TRS! dawg (Allies) v Entek Axis

  • '20 '19 '18 '17 '16

    Here we go again!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Yamamoto
                2 Submarines moved from sz30 to sz25
                1 Submarine moved from sz21 to sz25
                2 EarlyFighters moved from sz20 to sz25
                3 Submarines moved from sz20 to sz25
                1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
                1 Submarine moved from sz12 to sz25
                1 EarlyFighter moved from Marcus to sz45
                1 Submarine moved from sz17 to sz45
                1 Submarine moved from sz76 to sz70
                1 EarlyFighter moved from Iwo Jima to sz70
                2 Submarines moved from sz67 to sz60
                1 Infantry moved from Hainan to sz67
                1 Infantry and 1 T.Boat moved from sz67 to sz68
                1 Infantry moved from sz68 to Spralty
                1 Artillery and 1 Infantry moved from Kwangsi to Macau
                1 Artillery, 2 Infantrys and 1 Tank moved from Kwangsi to N.French I.
                2 EarlyFighters moved from sz74 to sz60
                1 Bomber moved from Tokyo to sz60
                1 Bomber moved from Japan to sz60
                2 EarlyFighters moved from sz78 to sz70
                1 Battleship moved from sz78 to sz71
                1 Destroyer moved from sz78 to sz71
                1 Carrier and 1 Submarine moved from sz78 to sz71
                1 Artillery and 2 Tanks moved from Tokyo to sz78
                1 Infantry moved from Tokyo to sz78
                1 Artillery and 2 Tanks moved from Japan to sz16
                2 Infantrys moved from Tokyo to sz78
                1 Artillery and 1 Transport moved from sz16 to sz78
                1 Infantry moved from Ani Jima to sz78
                2 Tanks and 2 Transports moved from sz16 to sz78
                2 Infantrys moved from S.Japan to sz78
                2 Artillerys, 6 Infantrys, 4 Tanks and 6 Transports moved from sz78 to sz75
                6 Infantrys moved from Japan to S.Japan
                1 Artillery and 1 Infantry moved from Nagasaki to sz74
                1 Artillery and 1 Infantry moved from sz74 to Kwangtung
                1 Destroyer moved from sz74 to sz68
                1 Infantry moved from S.Japan to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz75
                2 Artillerys, 7 Infantrys and 4 Tanks moved from sz75 to Manila
                1 Artillery moved from Naha to Nagasaki
                1 Tank moved from Kochi to Nagasaki
                2 Artillerys, 3 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
                2 Tanks moved from Japan to Nagasaki
                4 Tanks moved from Hopeh to Kichedung
                1 EarlyFighter moved from Korea to Kichedung
                2 Infantrys moved from Hopeh to Shantung
                2 Infantrys moved from Hopeh to Shansi
                1 Infantry moved from Hopeh to E.Shansi
                1 Tank moved from Korea to Hopeh
                2 Artillerys and 4 Infantrys moved from Korea to Tientsin

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.French I.
                    Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 :  0/4 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 :  2/3 hits
                        2 Infantrys owned by the Yamamoto lost in N.French I.
                        Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 3 :  1/2 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 :  0/3 hits
                        1 Infantry owned by the Dutch lost in N.French I.
                        Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 4 :  2/2 hits
                        Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 4 :  0/2 hits
                        1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 2 Infantrys
                Battle in sz45
                    Yamamoto attack with 1 EarlyFighter and 1 Submarine
                    Americans defend with 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 1 Submarine in sz45, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 :  1/1 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 :  1/2 hits
                        1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45
                        Yamamoto roll dice for 1 EarlyFighter in sz45, round 3 :  0/1 hits
                        Americans roll dice for 1 Destroyer in sz45, round 3 :  1/1 hits
                        1 EarlyFighter owned by the Yamamoto lost in sz45
                    Americans win with 1 Destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 Transport
                    Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
                Battle in sz60
                    Yamamoto attack with 2 Bombers, 2 EarlyFighters and 2 Submarines
                    Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                        Yamamoto roll dice for 2 Submarines in sz60, round 2 :  1/2 hits
                        Dutch roll dice for 1 Submarine in sz60, round 2 :  1/1 hits
                        Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 2 :  0/4 hits
                        Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 :  3/4 hits
                        2 EarlyFighters owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Dutch lost in sz60
                    1 Submarine owned by the Dutch Submerged
                    retreated to sz60
                    Dutch win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is -22
                    Casualties for Dutch: 1 Transport
                    Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
                Battle in sz71
                    Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz71, round 2 :  1/1 hits
                        Americans roll dice for 1 Submarine in sz71, round 2 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Submarine owned by the Americans lost in sz71
                    Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in Macau
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Macau, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau
                    Yamamoto win, taking Macau from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in sz70
                    Yamamoto attack with 3 EarlyFighters and 1 Submarine
                    Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                        Yamamoto roll dice for 1 Submarine in sz70, round 2 :  0/1 hits
                        Americans roll dice for 1 Submarine in sz70, round 2 :  0/1 hits
                        Yamamoto roll dice for 3 EarlyFighters in sz70, round 2 :  2/3 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 :  2/2 hits
                        1 EarlyFighter owned by the Yamamoto, 1 Transport owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 2 EarlyFighters in sz70, round 3 :  0/2 hits
                        Americans roll dice for 1 Destroyer in sz70, round 3 :  0/1 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz70, round 4 :  0/2 hits
                        Americans roll dice for 1 Destroyer in sz70, round 4 :  1/1 hits
                        1 EarlyFighter owned by the Yamamoto lost in sz70
                    retreated to sz70
                    Americans win with 1 Destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 Submarine and 1 Transport
                    Casualties for Yamamoto: 2 EarlyFighters and 1 Submarine
                Battle in Kwangtung
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Kwangtung, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kwangtung
                    Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Manila
                    Yamamoto attack with 2 Artillerys, 7 Infantrys and 4 Tanks
                    Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 2 :  4/13 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 :  2/5 hits
                        2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Manila
                        Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Manila, round 3 :  6/11 hits
                        Americans roll dice for 1 EarlyFighter in Manila, round 3 :  0/1 hits
                        1 EarlyFighter owned by the Americans lost in Manila
                    Yamamoto win, taking Manila from Americans with 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                    Casualties for Yamamoto: 2 Infantrys
                Battle in sz68
                    Yamamoto attack with 1 Destroyer and 1 T.Boat
                    British defend with 1 Submarine
                        British roll dice for 1 Submarine in sz68, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz68, round 2 :  1/2 hits
                        1 Submarine owned by the British lost in sz68
                    Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in Spralty
                Battle in Kichedung
                    Yamamoto attack with 1 EarlyFighter and 4 Tanks
                    Chinese defend with 2 Infantrys
                        Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 2 :  5/5 hits
                        Chinese roll dice for 2 Infantrys in Kichedung, round 2 :  1/2 hits
                        1 EarlyFighter owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung
                    Yamamoto win, taking Spralty from Americans, taking Kichedung from Chinese with 4 Tanks remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 EarlyFighter
                    Casualties for Chinese: 2 Infantrys
                Battle in sz25
                    Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
                    Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                        Yamamoto roll dice for 8 Submarines in sz25, round 2 :  4/8 hits
                    Units damaged: 3 Battleships owned by the Americans
                        Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 :  1/5 hits
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 :  5/7 hits
                        1 Cruiser owned by the Americans, 1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in sz25
                        Yamamoto roll dice for 3 Submarines in sz25, round 3 :  1/3 hits
                        1 Carrier owned by the Americans lost in sz25
                        Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 :  2/5 hits
                        Americans roll dice for 3 Battleships and 1 Carrier in sz25, round 3 :  4/4 hits
                        1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Carrier owned by the Americans lost in sz25
                        Yamamoto roll dice for 4 EarlyFighters in sz25, round 4 :  0/4 hits
                        Americans roll dice for 2 Battleships in sz25, round 4 :  2/2 hits
                        2 EarlyFighters owned by the Yamamoto lost in sz25
                        Yamamoto roll dice for 2 EarlyFighters in sz25, round 5 :  1/2 hits
                        Americans roll dice for 2 Battleships in sz25, round 5 :  1/2 hits
                        1 EarlyFighter owned by the Yamamoto and 1 Battleship owned by the Americans lost in sz25
                        Yamamoto roll dice for 1 EarlyFighter in sz25, round 6 :  0/1 hits
                        Americans roll dice for 1 Battleship in sz25, round 6 :  0/1 hits
                        Yamamoto roll dice for 1 EarlyFighter in sz25, round 7 :  0/1 hits
                        Americans roll dice for 1 Battleship in sz25, round 7 :  1/1 hits
                        1 EarlyFighter owned by the Yamamoto lost in sz25
                    Americans win with 1 Battleship remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                    Casualties for Yamamoto: 1 Cruiser, 4 EarlyFighters and 8 Submarines

