry moved from Balkans to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
                1 fighter moved from Morocco Algeria to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 :  0/3 hits
                        British roll dice for 1 fighter in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Egypt
                        Germans roll dice for 1 artillery and 1 fighter in Egypt, round 3 :  1/2 hits
                        British roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 fighter
                Battle in Karelia S.S.R.
                    Germans attack with 5 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
                        Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 :  1/1 hits
                        Germans roll dice for 5 armour, 2 artilleries and 4 infantry in Karelia S.S.R., round 2 :  4/11 hits
                        Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Karelia S.S.R., round 2 :  2/7 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Russians lost in Karelia S.S.R.
                        Germans roll dice for 5 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 3 :  5/9 hits
                        Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 3 :  1/2 hits
                        1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Morocco Algeria to France
                1 infantry moved from Italy to France
                2 infantry moved from Morocco Algeria to Libya
                1 armour moved from Germany to France
                1 aaGun moved from Germany to France

    Place Units - Germans
                7 armour and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 infantry
        East Poland : 1 flag, 3 armour
        Egypt : 1 flag, 1 artillery
        France : 1 aaGun, 1 armour, 1 fighter and 1 infantry
        Germany : 7 armour, 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 factory and 1 infantry
        Libya : 2 infantry
        Ukraine : 1 flag, 3 armour and 3 infantry
        5 Sea Zone : 1 cruiser and 1 transport
        15 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 26 / 33
        Japanese : 31 / 43
        British : 32 / 44
        Italians : 10 / 15
        Chinese : 4 / 0
        Americans : 38 / 48

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 40

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    triplea_40734_Ger2.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Russians

    triplea_40734_Rus2.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 3,1 and gets 0 hits

    Purchase Units - Russians
                Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                4 artilleries and 6 infantry moved from Caucasus to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 4 artilleries and 6 infantry
                    Germans defend with 3 armour and 3 infantry; Italians defend with 1 armour
                        Russians roll dice for 4 artilleries and 6 infantry in Ukraine, round 2 :  4/10 hits
                        Germans roll dice for 4 armour and 3 infantry in Ukraine, round 2 :  4/7 hits
                        3 infantry owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 4 artilleries and 2 infantry in Ukraine, round 3 :  2/6 hits
                        Germans roll dice for 3 armour in Ukraine, round 3 :  2/3 hits
                        2 armour owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    4 artilleries owned by the Russians retreated to Caucasus
                    Germans win with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour and 3 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase

    Place Units - Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 artilleries and 1 infantry placed in Russia
                2 artilleries and 2 infantry placed in Caucasus
                Turning on Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                EDIT: Adding units owned by Russians to Archangel: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry

    triplea_40734_Rus2.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 fighters
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
                EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_40734_Bri2.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Italians

    triplea_40734_Ita2.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Americans

    triplea_40734_Ame2.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Germans

    triplea_40734_Ger3.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans rolls :  0/1 hits

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 fighter moved from France to Finland
                2 infantry moved from Germany to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Finland
                1 artillery moved from Karelia S.S.R. to Finland
                1 infantry moved from Baltic States to Belorussia
                      Germans take Belorussia from Russians
                3 armour moved from East Poland to Russia
                5 armour moved from Karelia S.S.R. to Russia
                1 artillery moved from Karelia S.S.R. to Belorussia

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 cruiser in Finland, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Finland, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 4 :  2/3 hits
                        Russians roll dice for 1 artillery in Finland, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Russia
                    Germans attack with 8 armour
                    Russians defend with 1 aaGun, 4 artilleries, 1 factory and 3 infantry
                        Germans roll dice for 8 armour in Russia, round 2 :  4/8 hits
                        Russians roll dice for 4 artilleries and 3 infantry in Russia, round 2 :  2/7 hits
                        1 artillery owned by the Russians, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Russia
                        Germans roll dice for 6 armour in Russia, round 3 :  4/6 hits
                        Russians roll dice for 3 artilleries in Russia, round 3 :  0/3 hits
                        3 artilleries owned by the Russians lost in Russia
                    Germans captures 31PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 4 artilleries and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Finland to Karelia S.S.R.
                7 armour moved from Germany to East Poland
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 artillery moved from Egypt to 15 Sea Zone
                1 artillery and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Libya to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Italy
                1 artillery moved from 14 Sea Zone to Italy
                1 armour moved from France to Italy
                1 aaGun moved from France to Germany

    Place Units - Germans
                1 infantry placed in Karelia S.S.R.
                2 artilleries and 3 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 76 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag
        Belorussia : 1 flag, 1 artillery and 2 infantry
        East Poland : 1 flag, 7 armour
        Egypt : 1 flag
        France : 1 infantry
        Finland : 1 artillery and 1 infantry
        Germany : 1 aaGun, 2 artilleries, 3 bombers and 1 factory
        Italy : 1 armour, 1 artillery and 1 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory, 1 fighter and 1 infantry
        Libya : 1 infantry
        Russia : 1 flag, 1 aaGun, 6 armour and 1 factory
        Ukraine : 1 flag
        5 Sea Zone : 1 cruiser and 1 transport
        14 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 91
        Russians : 17 / 0
        Japanese : 39 / 55
        British : 27 / 28
        Italians : 11 / 16
        Chinese : 1 / 0
        Americans : 38 / 48

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.512
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 43

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.882
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    triplea_40734_Ger3.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Combat Move - Russians

    triplea_40734_Rus3.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Japanese

    triplea_40734_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 fighters; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Chinghai
                      Japanese take Chinghai from Chinese
                2 infantry moved from India to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 31 Sea Zone to Rhodesia
                2 infantry moved from 33 Sea Zone to Rhodesia
                1 armour moved from Burma to 37 Sea Zone
                1 artillery moved from Burma to 37 Sea Zone
                1 infantry moved from Burma to 37 Sea Zone
                1 infantry moved from Burma to 37 Sea Zone
                1 infantry moved from Burma to 37 Sea Zone
                1 infantry moved from Burma to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Anglo-Egypt Sudan
                      Japanese take Anglo-Egypt Sudan from British
                1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 armour moved from 34 Sea Zone to Italian Africa
                      Japanese take Italian Africa from British
                1 infantry moved from 34 Sea Zone to Italian Africa
                1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Persia
                      Japanese take Persia from British

    Combat - Japanese
                Battle in Rhodesia
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Rhodesia, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Rhodesia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Rhodesia
                        Japanese roll dice for 2 fighters and 1 infantry in Rhodesia, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Rhodesia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Rhodesia
                    Japanese win, taking Rhodesia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                2 fighters moved from Rhodesia to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 infantry moved from Ningxia to Chinghai
                2 infantry moved from Ningxia to Suiyuan
                2 infantry moved from Yunnan to Hupeh

    Place Units - Japanese
                3 carriers placed in 62 Sea Zone
                2 fighters placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
                EDIT: Adding units owned by Japanese to 62 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Anglo-Egypt Sudan : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag
        Burma : 1 flag
        Chinghai : 1 flag, 2 infantry
        East Indies : 1 flag
        French Madagascar : 1 flag, 1 infantry
        Fukien : 1 flag
        Hupeh : 1 flag, 2 infantry
        India : 1 flag, 1 aaGun
        Italian Africa : 1 flag, 1 armour and 1 infantry
        Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
        Kiangsu : 1 flag
        Kwangtung : 1 flag
        Manchuria : 1 flag, 1 artillery and 3 infantry
        Ningxia : 1 flag
        Persia : 1 flag, 1 infantry
        Philippine Islands : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Sikang : 1 flag
        Suiyuan : 1 flag, 2 infantry
        Yunnan : 1 flag
        32 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 2 fighters and 1 transport
        34 Sea Zone : 3 transports
        37 Sea Zone : 1 battleship and 1 cruiser
        60 Sea Zone : 1 submarine
        62 Sea Zone : 3 carriers and 5 fighters

    Production/PUs Summary :

    Germans : 39 / 91
        Russians : 23 / 28
        Japanese : 45 / 62
        British : 22 / 28
        Italians : 11 / 16
        Chinese : 0 / 0
        Americans : 38 / 48

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_40734_Jap3.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - British

    triplea_40734_Bri3.tsvg

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