    Non Combat Move - Yamamoto
                1 Carrier moved from sz11 to sz17
                1 Carrier moved from sz20 to sz17
                1 Submarine moved from sz16 to sz17
                1 Destroyer moved from sz16 to sz17
                2 EarlyFighters moved from Tokyo to sz17
                1 EarlyFighter moved from sz70 to sz71
                1 Carrier moved from sz74 to sz75
                2 Bombers moved from sz60 to Phuket
                1 Artillery and 1 Infantry moved from Japan to S.Japan
                3 Infantrys moved from Tokyo to S.Japan
                1 Infantry moved from Japan to S.Japan

    Place Units - Yamamoto
                1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 50 PUs; end with 50 PUs total

    Territory Summary for Yamamoto :

    Ototo Jima : 1 Infantry
        Marcus : 1 Infantry and 1 Tank
        Tokyo : 1 AAGun, 1 Bunker and 1 Factory
        Hainan : 2 Artillerys and 3 Infantrys
        Bonin : 1 Artillery and 1 Infantry
        Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 4 Infantrys and 2 Tanks
        Nagasaki : 3 Artillerys, 6 Infantrys and 5 Tanks
        Hopeh : 1 Tank
        S.Japan : 1 Artillery and 11 Infantrys
        Macau : 1 flag, 1 Artillery
        Kichedung : 1 flag, 4 Tanks
        Kwangtung : 1 flag, 1 Artillery and 1 Infantry
        Shansi : 2 Infantrys
        Tientsin : 2 Artillerys and 4 Infantrys
        Shantung : 2 Infantrys
        E.Shansi : 1 Infantry
        N.French I. : 1 flag, 1 Artillery and 1 Tank
        Phuket : 2 Bombers
        Manila : 1 flag, 2 Artillerys, 5 Infantrys and 4 Tanks
        Spralty : 1 flag, 1 Infantry
        sz17 : 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Submarine
        sz68 : 1 Destroyer and 1 T.Boat
        sz75 : 1 Carrier, 1 T.Boat and 6 Transports
        sz74 : 1 Transport
        sz71 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Submarine
        sz78 : 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport

    Production/PUs Summary :

    Yamamoto : 50 / 50
        Chinese : 34 / 6
        Hisaichi : 31 / 40
        Dutch : 29 / 6
        Thai : 9 / 12
        British : 67 / 26
        Anzac : 26 / 8
        Americans : 95 / 18
        Masaharu : 19 / 20
        Russians : 44 / 6

    triplea_40474_Yam1.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Chinese
                1 Infantry moved from Chunking to Kwangsi
                      Chinese take Kwangsi from Yamamoto
                1 Infantry moved from N.Chunking to Hanan
                2 Infantrys moved from Hanan to Sian
                1 Infantry moved from N.Chunking to W.Sian
                1 Infantry moved from W.Sian to Sian
                1 Tank moved from Kiangsi to Sian
                1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
                1 Infantry moved from Gansu to N.Shangsi
                1 Infantry moved from N.Shangsi to Shangsi
                1 Infantry moved from Shangsi to Sian
                1 Infantry moved from Sikang to Szechwan
                1 Tank moved from Tsingnan to Szechwan
                1 Infantry moved from Nancheng to Sikang
                1 Infantry moved from Tsingnan to Gansu
                1 EarlyFighter moved from Xining to Sian
                2 Tanks moved from Xining to Sikang
                1 Artillery and 3 Infantrys moved from Xining to Tsingnan
                1 Artillery and 2 Infantrys moved from Xining to Nancheng
                1 Infantry moved from Ming Jong to Nancheng
                1 Artillery moved from Cheng to Ming Jong
                1 Infantry moved from Quyan to Ming Jong
                1 Infantry moved from Haixi to Quyan
                1 Infantry moved from Yecheng to Quyan
                1 Infantry moved from Urumal to Quyan
                1 Artillery moved from Urumal to Quyan
                2 Tanks moved from Urumal to Ming Jong
                1 EarlyFighter moved from Urumal to Sikang
                1 Tank moved from W.Chunking to W.Sian

    Purchase Units - Chinese
                Chinese buy 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 Infantrys placed in Xining

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs total

    triplea_40474_Chi1.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Hisaichi
                2 Artillerys and 3 Tanks moved from Seoul to sz79
                2 Tanks moved from Tientsin to sz74
                5 Infantrys moved from Seoul to sz79
                2 Infantrys moved from Tientsin to sz74
                3 Infantrys, 3 Tanks and 3 Transports moved from sz79 to sz67
                1 Infantry moved from Tientsin to sz74
                1 Infantry and 1 T.Boat moved from sz74 to sz67
                1 Infantry moved from sz67 to Hongkong
                2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz60
                1 Bomber moved from Formosa to sz60
                2 EarlyFighters moved from Formosa to sz60
                2 Infantrys and 2 Tanks moved from sz60 to S.Borneo
                1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
                1 EarlyFighter moved from Fukien to sz60
                3 Infantrys and 3 Tanks moved from sz67 to Hongkong
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz79 to sz67
                2 Artillerys and 2 Infantrys moved from sz67 to Frenchindochina
                1 Transport moved from sz79 to sz74
                1 Artillery and 1 Infantry moved from Formosa to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67
                1 Artillery and 1 Infantry moved from sz67 to Kwangsi
                1 Bomber moved from Seoul to sz70
                1 Artillery and 1 Infantry moved from E.Shansi to N.Shangsi
                2 Infantrys moved from E.Shansi to Shangsi
                2 Artillerys, 6 Infantrys and 5 Tanks moved from Fukien to Hankou
                1 Infantry and 1 Tank moved from Shantung to Nanking
                1 Artillery moved from Shansi to Shangsi
                1 EarlyFighter moved from Peking to Shangsi

    Purchase Units - Hisaichi
                Hisaichi buy 2 Factorys and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz60
                    Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports
                    Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport
                        Hisaichi roll dice for 1 Submarine in sz60, round 2 :  0/1 hits
                        Dutch roll dice for 1 Submarine in sz60, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters and 2 Transports in sz60, round 2 :  1/6 hits
                        Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 :  2/3 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Submarine owned by the Hisaichi and 1 Transport owned by the Dutch lost in sz60
                        Dutch roll dice for 1 Submarine in sz60, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters and 2 Transports in sz60, round 3 :  4/6 hits
                        Dutch roll dice for 2 Destroyers in sz60, round 3 :  2/2 hits
                        1 EarlyFighter owned by the Hisaichi, 2 Destroyers owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Hisaichi lost in sz60
                    Hisaichi win with 1 Battleship, 1 Bomber, 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Destroyer, 1 EarlyFighter and 1 Submarine
                    Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
                Battle in Hongkong
                    Hisaichi attack with 4 Infantrys and 3 Tanks
                    British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
                        Hisaichi roll dice for 4 Infantrys and 3 Tanks in Hongkong, round 2 :  1/7 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi lost in Hongkong
                        Hisaichi roll dice for 3 Infantrys and 3 Tanks in Hongkong, round 3 :  3/6 hits
                        British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 3 :  1/3 hits
                        1 Infantry owned by the Hisaichi, 2 Infantrys owned by the British and 1 Bunker owned by the British lost in Hongkong
                    Hisaichi win, taking Hongkong from British with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for British: 1 Bunker and 2 Infantrys
                Battle in sz70
                    Hisaichi attack with 1 Bomber
                    Americans defend with 1 Destroyer
                        Hisaichi roll dice for 1 Bomber in sz70, round 2 :  1/1 hits
                        Americans roll dice for 1 Destroyer in sz70, round 2 :  0/1 hits
                        1 Destroyer owned by the Americans lost in sz70
                    Hisaichi win with 1 Bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in S.Borneo
                    Hisaichi attack with 2 Infantrys and 2 Tanks
                    Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 :  0/4 hits
                        Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 :  3/4 hits
                        2 Infantrys owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in S.Borneo
                        Hisaichi roll dice for 1 Tank in S.Borneo, round 3 :  0/1 hits
                        Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 3 :  1/4 hits
                        1 Tank owned by the Hisaichi lost in S.Borneo
                    Dutch win with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
                    Casualties for Hisaichi: 2 Infantrys and 2 Tanks
                Battle in Frenchindochina
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Dutch defend with 1 Artillery and 2 Infantrys
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Frenchindochina, round 2 :  1/4 hits
                        Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Frenchindochina
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Frenchindochina, round 3 :  1/3 hits
                        Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Frenchindochina
                        Hisaichi roll dice for 2 Artillerys in Frenchindochina, round 4 :  1/2 hits
                        Dutch roll dice for 1 Artillery in Frenchindochina, round 4 :  0/1 hits
                        1 Artillery owned by the Dutch lost in Frenchindochina
                    Hisaichi win, taking Frenchindochina from Dutch with 2 Artillerys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Dutch: 1 Artillery and 2 Infantrys
                Battle in Hankou
                    Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Hankou, round 2 :  3/13 hits
                        Chinese roll dice for 1 Infantry in Hankou, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
                    Hisaichi win, taking Hankou from Chinese with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangsi
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                    1 Artillery retreated to E.Shansi
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Nanking
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Nanking, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Nanking, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Nanking
                    1 Tank retreated to Shantung
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Hisaichi
                2 EarlyFighters could not land in sz60 and were removed
                1 Tank moved from E.Shansi to Shansi
                1 Tank moved from Peking to Shansi
                1 Infantry moved from Peking to E.Shansi
                1 EarlyFighter moved from Shangsi to Shansi
                1 Infantry moved from Shantung to Shansi
                1 Infantry moved from Tientsin to Hopeh
                3 Infantrys moved from Peking to E.Shansi
                2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67
                1 EarlyFighter moved from Seoul to sz75
                1 Bomber moved from sz60 to Phuket
                1 Bomber moved from sz70 to Manila

    Place Units - Hisaichi
                1 Factory placed in Tientsin
                1 Factory placed in Peking
                5 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 41 PUs; end with 41 PUs total

    Territory Summary for Hisaichi :

    Hopeh : 1 Infantry
        Kwangsi : 1 Artillery and 1 Infantry
        Shangsi : 1 flag, 1 Artillery and 2 Infantrys
        Hankou : 1 flag, 2 Artillerys, 5 Infantrys and 5 Tanks
        Shansi : 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks
        Formosa : 2 Artillerys, 3 Infantrys and 2 Tanks
        Seoul : 1 AAGun, 1 Factory and 6 Infantrys
        Tientsin : 1 Factory
        Shantung : 1 Infantry and 1 Tank
        Hongkong : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 3 Tanks
        E.Shansi : 1 Artillery and 4 Infantrys
        Peking : 1 Factory
        Frenchindochina : 1 flag, 2 Artillerys
        Phuket : 1 Bomber
        Manila : 1 Bomber
        sz67 : 2 Carriers, 2 Destroyers, 4 EarlyFighters, 3 Submarines, 1 T.Boat and 6 Transports
        sz60 : 1 Battleship and 2 Transports
        sz75 : 1 EarlyFighter

    Production/PUs Summary :

    Yamamoto : 50 / 50
        Chinese : 32 / 37
        Hisaichi : 41 / 41
        Dutch : 27 / 6
        Thai : 9 / 12
        British : 61 / 26
        Anzac : 26 / 8
        Americans : 95 / 18
        Masaharu : 19 / 20
        Russians : 44 / 6

    triplea_40474_His1.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Dutch
                1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
                2 Infantrys moved from Borneo to E.Borneo
                1 Artillery moved from Sumatra to N.S
                1 Infantry moved from Sumatra to N.S
                1 Tank moved from Sumatra to N.S
                1 Infantry moved from Java to Sumatra
                1 Infantry moved from Nayumo to sz81
                1 Artillery moved from Flores to sz81
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz81 to sz50
                1 Infantry moved from Halma to sz58
                1 Infantry and 1 T.Boat moved from sz58 to sz50
                1 Transport moved from sz57 to sz59
                1 Infantry moved from Bava to sz59
                1 Infantry moved from Celebs to sz59
                2 Infantrys and 1 Transport moved from sz59 to sz50
                1 T.Boat moved from sz57 to sz50
                1 Artillery and 4 Infantrys moved from sz50 to Soem
                1 Infantry moved from Soem to Lambok
                1 Infantry moved from Lambok to Bali
                1 EarlyFighter moved from Sarong to Soem
                1 EarlyFighter moved from S.Borneo to N.S

    Purchase Units - Dutch
                Dutch buy 3 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                3 Infantrys placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 27 PUs total

    triplea_40474_Dut1.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Thai
                2 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Tank moved from Phuket to Malaya
                2 Infantrys and 1 Tank moved from Thailand to Malaya
                1 Destroyer, 1 T.Boat and 2 Transports moved from sz73 to sz60

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 2 Tanks
                    British defend with 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Malaya, round 2 :  5/13 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Malaya, round 2 :  3/8 hits
                        4 Infantrys owned by the British and 3 Infantrys owned by the Thai lost in Malaya
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Malaya, round 3 :  3/10 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 3 :  2/4 hits
                        1 Bunker owned by the British, 2 Infantrys owned by the Thai and 2 Tanks owned by the British lost in Malaya
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Malaya, round 4 :  2/8 hits
                        British roll dice for 1 EarlyFighter in Malaya, round 4 :  0/1 hits
                        1 EarlyFighter owned by the British lost in Malaya
                    Thai win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
                    Casualties for British: 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks
                    Casualties for Thai: 5 Infantrys

    Non Combat Move - Thai
                1 EarlyFighter moved from Malaya to Phuket

    Place Units - Thai
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 15 PUs total

    Territory Summary for Thai :

    Thailand : 1 Artillery and 1 Infantry
        Phuket : 1 AAGun, 1 EarlyFighter, 1 Factory and 6 Infantrys
        Malaya : 1 flag, 2 Artillerys, 3 Infantrys and 2 Tanks
        sz60 : 1 Destroyer, 1 T.Boat and 2 Transports

    Production/PUs Summary :

    Yamamoto : 50 / 50
        Chinese : 32 / 37
        Hisaichi : 41 / 41
        Dutch : 27 / 27
        Thai : 15 / 15
        British : 55 / 26
        Anzac : 26 / 8
        Americans : 95 / 18
        Masaharu : 19 / 20
        Russians : 44 / 6

    triplea_40474_Tha1.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - British
                1 Infantry moved from E.India to sz64
                1 Infantry moved from Amdanam to sz64
                1 EarlyFighter moved from Calcutta to Thailand
                1 Artillery moved from Ceylon to sz63
                1 Infantry moved from Ceylon to sz63
                1 Infantry moved from Calcutta to sz63
                1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65
                1 Artillery moved from S.A to sz65
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64
                1 Artillery moved from sz64 to Thailand
                2 Infantrys moved from Burma to N.French I.
                1 Artillery moved from Burma to N.French I.
                1 EarlyFighter moved from Burma to N.French I.
                1 Infantry moved from Burma to N.French I.
                1 Artillery moved from sz64 to Burma
                1 Infantry moved from sz64 to Thailand
                1 Infantry moved from sz64 to Burma
                2 Destroyers moved from sz63 to sz64
                1 Infantry and 1 T.Boat moved from sz64 to sz66
                1 Infantry moved from sz66 to Thailand
                1 Infantry moved from sz64 to Thailand
                1 Submarine moved from sz63 to sz64
                1 Submarine moved from sz47 to sz49

    Purchase Units - British
                British buy 13 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Thailand
                    British attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
                    Thai defend with 1 Artillery and 1 Infantry
                    British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Thai: 1 Artillery and 1 Infantry
                Battle in N.French I.
                    British attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Tank
                    British win, taking N.French I. from Yamamoto with 1 Artillery remaining. Battle score for attacker is -5
                    Casualties for British: 1 EarlyFighter and 3 Infantrys
                    Casualties for Yamamoto: 1 Artillery and 1 Tank

    Non Combat Move - British
                1 Artillery and 1 Infantry moved from Bengal to Burma
                1 Infantry moved from Nepal to Bengal
                1 Infantry moved from Nagpur to E.India
                1 Artillery and 1 Infantry moved from C.India to E.India
                1 Artillery and 1 Infantry moved from Bhopa to Nepal
                1 EarlyFighter moved from Dheli to Burma
                1 EarlyFighter moved from Thailand to Burma
                1 EarlyFighter moved from Bhopa to Burma
                1 Tank moved from Dheli to Nepal
                2 Infantrys moved from Dheli to Bhopa
                1 Artillery and 1 Infantry moved from Bhopal to Bhopa
                1 Infantry moved from W.India to Bhopa
                2 Infantrys moved from India to Bhopa
                1 Infantry moved from M.India to C.India
                1 Tank moved from S.India to C.India
                1 Tank moved from Calcutta to E.India
                1 Artillery moved from Calcutta to C.India
                3 Infantrys moved from Calcutta to C.India

    Place Units - British
                8 Infantrys placed in Calcutta
                3 Infantrys placed in Dheli
                2 Infantrys placed in Moresby

    Turn Complete - British
                British collect 58 PUs; end with 58 PUs total

    triplea_40474_Bri1.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Americans
                1 unit repaired.
                1 Destroyer moved from sz45 to sz49
                2 Submarines moved from sz40 to sz30
                1 Destroyer and 1 Submarine moved from sz31 to sz30
                1 Battleship moved from sz25 to sz30
                2 Infantrys moved from Los Angeles to sz27
                1 Destroyer, 2 Infantrys and 1 Transport moved from sz27 to sz13
                1 Submarine moved from sz13 to sz12
                1 Infantry and 1 Tank moved from San Francisco to sz23
                1 Battleship, 1 Carrier, 1 Infantry, 1 Tank and 1 Transport moved from sz23 to sz12
                1 EarlyFighter moved from Kauai to sz12
                1 EarlyFighter moved from Johnston to sz12
                1 Artillery moved from Fais to Ifalk
                2 Infantrys moved from Weno to Lasap
                1 Infantry moved from Pula to Lasap
                1 Artillery moved from Pikelot to Pula
                1 Tank moved from Phonpei to Lasap
                1 EarlyFighter moved from Midway to Alaska
                1 EarlyFighter moved from San Francisco to N.Canada
                1 Bomber moved from Portland to Alaska
                2 Artillerys, 2 Infantrys and 1 Tank moved from San Francisco to Nor Cal
                2 Infantrys and 1 Tank moved from Nor Cal to Portland
                2 Infantrys and 1 Tank moved from Central Valley to Portland
                1 Tank moved from High Desert to Rocky Mt
                1 Tank moved from Portland to Rocky Mt
                3 Infantrys moved from Seattle to Canada
                2 Artillerys, 2 Infantrys and 1 Tank moved from Rocky Mt to Canada
                1 Infantry moved from Anchorage to Alaska
                1 Infantry moved from Mindor to Punay
                2 Infantrys moved from Samar to S
                1 Artillery and 1 Infantry moved from Mindanao to Davao
                1 EarlyFighter moved from Davao to N.S

    Purchase Units - Americans
                Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                1 Factory placed in Rocky Mt
                1 Marine placed in San Francisco

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs total

    triplea_40474_Ame1.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Masaharu
                2 Artillerys and 2 Infantrys moved from N.Japan to sz1
                2 Artillerys and 2 Infantrys moved from sz1 to Amursk
                1 Infantry and 1 Tank moved from Akina to sz15
                1 Infantry moved from Akina to sz15
                2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
                1 Artillery and 1 Infantry moved from Sukhalin to sz7
                1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz2
                1 Artillery and 1 Infantry moved from sz2 to Palana
                1 Destroyer and 1 Submarine moved from sz7 to sz4
                1 Bomber moved from Akina to Amursk
                1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk
                2 Artillerys and 2 Infantrys moved from Hsingan to Quingdao

    Purchase Units - Masaharu
                Masaharu buy 1 Factory and 2 Infantrys; Remaining resources: 1 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 2 Artillerys and 2 Infantrys
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 2 Artillerys and 2 Infantrys in Quingdao, round 2 :  2/4 hits
                        Russians roll dice for 1 Bunker in Quingdao, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Amursk
                    Masaharu attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                    Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                        AA fire in Amursk :  0/1 hits
                        Masaharu roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Amursk, round 2 :  1/5 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Amursk, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Amursk
                        Masaharu roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Amursk, round 3 :  1/4 hits
                        Russians roll dice for 1 Bunker in Amursk, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Amursk
                    Masaharu win, taking Amursk from Russians with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in Palana
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Palana, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Palana
                    Masaharu win, taking Palana from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in sz4
                    Masaharu attack with 1 Destroyer and 1 Submarine
                    Russians defend with 1 Submarine
                        Masaharu roll dice for 1 Submarine in sz4, round 2 :  0/1 hits
                        Russians roll dice for 1 Submarine in sz4, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer in sz4, round 2 :  1/1 hits
                        1 Submarine owned by the Russians lost in sz4
                    Masaharu win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Submarine
                Battle in Belogorsk
                    Masaharu attack with 1 Artillery and 4 Infantrys
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 2 :  3/5 hits
                        Russians roll dice for 1 Bunker in Belogorsk, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk
                    Masaharu win, taking Belogorsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Amursk to Akina
                2 Infantrys and 1 Tank moved from sz1 to Amursk

    Place Units - Masaharu
                1 Factory placed in Manchuria
                2 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 29 PUs; end with 30 PUs total

    Territory Summary for Masaharu :

    N.Japan : 1 Tank
        Sukhalin : 1 Infantry and 1 Tank
        Manchuria : 1 Factory
        Akina : 1 AAGun, 1 Bomber, 1 Bunker, 1 EarlyFighter, 1 Factory, 6 Infantrys and 1 Tank
        Hsingan : 2 Infantrys and 2 Tanks
        Quingdao : 1 flag, 2 Artillerys and 2 Infantrys
        Palana : 1 flag, 1 Artillery and 1 Infantry
        Belogorsk : 1 flag, 1 Artillery and 3 Infantrys
        Amursk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Tank
        sz4 : 1 Destroyer and 1 Submarine
        sz2 : 1 Transport
        sz1 : 1 Destroyer, 1 T.Boat and 3 Transports

    Production/PUs Summary :

    Yamamoto : 47 / 50
        Chinese : 32 / 37
        Hisaichi : 41 / 41
        Dutch : 30 / 27
        Thai : 12 / 15
        British : 58 / 58
        Anzac : 26 / 26
        Americans : 95 / 95
        Masaharu : 29 / 30
        Russians : 34 / 6

    triplea_40474_Mas1.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Russians
                2 Infantrys moved from Irkutsk to Ulaan Ude
                1 Artillery moved from Ustkut to Ulaan Ude
                1 Infantry moved from Ustkut to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                3 Infantrys moved from Tulun to Ulaan Ude
                2 Tanks moved from Kaask to Ulaan Ude
                1 EarlyFighter moved from Kaask to Ulaan Ude
                2 Artillerys and 4 Infantrys moved from Kaask to Kyzal
                1 Infantry moved from Jinquan to Kyzal
                1 Infantry moved from Krasnoyarsk to Bratsk
                1 Infantry moved from Bratsk to Ustkut
                1 Infantry moved from Magadan to Yakutsk
                1 Infantry moved from Vostok to Angarsk
                1 Infantry moved from Yakutsk to Angarsk
                1 Infantry moved from Angarsk to Ustkut
                1 Infantry moved from Kyzyl to Jinquan
                1 Tank moved from Abakan to Jinquan
                1 Tank moved from Achinsk to Kaask
                1 Artillery and 1 Infantry moved from Achinsk to Kyzyl
                1 Infantry moved from Maltan to Abakan

    Purchase Units - Russians
                Russians buy 3 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Russians

    Place Units - Russians
                3 Infantrys placed in Kaask

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    triplea_40474_Rus1.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                2 Artillerys and 4 Tanks moved from Manila to sz75
                1 Infantry moved from Iwo Jima to sz75
                2 Infantrys moved from Shantung to Nanking
                1 Artillery and 1 Infantry moved from Kwangtung to Kiangsi
                1 Artillery moved from Macau to Kiangsi
                3 Infantrys moved from Manila to sz75
                1 Infantry moved from Manila to sz75
                2 Infantrys moved from Iwo Jima to sz75
                2 Artillerys, 1 Carrier, 1 EarlyFighter, 6 Infantrys, 4 Tanks and 6 Transports moved from sz75 to sz70
                2 Artillerys, 6 Infantrys and 4 Tanks moved from sz70 to Davao
                1 Infantry and 1 T.Boat moved from sz75 to sz71
                1 Infantry moved from sz71 to Mindor
                      Yamamoto take Mindor from Americans
                1 Infantry moved from Manila to sz68
                1 Infantry and 1 T.Boat moved from sz68 to sz70
                1 Infantry moved from sz70 to Mindanao
                      Yamamoto take Mindanao from Americans
                1 Transport moved from sz74 to sz67
                1 Artillery and 1 Infantry moved from Hainan to sz67
                1 Artillery and 1 Infantry moved from sz67 to N.French I.
                1 Tank moved from Kichedung to Kiangsi
                2 Infantrys moved from Shansi to Nanking
                3 Tanks moved from Kichedung to Nanking
                1 Infantry moved from E.Shansi to N.Shangsi
                1 Tank moved from Hopeh to N.Shangsi
                1 EarlyFighter moved from sz71 to Davao
                1 Artillery and 1 Infantry moved from Nagasaki to sz78
                1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
                1 Artillery and 1 Infantry moved from sz67 to N.French I.
                1 Submarine moved from sz71 to sz45
                1 Destroyer moved from sz71 to sz72
                1 Battleship moved from sz71 to sz70
                1 Submarine moved from sz78 to sz18

    Purchase Units - Yamamoto
                Yamamoto buy 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.French I.
                    Yamamoto attack with 2 Artillerys and 2 Infantrys
                    British defend with 1 Artillery
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French I., round 2 :  1/4 hits
                        Dutch roll dice for 1 Artillery in N.French I., round 2 :  0/1 hits
                        1 Artillery owned by the British lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery
                Battle in Davao
                    Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks
                    Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
                        AA fire in Davao :  0/1 hits
                        Yamamoto roll dice for 1 Battleship in Davao, round 2 :  1/1 hits
                        1 Infantry owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks in Davao, round 2 :  2/13 hits
                        Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 2 :  3/4 hits
                        3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 4 Tanks in Davao, round 3 :  5/10 hits
                        Americans roll dice for 2 Tanks in Davao, round 3 :  2/2 hits
                        2 Infantrys owned by the Yamamoto and 2 Tanks owned by the Americans lost in Davao
                    Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
                    Casualties for Yamamoto: 5 Infantrys
                Battle in Kiangsi
                    Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Kiangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Nanking
                    Yamamoto attack with 4 Infantrys and 3 Tanks
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 4 Infantrys and 3 Tanks in Nanking, round 2 :  2/7 hits
                        Chinese roll dice for 1 Infantry in Nanking, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Nanking
                    Yamamoto win, taking Nanking from Chinese with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in N.Shangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in N.Shangsi
                    1 Tank retreated to E.Shansi
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 Battleship and 1 Destroyer moved from sz78 to sz67
                1 Carrier moved from sz71 to sz70
                1 EarlyFighter moved from Davao to sz70

    Place Units - Yamamoto
                1 Carrier, 1 Destroyer and 2 Transports placed in sz78
                2 EarlyFighters placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total

    Territory Summary for Yamamoto :

    Ototo Jima : 1 Infantry
        Marcus : 1 Infantry and 1 Tank
        Tokyo : 1 AAGun, 1 Bunker and 1 Factory
        Hainan : 1 Artillery and 2 Infantrys
        Bonin : 1 Artillery and 1 Infantry
        Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
        Nagasaki : 2 Artillerys, 5 Infantrys and 5 Tanks
        S.Japan : 1 Artillery and 11 Infantrys
        Nanking : 1 flag, 3 Infantrys and 3 Tanks
        Macau : 1 flag
        Kichedung : 1 flag
        Kiangsi : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank
        Kwangtung : 1 flag
        Tientsin : 2 Artillerys and 4 Infantrys
        E.Shansi : 1 Tank
        N.French I. : 1 flag, 2 Artillerys and 2 Infantrys
        Phuket : 2 Bombers
        Mindor : 1 flag, 1 Infantry
        Manila : 1 flag
        Spralty : 1 flag, 1 Infantry
        Mindanao : 1 flag, 1 Infantry
        Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 1 Infantry and 4 Tanks
        sz18 : 1 Submarine
        sz17 : 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Submarine
        sz45 : 1 Submarine
        sz67 : 1 Battleship, 1 Destroyer and 2 Transports
        sz68 : 1 Destroyer
        sz71 : 1 T.Boat
        sz70 : 1 Battleship, 2 Carriers, 1 EarlyFighter, 1 T.Boat and 6 Transports
        sz72 : 1 Destroyer
        sz78 : 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Transports

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 30 / 37
        Hisaichi : 41 / 41
        Dutch : 27 / 27
        Thai : 12 / 15
        British : 58 / 58
        Anzac : 26 / 26
        Americans : 88 / 95
        Masaharu : 29 / 30
        Russians : 34 / 34

    triplea_40474_Yam2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Chinese
                2 Artillerys, 1 EarlyFighter and 2 Tanks moved from Sian to Szechwan
                8 Infantrys moved from Sian to Szechwan
                1 EarlyFighter, 1 Infantry and 2 Tanks moved from Sikang to Szechwan
                1 Infantry moved from W.Sian to N.Chunking
                1 Tank moved from W.Sian to Szechwan
                1 Infantry moved from Gansu to Shangsi
                1 Infantry moved from N.Shangsi to Shangsi
                1 Infantry moved from Szechwan to Shangsi
                2 EarlyFighters moved from Szechwan to Shangsi
                1 Artillery moved from Tsingnan to Gansu
                3 Infantrys moved from Tsingnan to Gansu
                1 Artillery moved from Nancheng to Sikang
                3 Infantrys moved from Nancheng to Sikang
                3 Infantrys moved from Xining to Tsingnan
                1 Tank moved from Ming Jong to Gansu
                1 Tank moved from Ming Jong to Sikang
                1 Artillery and 1 Infantry moved from Ming Jong to Nancheng
                1 Artillery and 3 Infantrys moved from Quyan to Ming Jong

    Purchase Units - Chinese
                Chinese buy 1 Elite, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 2 EarlyFighters and 3 Infantrys
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                    1 Infantry retreated to Gansu
                    Hisaichi win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                2 EarlyFighters moved from Shangsi to Szechwan

    Place Units - Chinese
                1 Elite and 5 Tanks placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs total

    triplea_40474_Chi2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Hisaichi
                1 unit repaired.
                1 Artillery and 1 Infantry moved from Shansi to Sian
                1 EarlyFighter moved from Shansi to Sian
                1 Infantry moved from E.Shansi to N.Shangsi
                      Hisaichi take N.Shangsi from Chinese
                2 Artillerys, 5 Infantrys and 5 Tanks moved from Hankou to Hanan
                3 Transports moved from sz67 to sz74
                1 Artillery, 3 Infantrys and 2 Tanks moved from Formosa to sz74
                1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz74 to sz68
                1 Artillery, 3 Infantrys and 2 Tanks moved from sz68 to Borneo
                      Hisaichi take Borneo from Dutch
                2 Infantrys and 3 Tanks moved from Hongkong to sz67
                2 Carriers, 2 Destroyers, 4 EarlyFighters, 2 Infantrys, 3 Submarines, 3 Tanks and 3 Transports moved from sz67 to sz60
                2 EarlyFighters, 2 Infantrys and 3 Tanks moved from sz60 to N.S
                1 Bomber moved from Phuket to N.S
                1 Infantry moved from Shansi to Sian

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 7 Infantrys and 2 Transports; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in N.S
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters, 2 Infantrys and 3 Tanks
                    Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank; Americans defend with 1 EarlyFighter
                        Hisaichi roll dice for 1 Battleship in N.S, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantrys and 3 Tanks in N.S, round 2 :  5/8 hits
                        Dutch roll dice for 1 Artillery, 1 Bunker, 2 EarlyFighters, 2 Infantrys and 1 Tank in N.S, round 2 :  1/7 hits
                        1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Dutch, 1 Bunker owned by the Dutch, 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in N.S
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 1 Infantry and 3 Tanks in N.S, round 3 :  2/7 hits
                        Dutch roll dice for 2 EarlyFighters in N.S, round 3 :  2/2 hits
                        1 Infantry owned by the Hisaichi, 1 EarlyFighter owned by the Dutch, 1 EarlyFighter owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in N.S
                    Hisaichi win, taking N.S from Dutch with 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 23
                    Casualties for Hisaichi: 1 EarlyFighter and 2 Infantrys
                    Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank
                    Casualties for Americans: 1 EarlyFighter
                Battle in Sian
                    Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 2 :  3/4 hits
                        Chinese roll dice for 1 Infantry in Sian, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Hanan
                    Hisaichi attack with 2 Artillerys, 5 Infantrys and 5 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Hanan, round 2 :  6/12 hits
                        Chinese roll dice for 1 Infantry in Hanan, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Sian to Shangsi
                3 Infantrys and 2 Tanks moved from Shansi to Shangsi
                1 Artillery and 3 Infantrys moved from E.Shansi to Shangsi
                1 Tank moved from Shantung to Shangsi
                1 Infantry moved from Shantung to Shansi
                1 Infantry moved from Hopeh to E.Shansi
                6 Infantrys moved from Seoul to Korea
                1 T.Boat moved from sz67 to sz68
                1 EarlyFighter moved from N.S to sz60
                1 Bomber moved from N.S to Phuket

    Place Units - Hisaichi
                2 Transports placed in sz79
                1 Artillery and 2 Infantrys placed in Peking
                1 Artillery and 2 Infantrys placed in Tientsin
                2 Artillerys and 3 Infantrys placed in Hongkong
                Hisaichi undo move 1.
                1 Transport placed in sz67
                1 Transport placed in sz79

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 52 PUs total

    Territory Summary for Hisaichi :

    Korea : 6 Infantrys
        Kwangsi : 1 Artillery and 1 Infantry
        N.Shangsi : 1 flag, 1 Infantry
        Hanan : 1 flag, 2 Artillerys, 5 Infantrys and 5 Tanks
        Sian : 1 flag, 1 Artillery and 1 Infantry
        Shangsi : 1 flag, 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 3 Tanks
        Hankou : 1 flag
        Shansi : 1 Infantry
        Formosa : 1 Artillery
        Seoul : 1 AAGun and 1 Factory
        Tientsin : 1 Artillery, 1 Factory and 2 Infantrys
        Hongkong : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
        E.Shansi : 1 Infantry
        Peking : 1 Artillery, 1 Factory and 2 Infantrys
        Frenchindochina : 1 flag, 2 Artillerys
        N.S : 1 flag, 3 Tanks
        Borneo : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
        Phuket : 1 Bomber
        Manila : 1 Bomber
        sz67 : 1 Transport
        sz68 : 1 T.Boat and 3 Transports
        sz60 : 1 Battleship, 2 Carriers, 2 Destroyers, 3 EarlyFighters, 3 Submarines and 5 Transports
        sz70 : 1 EarlyFighter
        sz79 : 1 Transport

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 25 / 30
        Hisaichi : 51 / 52
        Dutch : 22 / 27
        Thai : 12 / 15
        British : 58 / 58
        Anzac : 26 / 26
        Americans : 88 / 95
        Masaharu : 29 / 30
        Russians : 34 / 34

    triplea_40474_His2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Dutch
                1 Transport moved from sz50 to sz81
                1 Artillery and 1 Infantry moved from Sarong to sz81
                1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz50
                1 Artillery moved from Soem to sz50
                2 Infantrys moved from Soem to sz50
                1 Artillery, 2 Infantrys, 2 T.Boats and 1 Transport moved from sz50 to sz57
                1 Artillery and 1 Infantry moved from sz50 to Soem
                1 Destroyer moved from sz50 to sz57
                1 Artillery and 2 Infantrys moved from sz57 to Java
                1 Infantry moved from Sumatra to Java
                1 EarlyFighter moved from Soem to Java
                1 EarlyFighter moved from Java to S.Borneo
                1 Infantry moved from E.Borneo to S.Borneo

    Purchase Units - Dutch
                Dutch buy 2 Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                2 Fighters, 1 Infantry and 1 Tank placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs total

    triplea_40474_Dut2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Thai
                2 Artillerys and 3 Infantrys moved from Malaya to sz60
                1 Infantry moved from sz60 to Sumatra
                      Thai take Sumatra from Dutch
                2 Artillerys and 2 Infantrys moved from sz60 to Java
                1 EarlyFighter moved from Phuket to Java

    Purchase Units - Thai
                Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Java
                    Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
                    Dutch defend with 1 Artillery and 3 Infantrys
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Java, round 2 :  3/5 hits
                        Dutch roll dice for 1 Artillery and 3 Infantrys in Java, round 2 :  0/4 hits
                        3 Infantrys owned by the Dutch lost in Java
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Java, round 3 :  2/5 hits
                        Dutch roll dice for 1 Artillery in Java, round 3 :  0/1 hits
                        1 Artillery owned by the Dutch lost in Java
                    Thai win, taking Java from Dutch with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Dutch: 1 Artillery and 3 Infantrys

    Non Combat Move - Thai
                3 Infantrys moved from Phuket to Malaya
                2 Tanks moved from Malaya to Phuket
                3 Infantrys moved from Phuket to Malaya
                1 EarlyFighter moved from Java to sz60

    Place Units - Thai
                5 Infantrys and 1 Tank placed in Phuket

    Turn Complete - Thai
                Thai collect 16 PUs; end with 16 PUs total

    Territory Summary for Thai :

    Java : 1 flag, 2 Artillerys and 2 Infantrys
        Sumatra : 1 flag, 1 Infantry
        Phuket : 1 AAGun, 1 Factory, 5 Infantrys and 3 Tanks
        Malaya : 1 flag, 6 Infantrys
        sz60 : 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 25 / 30
        Hisaichi : 51 / 52
        Dutch : 18 / 22
        Thai : 16 / 16
        British : 58 / 58
        Anzac : 26 / 26
        Americans : 88 / 95
        Masaharu : 29 / 30
        Russians : 34 / 34

    triplea_40474_Tha2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - British
                1 Infantry moved from Thailand to sz66
                1 Tank moved from E.India to sz64
                1 Artillery moved from E.India to sz64
                2 Infantrys moved from E.India to sz64
                1 Infantry moved from Bengal to sz64
                1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from sz64 to sz66
                1 Artillery, 4 Infantrys and 1 Tank moved from sz66 to N.S
                2 Submarines moved from sz64 to sz66
                2 Destroyers moved from sz64 to sz66
                1 Infantry moved from Thailand to Burma
                1 Infantry moved from Thailand to Burma
                1 Artillery moved from Thailand to Burma
                1 Tank moved from Nepal to Burma
                1 Artillery and 1 Infantry moved from Nepal to Bengal
                1 Artillery, 4 Infantrys and 1 Tank moved from C.India to E.India
                8 Infantrys moved from Calcutta to C.India
                1 Artillery and 6 Infantrys moved from Bhopa to Nagpur
                3 Infantrys moved from Dheli to Bhopa
                1 Destroyer and 1 Submarine moved from sz49 to sz57
                1 Transport moved from sz49 to sz46
                1 Infantry moved from Arawa to sz46
                1 Infantry moved from Gizo to sz46
                2 Infantrys and 1 Transport moved from sz46 to sz49
                2 Infantrys moved from sz49 to Moresby
                1 Infantry moved from N.G to New Guinea
                1 Artillery moved from E.G to Moresby
                1 Infantry moved from New Guinea to Moresby
                1 Infantry moved from Vancouver to sz6
                1 Infantry moved from British Columbia to sz6
                1 Infantry moved from Canada to N.Canada
                2 Infantrys and 1 Transport moved from sz6 to sz5
                2 Infantrys moved from sz5 to Alaska
                1 Infantry moved from N.Canada to Anchorage

    Purchase Units - British
                British buy 2 Artillerys, 2 B.Transports, 1 Cruiser, 1 Destroyer, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.S
                    British attack with 1 Artillery, 4 Infantrys and 1 Tank
                    Hisaichi defend with 3 Tanks
                    British win, taking N.S from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 3 Tanks
                    Casualties for British: 3 Infantrys

    Non Combat Move - British

    Place Units - British
                2 B.Transports, 1 Cruiser and 1 Destroyer placed in sz63
                4 Infantrys placed in Calcutta
                1 Artillery, 1 Infantry and 1 Tank placed in Dheli
                1 Artillery and 1 Infantry placed in Moresby

    Turn Complete - British
                British collect 58 PUs; end with 58 PUs total

    triplea_40474_Bri2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Anzac
                1 Tank moved from Derby to sz49
                1 Artillery moved from Derby to sz50
                1 Infantry moved from W.Australia to sz50
                1 Infantry moved from Derby to sz49
                1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
                2 EarlyFighters moved from sz50 to Java
                1 Artillery, 2 Infantrys and 1 Tank moved from sz57 to Java
                1 EarlyFighter moved from Soem to Java
                1 Artillery and 1 Infantry moved from Soem to Lambok
                1 Submarine moved from sz49 to sz57
                1 Submarine moved from sz37 to sz50
                1 Artillery and 3 Infantrys moved from S.W.Australia to W.Australia
                1 Infantry moved from Darwin to Derby
                2 Infantrys moved from N.Australia to Derby
                1 Infantry moved from Townsville to N.Australia
                2 T.Boats moved from sz37 to sz51
                1 Transport moved from sz37 to sz36
                2 Transports moved from sz37 to sz51

    Purchase Units - Anzac
                Anzac buy 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Artillery, 3 EarlyFighters, 2 Infantrys and 1 Tank
                    Thai defend with 2 Artillerys and 2 Infantrys
                    Anzac win, taking Java from Thai with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery and 2 Infantrys
                    Casualties for Thai: 2 Artillerys and 2 Infantrys

    Non Combat Move - Anzac
                2 EarlyFighters moved from Java to sz57
                2 EarlyFighters moved from sz57 to sz50
                1 EarlyFighter moved from Java to Lambok

    Place Units - Anzac
                2 Infantrys placed in Wellington
                5 Infantrys placed in Melbourne
                1 Submarine placed in sz37
                3 Infantrys placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

    triplea_40474_Anz2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Americans
                1 Infantry and 1 Tank moved from Alaska to sz5
                1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
                1 Infantry, 1 Tank and 1 Transport moved from sz12 to sz4
                1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz12 to sz4
                1 Destroyer moved from sz5 to sz4
                2 Infantrys and 2 Tanks moved from sz4 to Palana
                1 Bomber moved from Alaska to sz2
                2 EarlyFighters moved from Alaska to Palana
                1 EarlyFighter moved from N.Canada to sz4
                2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada
                1 Tank moved from N.Canada to Anchorage
                1 Tank moved from Rocky Mt to N.Canada
                1 Infantry moved from Olympic Penn to Seattle
                4 Infantrys and 1 Tank moved from Portland to Seattle
                1 Tank moved from Seattle to British Columbia
                2 Artillerys and 2 Infantrys moved from Nor Cal to Portland
                1 Marine moved from San Francisco to Nor Cal
                1 Destroyer, 2 Infantrys and 1 Transport moved from sz13 to sz5
                2 Infantrys moved from sz5 to Alaska
                1 Destroyer moved from sz49 to sz57

    Purchase Units - Americans
                Americans buy 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Factory, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz4
                    Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports
                    Masaharu defend with 1 Destroyer and 1 Submarine
                    Americans win with 1 Battleship, 1 Carrier, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14
                    Casualties for Masaharu: 1 Destroyer and 1 Submarine
                Battle in sz2
                    Americans attack with 1 Bomber
                    Masaharu defend with 1 Transport
                    Americans win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 1 Transport
                Battle in Palana
                    Americans attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks
                    Masaharu defend with 1 Artillery and 1 Infantry
                    Americans win, taking Palana from Masaharu with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 1 Artillery and 1 Infantry

    Non Combat Move - Americans
                1 Bomber moved from sz2 to Alaska
                2 EarlyFighters moved from Palana to Alaska
                1 EarlyFighter moved from sz4 to Alaska

    Place Units - Americans
                14 Infantrys placed in Rocky Mt
                1 Factory placed in Alaska
                1 Carrier and 1 Cruiser placed in sz25
                2 Fighters placed in sz25
                1 Destroyer placed in sz23

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total

    triplea_40474_Ame2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Masaharu
                1 Artillery and 1 Infantry moved from Amursk to sz1
                1 Infantry and 1 Tank moved from Sukhalin to sz1
                1 Artillery, 1 Destroyer, 2 Infantrys, 1 T.Boat, 1 Tank and 3 Transports moved from sz1 to sz2
                1 Artillery, 2 Infantrys and 1 Tank moved from sz2 to Palana
                1 Infantry moved from Belogorsk to Vostok
                      Masaharu take Vostok from Russians
                1 Artillery and 2 Infantrys moved from Amursk to Vladivostok
                2 Infantrys moved from Hsingan to Jinan
                1 Artillery moved from Quingdao to Jinan
                1 Bomber moved from Akina to Jinan
                1 EarlyFighter moved from Akina to Vladivostok

    Purchase Units - Masaharu
                Masaharu buy 1 Carrier and 2 EarlyFighters; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Palana
                    Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Americans defend with 1 Infantry and 2 Tanks
                        Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palana, round 2 :  3/4 hits
                        Russians roll dice for 1 Infantry and 2 Tanks in Palana, round 2 :  1/3 hits
                        1 Infantry owned by the Masaharu, 1 Infantry owned by the Americans and 2 Tanks owned by the Americans lost in Palana
                    Masaharu win, taking Palana from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Americans: 1 Infantry and 2 Tanks
                Battle in Vladivostok
                    Masaharu attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Vladivostok, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Vladivostok
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Vladivostok, round 3 :  2/3 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Vladivostok
                    Masaharu win, taking Vladivostok from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in Jinan
                    Masaharu attack with 1 Artillery, 1 Bomber and 2 Infantrys
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Jinan, round 2 :  2/4 hits
                        Russians roll dice for 1 Bunker in Jinan, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Jinan
                    Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker

    Non Combat Move - Masaharu
                1 Bomber moved from Jinan to Hsingan
                2 Tanks moved from Hsingan to Belogorsk
                1 Artillery and 1 Infantry moved from Quingdao to Belogorsk
                1 Tank moved from Amursk to Belogorsk
                1 EarlyFighter moved from Vladivostok to Belogorsk

    Place Units - Masaharu
                1 Carrier placed in sz1
                2 EarlyFighters placed in sz1

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs total

    Territory Summary for Masaharu :

    N.Japan : 1 Tank
        Manchuria : 1 Factory
        Akina : 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
        Hsingan : 1 Bomber
        Vladivostok : 1 flag, 1 Artillery and 1 Infantry
        Vostok : 1 flag, 1 Infantry
        Quingdao : 1 flag, 1 Infantry
        Palana : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
        Jinan : 1 flag, 1 Artillery and 2 Infantrys
        Belogorsk : 1 flag, 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 3 Tanks
        Amursk : 1 flag, 1 AAGun and 1 Factory
        sz2 : 1 Destroyer, 1 T.Boat and 3 Transports
        sz1 : 1 Carrier and 2 EarlyFighters

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 25 / 30
        Hisaichi : 49 / 52
        Dutch : 22 / 22
        Thai : 14 / 16
        British : 58 / 58
        Anzac : 26 / 26
        Americans : 88 / 88
        Masaharu : 35 / 35
        Russians : 28 / 34

    triplea_40474_Mas2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Russians
                1 Infantry moved from Yakutsk to Vostok
                2 Infantrys moved from Angarsk to Vostok
                3 Infantrys moved from Ulaan Ude to Quingdao
                1 EarlyFighter moved from Ulaan Ude to Hsingan
                1 Artillery, 6 Infantrys and 2 Tanks moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 Artillery, 6 Infantrys and 2 Tanks
                    Masaharu defend with 1 Artillery and 2 Infantrys
                    Russians win, taking Jinan from Masaharu with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Masaharu: 1 Artillery and 2 Infantrys
                Battle in Hsingan
                    Russians attack with 1 EarlyFighter
                    Masaharu defend with 1 Bomber
                    Masaharu win with 1 Bomber remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 EarlyFighter
                Battle in Vostok
                    Russians attack with 3 Infantrys
                    Masaharu defend with 1 Infantry
                    Russians win, taking Vostok from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Quingdao
                    Russians attack with 3 Infantrys
                    Masaharu defend with 1 Infantry
                    Russians win, taking Quingdao from Masaharu with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians
                2 Artillerys and 5 Infantrys moved from Kyzal to Ulaan Ude
                1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
                1 Infantry moved from Kaask to Jinquan
                2 Infantrys and 1 Tank moved from Kaask to Kyzal
                1 Infantry moved from Ustkut to Angarsk
                1 Infantry moved from Ustkut to Angarsk
                1 Infantry moved from Bratsk to Ustkut
                1 Infantry moved from Abakan to Kyzyl
                1 Tank moved from Kyzal to Ulaan Ude
                1 Tank moved from Jinquan to Ulaan Ude

    Place Units - Russians
                1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Kaask
                4 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    triplea_40474_Rus2.tsvg

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